koda [Sat, 04 Jan 2014 02:18:57 +0100] rev 9911
allow specifying a different CMAKE_OSX_SYSROOT
unc0rr [Fri, 03 Jan 2014 00:46:23 +0400] rev 9910
Oops, fix message
nemo [Sat, 04 Jan 2014 02:18:57 +0100] rev 9909
I'd meant for this to match the frontend
unc0rr [Fri, 03 Jan 2014 00:37:48 +0400] rev 9908
- Utility script for parameters handling
- Add varying gravity to Gravity script
koda [Sat, 04 Jan 2014 02:18:57 +0100] rev 9907
fix git hash reporting
unc0rr [Wed, 01 Jan 2014 23:41:49 +0400] rev 9906
Only emit roomNameUpdated when it actually is changed
koda [Sat, 04 Jan 2014 02:18:57 +0100] rev 9905
have revinfo also try to pick up git hashes
unc0rr [Wed, 01 Jan 2014 23:28:24 +0400] rev 9904
Prepend '!' to 42nd scheme parameter in network traffic
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 04 Jan 2014 02:18:57 +0100] rev 9903
Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d
unc0rr [Wed, 01 Jan 2014 14:16:01 +0400] rev 9902
Special script parameter variable in game scheme
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 04 Jan 2014 02:18:57 +0100] rev 9901
Fixed avwrapper exit calls, fixing
issue #752
unc0rr [Wed, 01 Jan 2014 13:42:38 +0400] rev 9900
Try to keep old weapon sets (not tested at all)
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 04 Jan 2014 02:18:57 +0100] rev 9899
Fixed fPIC link failure with arm and sparc architectures, fixing
issue #757
Added TargetArch.cmake, from
https://github.com/petroules/solar-cmake/blob/master/TargetArch.cmake
unc0rr [Wed, 01 Jan 2014 13:22:46 +0400] rev 9898
Don't set gravity to normal immediately on turn end, let watchdog do its job if game gets frozen
unc0rr [Wed, 01 Jan 2014 00:45:28 +0400] rev 9897
This is the way I like it:
- Only call fpc on hwengine.pas, let compiler rule the dependencies
- Make hwengine.pas depend on all other source files, so 'make' always calls fpc
nemo [Wed, 01 Jan 2014 00:18:10 -0500] rev 9896
tip is no longer .20 compatible
unc0rr [Tue, 31 Dec 2013 00:53:29 +0400] rev 9895
Some fixes
unc0rr [Wed, 01 Jan 2014 00:45:28 +0400] rev 9894
This is the way I like it:
- Only call fpc on hwengine.pas, let compiler rule the dependencies
- Make hwengine.pas depend on all other source files, so 'make' always calls fpc
unc0rr [Tue, 31 Dec 2013 00:17:58 +0400] rev 9893
Not a thing which is needed in release tarball
nemo [Mon, 30 Dec 2013 23:28:47 -0500] rev 9892
allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
nemo [Mon, 30 Dec 2013 23:28:47 -0500] rev 9891
allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
koda [Tue, 31 Dec 2013 04:56:16 +0100] rev 9890
Added tag 0.9.20-release for
changeset af0520a6bf00
koda [Fri, 03 Jan 2014 01:40:50 +0100] rev 9889
remove one spurious WARNING tag from cmake message
koda [Tue, 31 Dec 2013 01:33:49 +0100] rev 9888
merge from .20 again
koda [Fri, 03 Jan 2014 01:40:23 +0100] rev 9887
improve OSX SDK selection when build and deploy target don't match
koda [Tue, 31 Dec 2013 00:32:55 +0100] rev 9886
switch every optimization from Os to O2
Also move 'disable optimizations' in the internal pascal file for debug mode.
nemo [Mon, 30 Dec 2013 18:29:23 -0500] rev 9885
missed this in the merge. rejected the uGearsHandlersMess changes thinking they were all desyncing, but there was the function rename from uLandGraphics
unc0rr [Tue, 31 Dec 2013 00:53:29 +0400] rev 9884
Some fixes
koda [Tue, 31 Dec 2013 00:19:12 +0100] rev 9883
move CMAKE_Pascal_FLAGS_* flags after enabling the Pascal language or they get overwritten
unc0rr [Tue, 31 Dec 2013 00:17:58 +0400] rev 9882
Not a thing which is needed in release tarball
nemo [Mon, 30 Dec 2013 14:56:47 -0500] rev 9881
merge safe fixes from default. physfs include order, tips file length check, server checker fixes, shoppa border fix, land drawing optimisations, physfs off by 1 (probably unused by us), rubber svg image
nemo [Mon, 30 Dec 2013 13:34:24 -0500] rev 9880
merge from .20
koda [Sun, 29 Dec 2013 12:37:05 +0100] rev 9879
merge
unc0rr [Sun, 29 Dec 2013 15:08:52 +0400] rev 9878
Uberfix. TODO: ask fpc guys wtf.
unc0rr [Sun, 29 Dec 2013 15:07:51 +0400] rev 9877
A bit of formatting
unc0rr [Sun, 29 Dec 2013 12:32:36 +0400] rev 9876
Be friendly with pas2c
nemo [Sat, 28 Dec 2013 12:35:30 -0500] rev 9875
debian is pedantic and isn't aware this is just a dev comment
nemo [Sat, 28 Dec 2013 11:01:28 -0500] rev 9874
Delete Application
nemo [Sat, 28 Dec 2013 08:18:41 -0500] rev 9873
also make drill much much less likely to explode on shallow angles
nemo [Fri, 27 Dec 2013 23:52:04 -0500] rev 9872
reset X/Y too (make drill less explodey. mask fixes revealed an issue)
nemo [Fri, 27 Dec 2013 17:06:21 -0500] rev 9871
add the source image so it doesn't get misplaced again
koda [Sun, 29 Dec 2013 12:36:16 +0100] rev 9870
merge further changes from 0.9.20
nemo [Mon, 30 Dec 2013 13:33:58 -0500] rev 9869
I don't trust fpc with -O3
unc0rr [Fri, 27 Dec 2013 01:23:12 +0400] rev 9868
Store protocol number in database for replays
unc0rr [Sun, 29 Dec 2013 15:08:52 +0400] rev 9867
Uberfix. TODO: ask fpc guys wtf.
