Sat, 27 Mar 2010 02:55:35 +0000 making collision/impact sounds a gear property + adding random melon+hellish sound, feel free to hate me :D
sheepluva [Sat, 27 Mar 2010 02:55:35 +0000] rev 3094
making collision/impact sounds a gear property + adding random melon+hellish sound, feel free to hate me :D
Sat, 27 Mar 2010 00:48:59 +0000 Tweaking water depth with Tiy
palewolf [Sat, 27 Mar 2010 00:48:59 +0000] rev 3093
Tweaking water depth with Tiy
Sat, 27 Mar 2010 00:03:29 +0000 doStepBomb: cache rounded values of Gear^.X/Y instead of recalculating the exact same values up to 512 times
sheepluva [Sat, 27 Mar 2010 00:03:29 +0000] rev 3092
doStepBomb: cache rounded values of Gear^.X/Y instead of recalculating the exact same values up to 512 times
(0) -3000 -1000 -300 -100 -30 -10 -3 +3 +10 +30 +100 +300 +1000 +3000 +10000 tip