Mon, 08 Dec 2014 09:35:14 -0500 |
nemo |
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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Mon, 17 Nov 2014 15:25:24 +0100 |
sheepluva |
some whitespace fixes
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Sun, 16 Nov 2014 17:07:13 +0100 |
sheepluva |
fix health crate collision
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Fri, 14 Nov 2014 17:00:47 +0300 |
unC0Rr |
Fix warnings given by 32-bit fpc
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Tue, 11 Nov 2014 23:57:46 +0300 |
unc0rr |
Fix some stuff from coverity
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Sun, 24 Aug 2014 10:43:49 +0400 |
unc0rr |
Better diagnostics in log, even though it shouldn't matter anymore
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Tue, 03 Jun 2014 11:09:18 -0400 |
nemo |
theme configurable sudden death music. untested
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Tue, 06 May 2014 23:16:35 +0400 |
unc0rr |
- Increase limits on number of mines and explosives in game scheme
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Sun, 09 Feb 2014 00:44:29 +0400 |
unc0rr |
Even more explicit type conversions and other stuff to help pas2c use ansistrings
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Thu, 06 Feb 2014 22:03:53 +0100 |
sheepluva |
rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 04 Feb 2014 16:35:31 +0100 |
sheepluva |
fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
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Mon, 27 Jan 2014 00:33:42 +0400 |
unc0rr |
Some love to pas2c
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Sat, 18 Jan 2014 08:09:55 -0500 |
nemo |
Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
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