unc0rr [Fri, 27 Dec 2013 01:22:42 +0400] rev 9866
Heh, hardcoded paths :D
nemo [Sat, 28 Dec 2013 12:35:30 -0500] rev 9865
debian is pedantic and isn't aware this is just a dev comment
unc0rr [Fri, 27 Dec 2013 01:22:12 +0400] rev 9864
Oops, meant Land
nemo [Sat, 28 Dec 2013 11:01:28 -0500] rev 9863
Delete Application
hasufell <hasufell@gentoo.org> [Thu, 26 Dec 2013 16:52:51 +0100] rev 9862
BUILD: make binary/libdir destinations modifiable
hasufell <hasufell@gentoo.org> [Thu, 26 Dec 2013 16:52:51 +0100] rev 9861
BUILD: make binary/libdir destinations modifiable
koda [Sat, 28 Dec 2013 22:00:57 +0100] rev 9860
include paths before platform, move config code around
koda [Thu, 26 Dec 2013 16:51:46 +0100] rev 9859
merge a few changes from 0.9.20
koda [Sat, 28 Dec 2013 21:53:17 +0100] rev 9858
drop 10.4 support, needed after introduction of @rpath
koda [Thu, 26 Dec 2013 16:51:11 +0100] rev 9857
Added tag 0.9.20-release for
changeset 2b8f928faa14
koda [Sat, 28 Dec 2013 21:24:23 +0100] rev 9856
correctly handle @rpath
Vittorio Giovara <vittorio.giovara@gmail.com> [Thu, 26 Dec 2013 05:48:51 -0800] rev 9855
Merge pull request #5 from AMDmi3/freebsd
Fixes required to build hw on freebsd
unc0rr [Fri, 27 Dec 2013 01:25:03 +0400] rev 9854
merge
nemo [Wed, 25 Dec 2013 08:44:39 -0500] rev 9853
give cake a tiny initial push so it does something useful in zerog
unc0rr [Wed, 25 Dec 2013 11:52:09 +0400] rev 9852
Prevent div by zero
koda [Thu, 26 Dec 2013 16:18:19 +0100] rev 9851
skip writing the full destination name
nemo [Tue, 24 Dec 2013 18:39:23 -0500] rev 9850
merge w/ 0.9.20
koda [Thu, 26 Dec 2013 16:17:22 +0100] rev 9849
copy the png library
nemo [Tue, 24 Dec 2013 18:38:27 -0500] rev 9848
forgot this one too
nemo [Tue, 24 Dec 2013 17:00:17 -0500] rev 9847
pick up trunk changes (AI, encoding)
nemo [Tue, 24 Dec 2013 16:58:49 -0500] rev 9846
I hate windows. This probably fixes text.
unc0rr [Wed, 25 Dec 2013 00:56:44 +0400] rev 9845
merge from default
nemo [Tue, 24 Dec 2013 15:55:22 -0500] rev 9844
quick sanity change for AI + zerog
unc0rr [Wed, 25 Dec 2013 00:55:26 +0400] rev 9843
Bump up protocol number
nemo [Tue, 24 Dec 2013 15:44:50 -0500] rev 9842
few more changes
unc0rr [Wed, 25 Dec 2013 00:32:41 +0400] rev 9841
this is really annoying
nemo [Tue, 24 Dec 2013 15:21:28 -0500] rev 9840
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
unc0rr [Wed, 25 Dec 2013 00:30:50 +0400] rev 9839
Allow skip in move
unc0rr [Wed, 25 Dec 2013 00:10:16 +0400] rev 9838
merge
unc0rr [Tue, 24 Dec 2013 23:17:44 +0400] rev 9837
Make server aware of new versions
unc0rr [Tue, 24 Dec 2013 22:16:07 +0400] rev 9836
Rework of No Gravity script:
- Now called Gravity, gravity is derived from get away time percentage in game scheme
- Watchdog which sets gravity to normal when TurnTimeLeft is frozen for more than 15 seconds
nemo [Tue, 24 Dec 2013 15:07:41 -0500] rev 9835
Remove some wtfism that was breaking localisation
nemo [Tue, 24 Dec 2013 12:52:08 -0500] rev 9834
Recover old tips from .ts files. This addresses
bug #740
nemo [Tue, 24 Dec 2013 10:10:56 -0500] rev 9833
Pick random tip from the tip file each time front page is viewed.
nemo [Tue, 24 Dec 2013 09:53:08 -0500] rev 9832
Localise tips again. Including new german contribution from
bug #738. We should look into the old .ts files and see if there are translations that can be recovered.
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 24 Dec 2013 01:10:38 +0200] rev 9831
typos correction
nemo [Mon, 23 Dec 2013 15:11:55 -0500] rev 9830
svg
unc0rr [Mon, 23 Dec 2013 23:08:40 +0400] rev 9829
'Open packages directory' button on dlc page
nemo [Mon, 23 Dec 2013 13:51:51 -0500] rev 9828
merge of volkan's commit followed by lupdate to pick up the new strings
nemo [Mon, 23 Dec 2013 12:52:39 -0500] rev 9827
Purely a whitespace change. Going to try to stick to consistent line endings in the future.
wuzzy [Mon, 23 Dec 2013 12:49:45 -0500] rev 9826
update german
nemo [Mon, 23 Dec 2013 12:22:55 -0500] rev 9825
more advbounce flagging
nemo [Mon, 23 Dec 2013 00:52:02 -0500] rev 9824
make punch usable with no gravity lua
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 23 Dec 2013 03:15:39 +0200] rev 9823
code formatting/consistency
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 23 Dec 2013 03:11:17 +0200] rev 9822
oops, remove debug message
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 23 Dec 2013 02:59:44 +0200] rev 9821
check if save from old campaign name scheme exists and if so rename it to use _ instead of spaces -see
issue #722
nemo [Sun, 22 Dec 2013 15:49:01 -0500] rev 9820
stricter check of dY and collision
unc0rr [Mon, 23 Dec 2013 00:20:02 +0400] rev 9819
Move to No_Gravity and add .cfg
nemo [Sun, 22 Dec 2013 15:11:13 -0500] rev 9818
Default to ...
nemo [Sun, 22 Dec 2013 14:46:30 -0500] rev 9817
allow poison clouds to flag active using tmpflag
unc0rr [Sun, 22 Dec 2013 23:17:42 +0400] rev 9816
No gravity mode
unc0rr [Sun, 22 Dec 2013 23:16:55 +0400] rev 9815
- Fix typo in frontend debug output
- Expose gravity to scripts (in percents, 100 = normal)
nemo [Sun, 22 Dec 2013 13:44:28 -0500] rev 9814
Graves should not be kicked for EXPLDoNotTouchAny
wuzzy [Sun, 22 Dec 2013 08:37:10 -0500] rev 9813
add a preliminary description
nemo [Sat, 21 Dec 2013 15:39:16 -0500] rev 9812
redraw ownertex to fix tinting issue
nemo [Fri, 20 Dec 2013 22:25:06 -0500] rev 9811
make rubber bouncy even in winter. was considering icy as well but, one, evil, two, would prob want ice sprite like girder
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 21 Dec 2013 02:18:40 +0200] rev 9810
changing math functions that may cause desyncs
unC0Rr [Sat, 21 Dec 2013 01:14:59 +0400] rev 9809
Fix warnings
unc0rr [Fri, 20 Dec 2013 15:06:18 +0400] rev 9808
Some updates to ru localization
nemo [Wed, 18 Dec 2013 18:43:43 -0500] rev 9807
christmas eve too (matches frontend)
nemo [Wed, 18 Dec 2013 15:13:58 -0500] rev 9806
merge since this was committed prior to the hat addition
Vatten [Wed, 18 Dec 2013 21:05:53 +0100] rev 9805
Updated continental to the latest
nemo [Wed, 18 Dec 2013 14:50:05 -0500] rev 9804
New hats. Variety of authors. Collected from hats thread by Randi.
unc0rr [Wed, 18 Dec 2013 16:10:22 +0400] rev 9803
merge
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 18 Dec 2013 03:06:37 +0200] rev 9802
desert01 fixed destructible terrain marks and cosmos marks for completed main missions
Dmitry Marakasov <amdmi3@amdmi3.ru> [Wed, 25 Dec 2013 23:25:25 +0400] rev 9801
Move physfs includes before all others
This prevents system physfs includes from being picked up when bundled physfs is used
unc0rr [Wed, 18 Dec 2013 01:05:15 +0400] rev 9800
No idea what this is doing, seems to allow recorder instance to not block further engine starts while it is doing its job.
