hedgewars/uGearsRender.pas
2012-01-17 lovelacer A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
2011-12-06 nemo Fix regression from 6480 too. Extra assignments might make this slightly less efficient.
2011-12-03 unc0rr - Give uLand more modularity
2011-11-27 unc0rr Countless imporvements to the parser and countless help to the parser in sources.
2011-11-12 Xeli merge...i think hedgeroid
2011-11-11 nemo flip some flames
2011-11-11 nemo If I'm going to be arbitrary about it, might as well go for the more minimal arbitrariness
2011-11-10 nemo unsquash the rescaled clouds
2011-11-06 nemo Might as well make the air attack team coloured too
2011-10-28 koda one dangerous merge hedgeroid
2011-10-17 nemo never doing any graphics stuff when I can't test, again :(
2011-10-17 nemo :(
2011-10-17 nemo Not being able to test sucks :(
2011-10-17 nemo Riiight. Let's try this instead
2011-10-17 nemo tint RC plane with team colour. untested.
2011-09-25 Xeli merge hedgeroid
2011-09-16 nemo Requested a few times
2011-09-16 Xeli merge hedgeroid
2011-09-12 sheepluva fix side-effects of nemo's bottle-turnin'
2011-09-12 nemo Since we are tweaking molotov. make the flame flickery and add a drowning frame
2011-09-09 Xeli merge hedgeroid
2011-09-05 nemo Add a fade out when in lag for snow.
2011-09-02 nemo Add awesome new TARDIS art
2011-09-02 nemo *sigh* I suppose I'd best avoid those trademarks...
2011-09-01 Xeli merge + changed the tardis image to egg.png because the data folder isn't up to date hedgeroid
2011-08-31 nemo more proper implementation of TARDIS
2011-08-21 Xeli merge hedgeroid
2011-08-19 Xeli changed aiming to be triggered when touching the crosshair hedgeroid
2011-08-20 nemo This really should have been a TPoint for consistency
2011-08-14 nemo Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
less more (0) -50 -30 tip