Fri, 25 Mar 2011 23:35:04 +0200 solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
Tobias Domhan <tdomhan@gmail.com> [Fri, 25 Mar 2011 23:35:04 +0200] rev 5029
solved issue #197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
Sun, 20 Mar 2011 08:42:32 +0000 This should fix http://code.google.com/p/hedgewars/issues/detail?id=153
shreyasbp@gmail.com [Sun, 20 Mar 2011 08:42:32 +0000] rev 5028
This should fix http://code.google.com/p/hedgewars/issues/detail?id=153
Sat, 19 Mar 2011 20:25:10 -0400 portuguese updates
inu [Sat, 19 Mar 2011 20:25:10 -0400] rev 5027
portuguese updates
Sat, 19 Mar 2011 20:24:31 -0400 percentage modifier for get away time
nikin [Sat, 19 Mar 2011 20:24:31 -0400] rev 5026
percentage modifier for get away time
Sat, 19 Mar 2011 19:41:59 -0400 Land sprayer tweaks, make land spray and mudball not end turn
nemo [Sat, 19 Mar 2011 19:41:59 -0400] rev 5025
Land sprayer tweaks, make land spray and mudball not end turn
Sat, 19 Mar 2011 17:49:27 -0400 Landgun, first pass. At sdw's request.
nemo [Sat, 19 Mar 2011 17:49:27 -0400] rev 5024
Landgun, first pass. At sdw's request.
Sat, 19 Mar 2011 16:00:10 -0400 Remove stray pixels
nemo [Sat, 19 Mar 2011 16:00:10 -0400] rev 5023
Remove stray pixels
Sat, 19 Mar 2011 16:19:50 +0100 some final work and buggfix for Tag Team, it is now playable
Henek [Sat, 19 Mar 2011 16:19:50 +0100] rev 5022
some final work and buggfix for Tag Team, it is now playable
Sat, 19 Mar 2011 14:38:49 +0100 redone tag team to work and be beautifully coded
Henek [Sat, 19 Mar 2011 14:38:49 +0100] rev 5021
redone tag team to work and be beautifully coded
Thu, 17 Mar 2011 23:53:51 +0100 merge
koda [Thu, 17 Mar 2011 23:53:51 +0100] rev 5020
merge
Thu, 17 Mar 2011 23:53:33 +0100 allows for building hedgewars with SDL-1.3
koda [Thu, 17 Mar 2011 23:53:33 +0100] rev 5019
allows for building hedgewars with SDL-1.3 also reordered other sdl~version dependent macros into a proper cmake module file
Thu, 17 Mar 2011 22:35:46 +0100 and or is not or and is not and
koda [Thu, 17 Mar 2011 22:35:46 +0100] rev 5018
and or is not or and is not and
Thu, 17 Mar 2011 16:42:59 +0100 update headers a bit
koda [Thu, 17 Mar 2011 16:42:59 +0100] rev 5017
update headers a bit
Thu, 17 Mar 2011 23:11:48 +0100 added game mode Tag Team, mostly untested, please test :)
Henek [Thu, 17 Mar 2011 23:11:48 +0100] rev 5016
added game mode Tag Team, mostly untested, please test :)
Thu, 17 Mar 2011 16:19:03 +0100 my bad
koda [Thu, 17 Mar 2011 16:19:03 +0100] rev 5015
my bad
Wed, 16 Mar 2011 22:45:42 +0100 should probably fix broken flakes, my bad
Henek [Wed, 16 Mar 2011 22:45:42 +0100] rev 5014
should probably fix broken flakes, my bad
Wed, 16 Mar 2011 17:25:05 +0100 added GetCurAmmoType to lua
Henek [Wed, 16 Mar 2011 17:25:05 +0100] rev 5013
added GetCurAmmoType to lua
Mon, 14 Mar 2011 20:08:53 +0300 No unblock needed
unc0rr [Mon, 14 Mar 2011 20:08:53 +0300] rev 5012
No unblock needed
Mon, 14 Mar 2011 20:04:51 +0300 I must have been on drugs when wrote it
unc0rr [Mon, 14 Mar 2011 20:04:51 +0300] rev 5011
I must have been on drugs when wrote it
Sun, 13 Mar 2011 20:34:27 +0300 merge
unc0rr [Sun, 13 Mar 2011 20:34:27 +0300] rev 5010
merge
Sun, 13 Mar 2011 20:34:01 +0300 Store bans in .ini file
unc0rr [Sun, 13 Mar 2011 20:34:01 +0300] rev 5009
Store bans in .ini file
Sun, 13 Mar 2011 20:25:44 +0300 Don't add ip ban with new timestamp when user gets kicked due to ban
unc0rr [Sun, 13 Mar 2011 20:25:44 +0300] rev 5008
Don't add ip ban with new timestamp when user gets kicked due to ban
Sun, 13 Mar 2011 20:21:27 +0300 Get rid of lastLogins, implement bans system
unc0rr [Sun, 13 Mar 2011 20:21:27 +0300] rev 5007
Get rid of lastLogins, implement bans system
Sun, 13 Mar 2011 15:20:07 +0300 - Remove not needed Show instances
unc0rr [Sun, 13 Mar 2011 15:20:07 +0300] rev 5006
- Remove not needed Show instances - Introduce BanInfo data type
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