Dmitry Marakasov <amdmi3@amdmi3.ru> [Wed, 25 Dec 2013 23:23:48 +0400] rev 9799
Fix off-by-one in physfs
This change was integrated into physfs upstream as baecd71ae0e7
unc0rr [Tue, 17 Dec 2013 00:02:52 +0400] rev 9798
merge default here
nemo [Sun, 15 Dec 2013 14:05:42 -0500] rev 9797
remove state from check, just to see if this was why we just desynced
nemo [Sat, 14 Dec 2013 14:29:14 -0500] rev 9796
state too "why not"
nemo [Sat, 14 Dec 2013 14:24:03 -0500] rev 9795
clear gstCollision from doStepFallingGear once I'm done with it. hog "physics" doesn't use it, and was screwing up labels
unc0rr [Sat, 14 Dec 2013 01:03:10 +0400] rev 9794
merge
nemo [Fri, 13 Dec 2013 13:52:10 -0500] rev 9793
lupdate-qt4
unc0rr [Sat, 14 Dec 2013 01:00:26 +0400] rev 9792
This seems to be enough to fix the bug with sprGirder rendered in stripe
unc0rr [Fri, 13 Dec 2013 22:38:09 +0400] rev 9791
Display team owner in teams widget (addresses
issue #174)
unc0rr [Fri, 13 Dec 2013 22:14:02 +0400] rev 9790
- /owner command to specify team owner
- Move team-related handlers to uTeams
unc0rr [Fri, 13 Dec 2013 21:55:19 +0400] rev 9789
merge
cairo [Fri, 13 Dec 2013 11:49:00 -0500] rev 9788
add SetHogTeamName
unc0rr [Fri, 13 Dec 2013 00:16:02 +0400] rev 9787
- /greeting command for room greeting message
- Remove some obsolete stuff, some fixes to special rooms
unc0rr [Fri, 13 Dec 2013 00:00:49 +0400] rev 9786
- Remove obsolete protocol message
- Fix some warnings
unc0rr [Thu, 12 Dec 2013 22:57:51 +0400] rev 9785
More sane default weapons: remove rc, freezer, portals and landspray
nemo [Thu, 12 Dec 2013 13:33:33 -0500] rev 9784
reduce # of freezers to 1
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 13 Dec 2013 13:50:14 +0200] rev 9783
changed some things about checkpoints and battle events in desert01,fixes turn interruption when battle one or two is triggered
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Dec 2013 02:52:37 +0200] rev 9782
fixed getting device crates with rc plane,end game when device crates destroyed,save/load hero position for checkpoint 5 in desert01
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 11 Dec 2013 17:58:32 +0200] rev 9781
removed bouncy terrain, added visual mark on non-portal/indestructible areas, changed map so only way to win is by using the portal gun
nemo [Tue, 10 Dec 2013 13:43:13 -0500] rev 9780
make the rubber band a "flat" surface so bounce is a bit more predictable. This is mostly just for testing. It looks a bit odd walking on it, and unpredictable bounce might even be just fine...
nemo [Tue, 10 Dec 2013 13:26:42 -0500] rev 9779
oups. accidentally commented out both lines
unc0rr [Tue, 10 Dec 2013 22:09:57 +0400] rev 9778
Better diagnostic message when failing to load theme.cfg
nemo [Tue, 10 Dec 2013 00:20:53 -0500] rev 9777
can't use parsecommand since it does sendipc
nemo [Tue, 10 Dec 2013 00:05:27 -0500] rev 9776
fix for fail to place using ammo
nemo [Mon, 09 Dec 2013 23:30:41 -0500] rev 9775
match girder on this one.
nemo [Mon, 09 Dec 2013 23:13:47 -0500] rev 9774
clear hat if load fails
cairo [Mon, 09 Dec 2013 23:13:17 -0500] rev 9773
set holiday hats for nohat hogs
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 10 Dec 2013 02:30:53 +0200] rev 9772
moon02 fixes: bug that didn't called win(), changed map so blue hog not placed on edges, teleport animations, removed amSkip, also error when drow hero and enemy seems fixed
unc0rr [Tue, 10 Dec 2013 00:00:08 +0400] rev 9771
Don't send empty theme in config
unc0rr [Mon, 09 Dec 2013 23:32:57 +0400] rev 9770
- Restrict game config changes in special rooms
- /unfix command
nemo [Mon, 09 Dec 2013 10:59:38 -0500] rev 9769
Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
nemo [Sun, 08 Dec 2013 16:04:40 -0500] rev 9768
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo [Sun, 08 Dec 2013 13:49:11 -0500] rev 9767
Add missing gstCollision
bug #725
sheepluva [Sun, 08 Dec 2013 17:58:45 +0100] rev 9766
fix
issue #724: Bee sound never stops (underwater when timer is 0)
also: instead of flowers add bubbles while underwater
sheepluva [Sun, 08 Dec 2013 12:19:30 +0100] rev 9765
string/typo fixes
nemo [Sat, 07 Dec 2013 22:09:55 -0500] rev 9764
revert
r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that
r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
nemo [Sat, 07 Dec 2013 21:41:34 -0500] rev 9763
use a variable that allows negative values instead.
sheepluva [Sun, 08 Dec 2013 02:43:06 +0100] rev 9762
disallow speech bubbles to go offscreen
no tint or tail-directio adjustments for indicating it's offscreen yet though
sheepluva [Sun, 08 Dec 2013 02:36:14 +0100] rev 9761
fix speechbubbles assigning negative values to a Longword value, overflowing it
sheepluva [Fri, 06 Dec 2013 23:53:35 +0100] rev 9760
It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
as that can happen if you e.g. fail a mission more than once in the same tick (e.g. destroying two essential crates at the same time)
Otherwise you can get a blank / stuck frontend (e.g. when using deagle to shoot the two last crates at the same time)!
the best approach might be to never call the function that sends stats and ends game from any event handler directly, but instead have a flag 'isFailed' that is set to true when any of the possible fails happen and to check that flag every tick to send stats and end game if true
sheepluva [Fri, 06 Dec 2013 22:48:30 +0100] rev 9759
* turned out the no-flight zone is also a no-climb-and-progress zone
* also changed it to not completely nullify velocity (otherwise cliffjumpers can get stuck in midair), just make sure dy is not negative
sheepluva [Fri, 06 Dec 2013 20:38:48 +0100] rev 9758
some more campaign string tweaks
sheepluva [Fri, 06 Dec 2013 17:01:40 +0100] rev 9757
string tweaks and whitespace fixes
sheepluva [Fri, 06 Dec 2013 15:37:15 +0100] rev 9756
german translation updates
sheepluva [Fri, 06 Dec 2013 10:22:33 +0100] rev 9755
don't allow autocamera to mess with targetting when e.g. spamming air-attacks in inf attack mode
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 06 Dec 2013 09:30:07 +0200] rev 9754
fix buggy win conditions and stats in death01
unc0rr [Thu, 05 Dec 2013 00:51:27 +0400] rev 9753
- Special rooms which stay even when last player quits. Not useful for now, and can't be removed at all.
