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hedgewars/uGearsRender.pas
2012-01-17
lovelacer
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-12-06
nemo
Fix regression from 6480 too. Extra assignments might make this slightly less efficient.
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2011-12-03
unc0rr
- Give uLand more modularity
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2011-11-27
unc0rr
Countless imporvements to the parser and countless help to the parser in sources.
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2011-11-12
Xeli
merge...i think
hedgeroid
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2011-11-11
nemo
flip some flames
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2011-11-11
nemo
If I'm going to be arbitrary about it, might as well go for the more minimal arbitrariness
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2011-11-10
nemo
unsquash the rescaled clouds
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2011-11-06
nemo
Might as well make the air attack team coloured too
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2011-10-28
koda
one dangerous merge
hedgeroid
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2011-10-17
nemo
never doing any graphics stuff when I can't test, again :(
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2011-10-17
nemo
:(
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2011-10-17
nemo
Not being able to test sucks :(
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2011-10-17
nemo
Riiight. Let's try this instead
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2011-10-17
nemo
tint RC plane with team colour. untested.
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2011-09-25
Xeli
merge
hedgeroid
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2011-09-16
nemo
Requested a few times
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2011-09-16
Xeli
merge
hedgeroid
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2011-09-12
sheepluva
fix side-effects of nemo's bottle-turnin'
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2011-09-12
nemo
Since we are tweaking molotov. make the flame flickery and add a drowning frame
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2011-09-09
Xeli
merge
hedgeroid
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2011-09-05
nemo
Add a fade out when in lag for snow.
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2011-09-02
nemo
Add awesome new TARDIS art
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2011-09-02
nemo
*sigh* I suppose I'd best avoid those trademarks...
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2011-09-01
Xeli
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
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2011-08-31
nemo
more proper implementation of TARDIS
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2011-08-21
Xeli
merge
hedgeroid
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2011-08-19
Xeli
changed aiming to be triggered when touching the crosshair
hedgeroid
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2011-08-20
nemo
This really should have been a TPoint for consistency
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2011-08-14
nemo
Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
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