Mon, 25 Feb 2008 20:12:00 +0000 | unc0rr | Make AI aware of new high jump technique (there's still an issue with two successive jumps) | file | diff | annotate |
Sun, 20 Jan 2008 21:53:22 +0000 | unc0rr | Oops, this is right fix for assert | file | diff | annotate |
Sun, 20 Jan 2008 21:47:42 +0000 | unc0rr | - Small cleanup | file | diff | annotate |
Sun, 16 Dec 2007 19:34:13 +0000 | unc0rr | Fix AI breaking demos and saves in some cases | file | diff | annotate |
Fri, 21 Sep 2007 18:55:44 +0000 | unc0rr | Add CurrentHedgehog variable which simplifies code | file | diff | annotate |
Tue, 18 Sep 2007 18:53:54 +0000 | unc0rr | Fix THandle -> TThreadID | file | diff | annotate |
Sun, 08 Jul 2007 17:16:46 +0000 | unc0rr | - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots) | file | diff | annotate |