- Define default value for SCRIPT in room config
- Allow server admins to join 'registered users only' room
sheepluva [Wed, 04 Dec 2013 12:28:04 +0100] rev 9752
here have some lua love: make parameter count error messages more helpful to lua devs
(also: some whitespace cleanups)
sheepluva [Wed, 04 Dec 2013 10:47:15 +0100] rev 9751
lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
sheepluva [Wed, 04 Dec 2013 09:54:16 +0100] rev 9750
fix misspelled variable name (cosmetic change)
nemo [Tue, 03 Dec 2013 22:53:45 -0500] rev 9749
make the team association with hog before calling gear creation. makes some lua a little easier
nemo [Tue, 03 Dec 2013 22:48:21 -0500] rev 9748
sethogname/hat need to wrap entire operation around test of hog/gear
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 04 Dec 2013 02:08:46 +0200] rev 9747
adjusting the wind in fruit02
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 04 Dec 2013 00:46:04 +0200] rev 9746
fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
unc0rr [Wed, 04 Dec 2013 00:19:42 +0400] rev 9745
Load themes lazily
unc0rr [Tue, 03 Dec 2013 23:54:58 +0400] rev 9744
Be lazy in loading maps list
sheepluva [Tue, 03 Dec 2013 18:09:54 +0100] rev 9743
make all objects depend on .inc files (which are not correctly positioned in list, because cmake can't deal with that
nemo [Tue, 03 Dec 2013 12:10:51 -0500] rev 9742
Remove turntimeleft/hog gear check from smine if infinite attack is enabled. just use the flightime for that.
sheepluva [Tue, 03 Dec 2013 17:39:07 +0100] rev 9741
make source files objects depend on their predecessors in list
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 03 Dec 2013 17:06:40 +0200] rev 9740
fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
sheepluva [Mon, 02 Dec 2013 20:25:15 +0100] rev 9739
make lazy loading of map preview a little bit less of a hack
unc0rr [Mon, 02 Dec 2013 23:20:07 +0400] rev 9738
Load hats into the model lazily
sheepluva [Mon, 02 Dec 2013 17:13:22 +0100] rev 9737
fix for: uCollisions.pas(63,50) Hint: Unit "uGearsList" not used in uCollisions
sheepluva [Mon, 02 Dec 2013 16:52:15 +0100] rev 9736
add missing initializers for 'dlc' variables for the 3 default generated map types (fixes 3 clang warnings)
sheepluva [Mon, 02 Dec 2013 12:40:16 +0100] rev 9735
don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 02 Dec 2013 04:35:02 +0200] rev 9734
fixed moving npc and flying in forbidden area in ice01
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 02 Dec 2013 03:07:28 +0200] rev 9733
fixed overlapping bubbles and wrong dialog triggering in moon01
nemo [Sun, 01 Dec 2013 13:22:06 -0500] rev 9732
don't abort changeammo on attacking/attacked in infattack mode, keep scrolling through slot after setweap even if a multishoot was aborted triggering gstattacked, to ensure proper ammo gets set for next turn
nemo [Sat, 30 Nov 2013 22:34:39 -0500] rev 9731
Make sticky mine respect lfBouncy, make hogs do same, kinda... make uCollisions return land w/ mask, restrict bouncy to advbounce gears only, which means piano doesn't bounce anymore
unc0rr [Sat, 30 Nov 2013 20:53:54 +0400] rev 9730
Fix erroneous message in console debug
unc0rr [Sat, 30 Nov 2013 17:43:58 +0400] rev 9729
Show "incompatible version" message instead of "no such room" on try to join room with another protocol version
sheepluva [Sat, 30 Nov 2013 14:36:41 +0100] rev 9728
fix for regression
issue #669 "Lobby: User context-menu of offline user shows all options as if user was still online"
sheepluva [Sat, 30 Nov 2013 14:33:23 +0100] rev 9727
small cleanup etc
sheepluva [Sat, 30 Nov 2013 14:05:22 +0100] rev 9726
don't show 'follow' entry for players that are in lobby
sheepluva [Sat, 30 Nov 2013 13:42:14 +0100] rev 9725
regression fix: reallow offline players to be added to friendslist/ignore list
sheepluva [Sat, 30 Nov 2013 11:14:32 +0100] rev 9724
fixing position of spawning sparkles of target gears by applying a filthy workaround for a filthy bug in the filthy filthy doStepCase handler.
please read
issue #721
ps: filthy.
sheepluva [Fri, 29 Nov 2013 18:46:32 +0100] rev 9723
whip: visual enhancements (hat'n'dust) as suggested by nemo
unc0rr [Fri, 29 Nov 2013 15:53:46 +0400] rev 9722
Quick and simple dynamite AI without precalculated retreat and without accurate dynamite physics model (no bounce). Still does pretty well, using it mostly off cliffs.
nemo [Thu, 28 Nov 2013 21:13:49 -0500] rev 9721
Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
unc0rr [Thu, 28 Nov 2013 00:41:35 +0400] rev 9720
Animate hedgehogs healths inside team health bar. Proper animation for the case when max team health grows is lost though.
sheepluva [Wed, 27 Nov 2013 19:10:53 +0100] rev 9719
update credits
sheepluva [Mon, 25 Nov 2013 22:09:42 +0100] rev 9718
unbreak various parts of campaign variable loading/saving
sheepluva [Mon, 25 Nov 2013 10:12:18 +0100] rev 9717
don't let (am)Nothing change allowed aiming angles. e.g. fixes aiming problems when on last rope. please test for possible side effects (flying saucer and whatnot)
nemo [Sun, 24 Nov 2013 22:12:23 -0500] rev 9716
*grumble grumble*
unc0rr [Mon, 25 Nov 2013 01:03:14 +0400] rev 9715
Forbid /delegate to room admin
nemo [Sun, 24 Nov 2013 22:11:55 -0500] rev 9714
fix tag toggling. I think...
nemo [Sun, 24 Nov 2013 14:03:33 -0500] rev 9713
another broken element
nemo [Sun, 24 Nov 2013 14:00:24 -0500] rev 9712
fix translation xml
unc0rr [Sat, 14 Dec 2013 21:16:20 +0400] rev 9711
To prevent that weird crash, you need to initialize SDL before Qt
unc0rr [Sun, 24 Nov 2013 13:07:55 +0400] rev 9710
Fix typo reported by MK
koda [Fri, 06 Dec 2013 00:56:56 +0100] rev 9709
Qt and SDL2 do not play nice on osx apparently
nemo [Fri, 22 Nov 2013 15:23:28 -0500] rev 9708
gear deletion called inappropriately.
