Tue, 13 Aug 2019 13:10:12 -0600 Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+ 0.9.25
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15352
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
Tue, 13 Aug 2019 12:29:26 -0600 Add build/ directory .hgignore 0.9.25
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15351
Add build/ directory .hgignore
Tue, 13 Aug 2019 09:50:24 -0600 Make hardware acceleration optional on MacOS X 0.9.25
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15350
Make hardware acceleration optional on MacOS X
Thu, 15 Aug 2019 22:15:59 +0200 Make color of switch arrows match the team color perfectly (was a bit too bright)
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 22:15:59 +0200] rev 15349
Make color of switch arrows match the team color perfectly (was a bit too bright)
Thu, 15 Aug 2019 22:03:43 +0200 Fix switching arrows overlapping with hog tags of own hog (while finger is active)
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 22:03:43 +0200] rev 15348
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
Thu, 15 Aug 2019 16:07:57 -0400 just to make it build against nightly
nemo [Thu, 15 Aug 2019 16:07:57 -0400] rev 15347
just to make it build against nightly
Thu, 15 Aug 2019 21:15:32 +0200 Clean up Switch files
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 21:15:32 +0200] rev 15346
Clean up Switch files
Thu, 15 Aug 2019 21:06:04 +0200 Update icons for switch hog
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 21:06:04 +0200] rev 15345
Update icons for switch hog
Thu, 15 Aug 2019 21:25:20 +0300 ensure switch sprite color is black
alfadur [Thu, 15 Aug 2019 21:25:20 +0300] rev 15344
ensure switch sprite color is black
Thu, 15 Aug 2019 21:01:23 +0300 update switch sprite
alfadur [Thu, 15 Aug 2019 21:01:23 +0300] rev 15343
update switch sprite
Thu, 15 Aug 2019 18:49:45 +0200 Improve Switch outline, add vector files
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 18:49:45 +0200] rev 15342
Improve Switch outline, add vector files
Thu, 15 Aug 2019 16:26:36 +0200 Update ChangeLog.txt and CREDITS
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Aug 2019 16:26:36 +0200] rev 15341
Update ChangeLog.txt and CREDITS
Thu, 15 Aug 2019 01:10:57 +0300 replace jungle with ogg
alfadur [Thu, 15 Aug 2019 01:10:57 +0300] rev 15340
replace jungle with ogg
Thu, 15 Aug 2019 00:55:57 +0300 use different flag for vcpkg debug
alfadur [Thu, 15 Aug 2019 00:55:57 +0300] rev 15339
use different flag for vcpkg debug
Wed, 14 Aug 2019 23:38:35 +0200 Remove accidental DEBUG flag in Pascal builds
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Aug 2019 23:38:35 +0200] rev 15338
Remove accidental DEBUG flag in Pascal builds
Wed, 14 Aug 2019 23:15:15 +0300 update sdl library name
alfadur [Wed, 14 Aug 2019 23:15:15 +0300] rev 15337
update sdl library name
Wed, 14 Aug 2019 23:06:11 +0300 remove nopng from vcpkg build
alfadur [Wed, 14 Aug 2019 23:06:11 +0300] rev 15336
remove nopng from vcpkg build
Wed, 14 Aug 2019 22:27:01 +0300 remove direct libpng dependency on windows
alfadur [Wed, 14 Aug 2019 22:27:01 +0300] rev 15335
remove direct libpng dependency on windows
Tue, 13 Aug 2019 13:20:28 -0600 Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:20:28 -0600] rev 15334
Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
Tue, 13 Aug 2019 13:10:12 -0600 Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 13:10:12 -0600] rev 15333
Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