koda [Fri, 06 Dec 2013 00:45:32 +0100] rev 9707
use clang on mavericks
nemo [Tue, 19 Nov 2013 22:15:40 -0500] rev 9706
return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
koda [Fri, 06 Dec 2013 00:28:55 +0100] rev 9705
fix linking on osx by hardcoding the default library output path
Wuzzy [Mon, 18 Nov 2013 22:14:16 +0100] rev 9704
german translation update
PS:
* I also merged in the typo fixes by nemo and hasufell
* Sorry it took so looooong for this to actually get committed
-sheepluva
koda [Fri, 06 Dec 2013 00:02:10 +0100] rev 9703
use NOSDL2 for consistency
unc0rr [Mon, 18 Nov 2013 00:44:30 +0400] rev 9702
- Column for script in rooms list
- Get rid of scheme and weapons filters
unc0rr [Mon, 11 Nov 2013 00:15:20 +0400] rev 9701
Frontend builds
Mailaender [Fri, 15 Nov 2013 14:41:36 -0500] rev 9700
Fix .desktop conformance warnings
unc0rr [Sun, 10 Nov 2013 14:04:15 +0400] rev 9699
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
nemo [Thu, 14 Nov 2013 12:47:22 -0500] rev 9698
Make birdy fly away if hog gear is deleted.
unc0rr [Sun, 10 Nov 2013 01:45:43 +0400] rev 9697
All I want is to receive some events...
almikes [Wed, 13 Nov 2013 09:35:52 -0500] rev 9696
bug #695 add left tex to stop repeating sun
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 13 Nov 2013 00:57:41 +0200] rev 9695
added campaigns_el.txt
unc0rr [Fri, 08 Nov 2013 17:53:02 +0400] rev 9694
- Keyboard bindings seem to work fully
- Catch mouse wheel event (bindings don't work for unknown reason)
nemo [Tue, 12 Nov 2013 22:34:54 -0500] rev 9693
Delete now toggles hiding team area
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 12 Nov 2013 00:37:37 +0200] rev 9692
typo correction
unc0rr [Fri, 08 Nov 2013 14:22:22 +0400] rev 9691
Use scancodes. Most bindings work now.
unc0rr [Tue, 12 Nov 2013 15:38:45 +0400] rev 9690
Handle absence of "SCRIPT" in replay
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 12 Nov 2013 00:34:56 +0200] rev 9689
missions_el added
unc0rr [Thu, 07 Nov 2013 22:51:34 +0400] rev 9688
- Fix TryPut, so really large maps could load
- Revert improper fix to sound issue
nemo [Fri, 08 Nov 2013 23:11:27 -0500] rev 9687
merge
unc0rr [Thu, 07 Nov 2013 21:15:36 +0400] rev 9686
Sounds can be heard now
nemo [Fri, 08 Nov 2013 23:11:13 -0500] rev 9685
Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects,
might as well use it. And we weren't making any other gears invulnerable anyway.
unc0rr [Thu, 07 Nov 2013 21:10:17 +0400] rev 9684
Fix SDL_GL_SwapWindow, engine renders graphics now
nemo [Thu, 07 Nov 2013 23:08:28 -0500] rev 9683
just an experiment. make these offset 2 as well on X
unc0rr [Thu, 07 Nov 2013 21:06:30 +0400] rev 9682
Provide more information to SDLTry
nemo [Thu, 07 Nov 2013 22:23:34 -0500] rev 9681
fiddle with shift of hog gear collision. need some ropers to try them out
unc0rr [Fri, 08 Nov 2013 12:00:47 +0400] rev 9680
Fix chat yet again
koda [Tue, 05 Nov 2013 23:33:23 +0100] rev 9679
some improvements for sdl2 building (not complete nor clean)
nemo [Wed, 06 Nov 2013 09:26:14 -0500] rev 9678
fix f10 default if no team binds
unc0rr [Wed, 06 Nov 2013 00:59:33 +0400] rev 9677
- Use USESDL12 for old SDL
- Engine builds, frontend doesn't due to changes in API
unc0rr [Tue, 05 Nov 2013 11:04:26 +0400] rev 9676
Fix broken chat
nemo [Mon, 04 Nov 2013 22:41:55 -0500] rev 9675
cleanup of timer accidentally exposed prob w/ timebox
koda [Sun, 03 Nov 2013 22:53:37 +0100] rev 9674
merge
koda [Sun, 03 Nov 2013 22:53:16 +0100] rev 9673
enable -fPIC on UNIX only
nemo [Sun, 03 Nov 2013 14:45:07 -0500] rev 9672
this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
unc0rr [Mon, 04 Nov 2013 01:23:20 +0400] rev 9671
Only toggle afk mode when it's not your turn
unc0rr [Sun, 03 Nov 2013 22:39:00 +0400] rev 9670
Quick and simple implementation of afk mode (toggled by /pause)
unc0rr [Sun, 03 Nov 2013 22:37:41 +0400] rev 9669
Small refactor
sheepluva [Sun, 03 Nov 2013 16:54:44 +0100] rev 9668
unbreak png screenshots
unc0rr [Sat, 02 Nov 2013 22:49:32 +0400] rev 9667
Don't change crosshair look when hedgehog does high jump
unc0rr [Fri, 01 Nov 2013 23:50:13 +0400] rev 9666
- Bring back white dot in the center of crosshair. Crosshair is blurred now!
- untint() function instead of countless repetitions of tint($ff, $ff, $ff, $ff)
nemo [Thu, 31 Oct 2013 21:13:07 -0400] rev 9665
merge bday/xmas w/ main
nemo [Thu, 31 Oct 2013 21:04:39 -0400] rev 9664
ok. this should avoid calling switch inappropriately. also, add skip to trophyrace and add the per-team achievement reporting.
nemo [Thu, 31 Oct 2013 20:50:20 -0400] rev 9663
so, lack of this was causing the team area to be too squat. at this point tho, I get the impression qt.css is outright replaced by birthday/christmas. This seems inconvenient, and if so, we should merge in changes to qt.css which has quite a bit more stuff in it
unc0rr [Thu, 31 Oct 2013 23:27:46 +0400] rev 9662
Ensure checkers don't check same replay simultaneously
unc0rr [Thu, 31 Oct 2013 23:27:06 +0400] rev 9661
Fix 'non-exhaustive pattern' server crash
nemo [Thu, 31 Oct 2013 10:46:52 -0400] rev 9660
Prevent using SetAmmo to set amNothing to anything.