Tue, 13 Aug 2019 12:29:26 -0600 Add build/ directory .hgignore
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 12:29:26 -0600] rev 15332
Add build/ directory .hgignore
Tue, 13 Aug 2019 09:50:24 -0600 Make hardware acceleration optional on MacOS X
raptor <buckyballreaction@gmail.com> [Tue, 13 Aug 2019 09:50:24 -0600] rev 15331
Make hardware acceleration optional on MacOS X
Mon, 12 Aug 2019 21:20:00 +0300 make sure keys.csv is installed
alfadur [Mon, 12 Aug 2019 21:20:00 +0300] rev 15330
make sure keys.csv is installed
Mon, 12 Aug 2019 14:56:27 +0300 add background to switch animation
alfadur [Mon, 12 Aug 2019 14:56:27 +0300] rev 15329
add background to switch animation
Fri, 09 Aug 2019 23:41:46 +0300 add crocodile hat
alfadur [Fri, 09 Aug 2019 23:41:46 +0300] rev 15328
add crocodile hat
Fri, 09 Aug 2019 20:31:04 +0300 replace jungle with opus
alfadur [Fri, 09 Aug 2019 20:31:04 +0300] rev 15327
replace jungle with opus
Wed, 07 Aug 2019 17:28:54 +0300 start gear data group implementation
alfadur [Wed, 07 Aug 2019 17:28:54 +0300] rev 15326
start gear data group implementation
Wed, 07 Aug 2019 00:54:42 +0300 fix check for static gears
alfadur [Wed, 07 Aug 2019 00:54:42 +0300] rev 15325
fix check for static gears
Tue, 06 Aug 2019 23:33:08 +0200 Restrict girder placement in other land objects, too
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 23:33:08 +0200] rev 15324
Restrict girder placement in other land objects, too
Tue, 06 Aug 2019 23:47:02 +0300 disallow placing girders over airmines and moving hogs
alfadur [Tue, 06 Aug 2019 23:47:02 +0300] rev 15323
disallow placing girders over airmines and moving hogs
Tue, 06 Aug 2019 23:28:14 +0300 add helper to find if a spite intersects gears
alfadur [Tue, 06 Aug 2019 23:28:14 +0300] rev 15322
add helper to find if a spite intersects gears
Tue, 06 Aug 2019 19:13:12 +0200 ArgParsers: Remove deprecated command-line arguments
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:13:12 +0200] rev 15321
ArgParsers: Remove deprecated command-line arguments
Tue, 06 Aug 2019 19:00:51 +0200 Remember maximized state of game window
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 19:00:51 +0200] rev 15320
Remember maximized state of game window
Tue, 06 Aug 2019 11:41:38 +0200 Remember maximized state of frontend window
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Aug 2019 11:41:38 +0200] rev 15319
Remember maximized state of frontend window
Mon, 05 Aug 2019 22:57:12 +0200 Saucer: Restore dX after "freeze" state
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:57:12 +0200] rev 15318
Saucer: Restore dX after "freeze" state
Mon, 05 Aug 2019 22:28:59 +0200 Fix movement stopping when activating saucer after longjump
Wuzzy <Wuzzy2@mail.ru> [Mon, 05 Aug 2019 22:28:59 +0200] rev 15317
Fix movement stopping when activating saucer after longjump
Mon, 05 Aug 2019 00:20:45 +0200 In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
sheepluva [Mon, 05 Aug 2019 00:20:45 +0200] rev 15316
In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense. As fpcrtl_glShaderSource() would not be defined and lead to compiling issues. So either it's 3 ifdefs (in pas2cRedo, pas2cSystem and misc.c), in order to toggle between fpcrtl_ and the native function, or alternatively have no ifdef for it at all. I'm going with none at all, which means emscripten will compile with the original (const) function prototype, being wrapped by the fpcrtl_ function, same as non-emscripten builds.
Sun, 04 Aug 2019 01:52:12 +0200 Rewrite a few CMake flag descriptions
Wuzzy <Wuzzy2@mail.ru> [Sun, 04 Aug 2019 01:52:12 +0200] rev 15315
Rewrite a few CMake flag descriptions
Sun, 04 Aug 2019 02:38:11 +0300 fix shader uniform access
alfadur [Sun, 04 Aug 2019 02:38:11 +0300] rev 15314
fix shader uniform access
Sun, 04 Aug 2019 00:30:56 +0200 fix Bug 750: workaround GL2 function params const-iness issues with pas2c
sheepluva [Sun, 04 Aug 2019 00:30:56 +0200] rev 15313
fix bug #750: workaround GL2 function params const-iness issues with pas2c
Sat, 03 Aug 2019 17:10:19 +0300 fix condition
alfadur [Sat, 03 Aug 2019 17:10:19 +0300] rev 15312
fix condition
Sat, 03 Aug 2019 17:06:38 +0300 transpose atlas sprites where necessary
alfadur [Sat, 03 Aug 2019 17:06:38 +0300] rev 15311
transpose atlas sprites where necessary
Sat, 03 Aug 2019 04:16:36 +0300 add function to retrieve texture data
alfadur [Sat, 03 Aug 2019 04:16:36 +0300] rev 15310
add function to retrieve texture data
Sat, 03 Aug 2019 02:51:19 +0300 fix buffer sizes
alfadur [Sat, 03 Aug 2019 02:51:19 +0300] rev 15309
fix buffer sizes
Sat, 03 Aug 2019 02:14:07 +0300 fix gear lookup allocated on stack
alfadur [Sat, 03 Aug 2019 02:14:07 +0300] rev 15308
fix gear lookup allocated on stack
Sat, 03 Aug 2019 01:13:45 +0300 ship the atlas to the gpu
alfadur [Sat, 03 Aug 2019 01:13:45 +0300] rev 15307
ship the atlas to the gpu
Sat, 03 Aug 2019 00:54:29 +0300 add an empty texture constructor
alfadur [Sat, 03 Aug 2019 00:54:29 +0300] rev 15306
add an empty texture constructor
Fri, 02 Aug 2019 13:35:23 +0200 Move messages queue to hedgewars-engine-messages lib
unc0rr [Fri, 02 Aug 2019 13:35:23 +0200] rev 15305
Move messages queue to hedgewars-engine-messages lib
Wed, 31 Jul 2019 23:14:27 +0200 merge 1.0.0 beta 1 into ui-scaling branch ui-scaling
sheepluva [Wed, 31 Jul 2019 23:14:27 +0200] rev 15304
merge 1.0.0 beta 1 into ui-scaling branch
Tue, 30 Jul 2019 22:59:06 +0300 implement empty gear lookup entries
alfadur [Tue, 30 Jul 2019 22:59:06 +0300] rev 15303
implement empty gear lookup entries
Tue, 30 Jul 2019 19:53:23 +0300 add gear lookup to the physics processor
alfadur [Tue, 30 Jul 2019 19:53:23 +0300] rev 15302
add gear lookup to the physics processor
Mon, 29 Jul 2019 21:58:39 +0200 No longer explode dying hogs that take damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Jul 2019 21:58:39 +0200] rev 15301
No longer explode dying hogs that take damage
Sun, 28 Jul 2019 00:36:09 +0200 Remove hardcoded default gamepad bindings
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Jul 2019 00:36:09 +0200] rev 15300
Remove hardcoded default gamepad bindings They just cause too much confusion and there is no way the player can disable them. Done because a player complained about exactly this
Sat, 27 Jul 2019 03:42:17 +0200 Prevent saving of demo after /lua command was used
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Jul 2019 03:42:17 +0200] rev 15299
Prevent saving of demo after /lua command was used Done because demos are unable to record any manual Lua command atm.
Fri, 26 Jul 2019 01:13:48 +0200 Fix incorrect German translation of "scheme" in context of URI scheme
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Jul 2019 01:13:48 +0200] rev 15298
Fix incorrect German translation of "scheme" in context of URI scheme
Fri, 26 Jul 2019 01:09:30 +0200 Enable "replay" button after playing a demo or saved game
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Jul 2019 01:09:30 +0200] rev 15297
Enable "replay" button after playing a demo or saved game
Thu, 25 Jul 2019 23:02:02 +0300 replace time with milliseconds
alfadur [Thu, 25 Jul 2019 23:02:02 +0300] rev 15296
replace time with milliseconds
Thu, 25 Jul 2019 22:31:24 +0300 add gear allocator
alfadur [Thu, 25 Jul 2019 22:31:24 +0300] rev 15295
add gear allocator
Thu, 25 Jul 2019 21:59:20 +0300 use better contact point for inter-gear collision
alfadur [Thu, 25 Jul 2019 21:59:20 +0300] rev 15294
use better contact point for inter-gear collision
Thu, 25 Jul 2019 19:40:40 +0200 Fix bad pixel offsets in CPU flag preview
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Jul 2019 19:40:40 +0200] rev 15293
Fix bad pixel offsets in CPU flag preview
(0) -10000 -3000 -1000 -300 -100 -60 +60 +100 +300 tip