nemo [Wed, 30 Oct 2013 15:54:29 -0400] rev 9659
drop onGameTick20 - it has some savings on cpu, but racers demand millisecond precision not 20 millisecond, apparently
nemo [Wed, 30 Oct 2013 15:25:17 -0400] rev 9658
this isn't pascal
nemo [Wed, 30 Oct 2013 15:13:17 -0400] rev 9657
use gameticks instead of turn timer. untested. also replaced tabs with spaces
unc0rr [Wed, 30 Oct 2013 00:18:10 +0400] rev 9656
- More HealthTex to clan structure
- GenericHealthTexture for proper highlight tinting
unc0rr [Tue, 29 Oct 2013 23:47:57 +0400] rev 9655
Tinted crosshair (without that cool white dot in the middle)
unc0rr [Tue, 29 Oct 2013 23:08:10 +0400] rev 9654
- Cut code with bug to fix
issue #713
- Move team health widget and world edges rendering into their own functions
koda [Mon, 28 Oct 2013 17:32:51 +0100] rev 9653
not useful check
koda [Mon, 28 Oct 2013 17:10:07 +0100] rev 9652
fix asm again...
koda [Mon, 28 Oct 2013 17:03:20 +0100] rev 9651
correctly use USE_TOUCH_INTERFACE
koda [Mon, 28 Oct 2013 16:53:20 +0100] rev 9650
add possibility to compile with SDL2 automatically
koda [Mon, 28 Oct 2013 14:16:04 +0100] rev 9649
add FindSDL2 module from dhewm repo
koda [Mon, 28 Oct 2013 14:07:04 +0100] rev 9648
merge spacecampaign
koda [Sun, 03 Nov 2013 22:54:02 +0100] rev 9647
close branch
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 25 Sep 2013 05:42:16 +0300] rev 9646
merge with default
Periklis Ntanasis <pntanasis@gmail.com> [Sun, 22 Sep 2013 18:34:53 +0300] rev 9645
autoselect weapon in time challenges
Periklis Ntanasis <pntanasis@gmail.com> [Sun, 22 Sep 2013 17:37:57 +0300] rev 9644
typo
Periklis Ntanasis <pntanasis@gmail.com> [Sun, 22 Sep 2013 05:33:00 +0300] rev 9643
fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 19 Sep 2013 03:49:29 +0300] rev 9642
use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 19 Sep 2013 02:33:23 +0300] rev 9641
fixes bug that doesn't display mission name in drop down list
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 18 Sep 2013 04:24:10 +0300] rev 9640
some changes regarding hp save in cosmos and moon
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 18 Sep 2013 04:02:13 +0300] rev 9639
remove unnecessary comments
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 18 Sep 2013 03:53:47 +0300] rev 9638
dialog changes
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 18 Sep 2013 03:09:31 +0300] rev 9637
added event for meteorite mission
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 18 Sep 2013 02:08:45 +0300] rev 9636
cosmos, after death01 dialogs
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 18 Sep 2013 01:25:59 +0300] rev 9635
changes in cosmos map
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 17 Sep 2013 04:09:14 +0300] rev 9634
custom stats and win/lose events
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 17 Sep 2013 03:26:33 +0300] rev 9633
image and description
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 17 Sep 2013 02:04:41 +0300] rev 9632
final mission map and most logic
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 16 Sep 2013 05:27:52 +0300] rev 9631
bonus notice in the win/stats page
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 16 Sep 2013 05:22:40 +0300] rev 9630
add bonuses
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 16 Sep 2013 04:04:15 +0300] rev 9629
hats
Periklis Ntanasis <pntanasis@gmail.com> [Sun, 15 Sep 2013 16:12:34 +0300] rev 9628
removed unnecessary map.cfg
Periklis Ntanasis <pntanasis@gmail.com> [Sun, 15 Sep 2013 16:07:31 +0300] rev 9627
making death01 easier and less luck dependent
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 14 Sep 2013 05:13:05 +0300] rev 9626
add skip to hero
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 14 Sep 2013 05:11:38 +0300] rev 9625
making death01 easier and less luck dependent to win
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 14 Sep 2013 02:13:20 +0300] rev 9624
fixed bug making the game not end when thanta was dead,reported by Wuzzy
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 14 Sep 2013 01:00:38 +0300] rev 9623
end game when skip in last dialog
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 14 Sep 2013 00:39:59 +0300] rev 9622
fixed hero win the game in case damage has happened to him previously in the same turn reported by Wuzzy
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 13 Sep 2013 02:43:55 +0300] rev 9621
should fix deadlock checkpoint reported by Wuzzy
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 13 Sep 2013 02:22:57 +0300] rev 9620
fixed lua error reported by Wuzzy
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Sep 2013 23:20:32 +0300] rev 9619
fix check for event - guard attack
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Sep 2013 23:08:45 +0300] rev 9618
give player only one rope
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Sep 2013 23:02:14 +0300] rev 9617
fixed bug that didn't endgame when make wrong landing with no fuels
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Sep 2013 18:26:06 +0300] rev 9616
fixed the bug that didn't saved checkpoint 1 reported by mikade
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Sep 2013 03:49:53 +0300] rev 9615
image and description
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Sep 2013 03:19:31 +0300] rev 9614
added custom stats
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 12 Sep 2013 03:11:30 +0300] rev 9613
cleanup - removed debug prints
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 11 Sep 2013 21:25:50 +0300] rev 9612
many corrections
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 11 Sep 2013 08:39:00 +0300] rev 9611
moon side mission map and most of the logic
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 06 Sep 2013 07:03:12 +0300] rev 9610
win stats
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 06 Sep 2013 06:59:54 +0300] rev 9609
image and description
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 06 Sep 2013 06:29:42 +0300] rev 9608
added captions with rules and objectives
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 06 Sep 2013 06:03:26 +0300] rev 9607
I think it's better map to be destroyable
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 06 Sep 2013 05:54:59 +0300] rev 9606
mission mechanioncs seems ok
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 04 Sep 2013 03:32:31 +0300] rev 9605
part of desert03 side mission - map not finished yet, will be commited later
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 03 Sep 2013 17:46:25 +0300] rev 9604
image and description
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 03 Sep 2013 17:22:15 +0300] rev 9603
changed some left amDynamite to amMortar
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 03 Sep 2013 04:19:14 +0300] rev 9602
dialogs with objectives added
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 03 Sep 2013 04:01:19 +0300] rev 9601
added death planet side mission
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 02 Sep 2013 18:57:30 +0300] rev 9600
fix check if deleted gear is hog
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 02 Sep 2013 17:30:34 +0300] rev 9599
change hog names
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 30 Aug 2013 05:47:00 +0300] rev 9598
image, description and hats
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 30 Aug 2013 05:16:29 +0300] rev 9597
add custom stats
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 29 Aug 2013 22:38:10 +0300] rev 9596
added challenge objectives
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 29 Aug 2013 19:51:44 +0300] rev 9595
deleted debug prints
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 29 Aug 2013 19:50:45 +0300] rev 9594
fixed the time adding in new hero turn
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 29 Aug 2013 19:36:27 +0300] rev 9593
changed map and fixed some bugs regarding hog turning and adding more teleport
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 29 Aug 2013 16:18:13 +0300] rev 9592
a bug fix
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 29 Aug 2013 15:13:28 +0300] rev 9591
fixed bug that caused enemy hogs not to play
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 29 Aug 2013 08:04:10 +0300] rev 9590
fruit side mission map and some logic
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 27 Aug 2013 04:45:00 +0300] rev 9589
cosmos corrections
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 27 Aug 2013 03:44:19 +0300] rev 9588
minor string correction
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 27 Aug 2013 03:29:25 +0300] rev 9587
fixed bug not displaying fuit02 after selecting fruitPlanet from cosmos
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 27 Aug 2013 02:54:15 +0300] rev 9586
stats in case player hasn't/can't reach a new destination
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 27 Aug 2013 02:41:28 +0300] rev 9585
fixed bug in cosmos that permitted user to go to moon without collecting the saucer and removed ammo that was added for debug purposes
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 27 Aug 2013 02:00:13 +0300] rev 9584
add stats to cosmos
nemo [Sun, 27 Oct 2013 22:34:25 -0400] rev 9583
not sure why this nil check is in here
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 27 Aug 2013 01:25:46 +0300] rev 9582
less variables used to save the checkpoints - potential breakage xD
unc0rr [Sun, 27 Oct 2013 00:39:06 +0400] rev 9581
Oops, looked in the deprecated file
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 26 Aug 2013 06:23:19 +0300] rev 9580
fix typo in cosmos
nemo [Sat, 26 Oct 2013 13:58:49 -0400] rev 9579
Remove this looping past F10. causes infinite loop with no weapons. Besides, should always have skip in last slot unless a script is screwing with it.
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 26 Aug 2013 06:13:36 +0300] rev 9578
save main missions' status
nemo [Thu, 24 Oct 2013 21:18:22 -0400] rev 9577
I can't find any reason why the event filtering was halting further event handling w/ a true here. In any case removing it fixes
bug #658
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 26 Aug 2013 02:08:11 +0300] rev 9576
more chanllenge details in ice02
nemo [Thu, 24 Oct 2013 14:02:26 -0400] rev 9575
revert
r67e257b98422 to close out
bug #660. shift-f1 is even more undiscoverable than a tooltip for this important piece of info, and wasn't printing the name for me either.
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 24 Aug 2013 06:36:02 +0300] rev 9574
strings checked, all ok except ice02 that will be probably changed
unc0rr [Wed, 23 Oct 2013 22:25:17 +0400] rev 9573
Oh, dudes :(
(reduce number of hacks; see, is it terribly hard to do it properly?)
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 24 Aug 2013 04:14:33 +0300] rev 9572
added death planet in cosmos without the order restriction yet
nemo [Wed, 23 Oct 2013 12:46:29 -0400] rev 9571
untested. decrement timer while firing rope. there've been a few complaints 'bout this.
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 23 Aug 2013 23:46:10 +0300] rev 9570
added death01 in cosmos
koda [Wed, 23 Oct 2013 04:35:23 +0200] rev 9569
add /history command from chat
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 23 Aug 2013 03:43:53 +0300] rev 9568
description and image
nemo [Mon, 21 Oct 2013 12:38:24 -0400] rev 9567
This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 22 Aug 2013 23:46:34 +0300] rev 9566
dialogs
nemo [Sun, 20 Oct 2013 20:10:09 -0400] rev 9565
avoid infinite loop
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 22 Aug 2013 20:56:18 +0300] rev 9564
second human hog for dialogs
nemo [Sun, 20 Oct 2013 18:25:58 -0400] rev 9563
make landspray build across too
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 22 Aug 2013 19:57:07 +0300] rev 9562
win event
nemo [Sat, 19 Oct 2013 23:44:40 -0400] rev 9561
call bounce sound less often
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 22 Aug 2013 03:21:30 +0300] rev 9560
event in case hero dies
nemo [Sat, 19 Oct 2013 16:10:57 -0400] rev 9559
Prevent attacking yourself w/ plane from crashing
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 22 Aug 2013 03:06:30 +0300] rev 9558
forgotten file and death planet map and some logic
nemo [Sat, 19 Oct 2013 15:59:47 -0400] rev 9557
differentiate borders a bit
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 21 Aug 2013 03:37:36 +0300] rev 9556
description and image
unc0rr [Sat, 19 Oct 2013 00:42:24 +0400] rev 9555
uhm... a feature
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 21 Aug 2013 03:15:29 +0300] rev 9554
removed debug prints
unc0rr [Fri, 18 Oct 2013 16:05:31 +0400] rev 9553
Some tweaks to ellipse code to produce less points
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 21 Aug 2013 02:06:31 +0300] rev 9552
checkpoint system seems complete
unc0rr [Fri, 18 Oct 2013 15:26:43 +0400] rev 9551
Draw rectangles and ellipses!
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 20 Aug 2013 06:07:58 +0300] rev 9550
fixed weapon type typo
unc0rr [Tue, 15 Oct 2013 23:07:22 +0400] rev 9549
Allow user to enter password for the room he joins
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 20 Aug 2013 05:54:24 +0300] rev 9548
check point fixes
unc0rr [Tue, 15 Oct 2013 22:38:32 +0400] rev 9547
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 20 Aug 2013 04:46:38 +0300] rev 9546
added custom lua split
koda [Tue, 15 Oct 2013 11:35:46 +0200] rev 9545
min->max
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 19 Aug 2013 21:12:53 +0300] rev 9544
position saving functions
koda [Tue, 15 Oct 2013 01:15:39 +0200] rev 9543
Fix
bug #656 by using the right resolution values
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 17 Aug 2013 04:39:17 +0300] rev 9542
custom stats
unc0rr [Mon, 14 Oct 2013 23:57:31 +0400] rev 9541
- Frontend finally learns how to create passworded room
- Refactor RoomNamePrompt and use it properly
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 17 Aug 2013 04:10:39 +0300] rev 9540
game against red team seems ok
nemo [Mon, 14 Oct 2013 00:33:10 -0400] rev 9539
don't kill rope if not extended
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 17 Aug 2013 01:51:20 +0300] rev 9538
scenario of escape seems ok
koda [Sun, 13 Oct 2013 23:23:43 +0200] rev 9537
sigh
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 16 Aug 2013 21:56:06 +0300] rev 9536
this seems to work fine for the escape scenario
koda [Sun, 13 Oct 2013 23:04:56 +0200] rev 9535
and wrap the last variable so that the regex will never fail
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 16 Aug 2013 04:56:06 +0300] rev 9534
many dialogs and events
nemo [Sun, 13 Oct 2013 14:40:14 -0400] rev 9533
merge last rev
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 15 Aug 2013 05:37:31 +0300] rev 9532
more dialogs
unc0rr [Sun, 13 Oct 2013 22:31:51 +0400] rev 9531
Unbreak access to Data dir in profile broken in
r8b48c27201af
nemo [Sun, 13 Oct 2013 14:21:35 -0400] rev 9530
fix driver logging
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 15 Aug 2013 05:19:46 +0300] rev 9529
first dialogs
unc0rr [Sun, 13 Oct 2013 21:53:42 +0400] rev 9528
Send +i status of all players to logged-in users
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 14 Aug 2013 23:47:54 +0300] rev 9527
fruit planet part 2
nemo [Sun, 13 Oct 2013 13:14:32 -0400] rev 9526
make wrapping nicer when there's collision
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 13 Aug 2013 00:02:53 +0300] rev 9525
small fix and image/description
nemo [Fri, 11 Oct 2013 13:06:04 -0400] rev 9524
disable side borders if bounce or wrap
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 12 Aug 2013 22:29:28 +0300] rev 9523
changes regarding the difficulty and AI demo brake error
nemo [Fri, 11 Oct 2013 10:42:50 -0400] rev 9522
tiny tweak to silly mode
koda [Fri, 11 Oct 2013 17:43:13 +0200] rev 9521
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
Periklis Ntanasis <pntanasis@gmail.com> [Sun, 11 Aug 2013 22:28:58 +0300] rev 9520
stats in case of win
koda [Fri, 11 Oct 2013 00:07:23 +0200] rev 9519
fail early when an incompatible qt version is found
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 22:57:27 +0300] rev 9518
custom stats in case of lose
koda [Fri, 11 Oct 2013 00:04:36 +0200] rev 9517
fail early when an incompatible cmake version is found
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 22:44:51 +0300] rev 9516
bug finaly fixed
koda [Thu, 10 Oct 2013 23:33:22 +0200] rev 9515
set the correct framework search path for freepascal on darwin, targetting future cmake releases
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 21:08:39 +0300] rev 9514
previous fix was wrong..
koda [Wed, 09 Oct 2013 01:18:34 +0200] rev 9513
add a few comments inside cmakepascalinformation
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 20:44:26 +0300] rev 9512
fix bug that make precise key not responding
unc0rr [Thu, 10 Oct 2013 15:05:51 +0400] rev 9511
Fill PageEditTeam containers only when it is actually required:
- Reduces frontend startup time for 20-25% on my test machine
- Also reduces memory usage when the page hasn't been shown
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 20:38:20 +0300] rev 9510
change regarding the difficulty in escape
nemo [Wed, 09 Oct 2013 20:25:16 -0400] rev 9509
skip kill for bounce
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 04:39:47 +0300] rev 9508
added crates
nemo [Wed, 09 Oct 2013 20:23:06 -0400] rev 9507
kill rope on wrap
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 04:16:26 +0300] rev 9506
some fixes to the map and the events
nemo [Wed, 09 Oct 2013 20:16:34 -0400] rev 9505
Allow girder construction to wrap. Makes wrapping w/ large bodies of water a bit more interesting.
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 03:56:50 +0300] rev 9504
event for escape win
unc0rr [Tue, 08 Oct 2013 23:38:45 +0400] rev 9503
Icons for 'i' and 'c' flags
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 02:55:28 +0300] rev 9502
changed rounds till suden death
unc0rr [Tue, 08 Oct 2013 10:28:57 +0400] rev 9501
boo, nemo, boo
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 02:54:15 +0300] rev 9500
some changes in the map, hog placing etc
nemo [Mon, 07 Oct 2013 21:31:47 -0400] rev 9499
make this a tiny bit less aggressive
Periklis Ntanasis <pntanasis@gmail.com> [Sat, 10 Aug 2013 00:00:41 +0300] rev 9498
fixed bug that make hog not able to move
nemo [Mon, 07 Oct 2013 21:31:28 -0400] rev 9497
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 09 Aug 2013 23:30:33 +0300] rev 9496
events
unc0rr [Mon, 07 Oct 2013 23:36:40 +0400] rev 9495
- AI quickly shoots with desert eagle till hits the target
- Also tries for hits with less number of shots needed
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 09 Aug 2013 19:48:23 +0300] rev 9494
hide hogs and spawn them per waves
unc0rr [Mon, 07 Oct 2013 22:22:49 +0400] rev 9493
Scroll chat widget to bottom on show and resize events
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 08 Aug 2013 22:17:02 +0300] rev 9492
added newly created hogs
unc0rr [Fri, 04 Oct 2013 18:41:06 +0400] rev 9491
Fix this for me
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 08 Aug 2013 18:24:40 +0300] rev 9490
fix bugs and some changes regarting the difficulty in desert02
nemo [Thu, 03 Oct 2013 14:47:33 -0400] rev 9489
add world edges to config
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 08 Aug 2013 04:33:45 +0300] rev 9488
dialogs, events for hero death and side choice
nemo [Thu, 03 Oct 2013 12:22:12 -0400] rev 9487
couple more wrap calls. freezer still doesn't propagate properly. mostly due to
needing something like bullet trail to chop into segments tag borders. Adding that could allow portalling too, probably.
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 07 Aug 2013 23:28:24 +0300] rev 9486
forgot to commit the new files :/
nemo [Thu, 03 Oct 2013 12:10:30 -0400] rev 9485
add shotgun wrap, revert 100px offset. Problematic w/ things that rely on Land.
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 07 Aug 2013 23:27:40 +0300] rev 9484
fruit planet main mission first commit
unc0rr [Mon, 30 Sep 2013 22:46:48 +0400] rev 9483
Modify Racer script so it could work with special points
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 07 Aug 2013 04:06:52 +0300] rev 9482
removing the Mission prefix from the campaign front end page
nemo [Mon, 30 Sep 2013 13:43:55 -0400] rev 9481
toss in a quick n dirty blacking out of the world beyond the barrier. still want to add edge effects, cross effects
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 07 Aug 2013 00:31:28 +0300] rev 9480
forgot to commit the description :/
nemo [Mon, 30 Sep 2013 12:37:44 -0400] rev 9479
move border back a bit from left/right bounds, bee tweak
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 07 Aug 2013 00:27:26 +0300] rev 9478
desert02 image and description
nemo [Sun, 29 Sep 2013 19:03:15 -0400] rev 9477
Make a few more gears honour world edge checks
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 07 Aug 2013 00:02:58 +0300] rev 9476
fix bug, not triggered event
unc0rr [Mon, 30 Sep 2013 00:21:28 +0400] rev 9475
merge
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 06 Aug 2013 23:34:24 +0300] rev 9474
stats and minor corrections, difficulty adjustment
nemo [Sun, 29 Sep 2013 16:10:32 -0400] rev 9473
partial implementation of non-infinite world (edge wrap/warp/bounce)
unc0rr [Mon, 30 Sep 2013 00:20:58 +0400] rev 9472
Incomplete implementation of 'special points' in drawn maps (crashes engine)
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 05 Aug 2013 20:02:16 +0300] rev 9471
seems ok, stats to be added
nemo [Fri, 27 Sep 2013 21:52:21 -0400] rev 9470
was a bit hard to read
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 05 Aug 2013 19:49:43 +0300] rev 9469
event for win
unc0rr [Fri, 27 Sep 2013 12:58:21 +0400] rev 9468
- Actually call uTexture.initModule and .freeModule
- Fix texture leaks in teams/hedgehogs structures on application shutdown
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 05 Aug 2013 19:45:55 +0300] rev 9467
desert sidwquest map and basic script
unc0rr [Fri, 27 Sep 2013 00:54:18 +0400] rev 9466
- Load default binds from settings.ini
- Frontend doesn't send dbind commands
- Refactor '/dbind' command implementation copypasta
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 05 Aug 2013 17:07:27 +0300] rev 9465
added image and description for ice02
unc0rr [Sat, 21 Sep 2013 23:54:57 +0400] rev 9464
Finish rework of default binds system. Default binds now work even before first turn.