Tue, 27 Sep 2022 15:10:52 +0300 |
S.D. |
Change the next major release version number to 1.1.0
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Sun, 13 Dec 2020 22:26:39 +0100 |
Wuzzy |
Add alfadur to credits for Mushroom/Teapot graves
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Sun, 13 Dec 2020 21:21:41 +0100 |
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Teach vgtSmallDamageTag to use dX, dY and screen coords (Frame<>0)
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Sun, 13 Dec 2020 21:16:25 +0100 |
Wuzzy |
Fix crash when spawning vgtSmallDamageTag in Lua
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Thu, 08 Oct 2020 12:33:14 +0200 |
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Fix hammer not digging when hitting hog with 0 health
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Thu, 08 Oct 2020 11:12:22 +0200 |
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Fix hog not returning from TimeBox when all land was destroyed
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Wed, 08 Jul 2020 18:17:49 +0200 |
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Teach AI how to use snowball
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Tue, 07 Jul 2020 00:17:05 +0200 |
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Remove Vamp/Resurrect ammos in gfInvulnerable mode
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Mon, 06 Jul 2020 22:48:20 +0200 |
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Fix hog sometimes not falling after using resurrector
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Mon, 06 Jul 2020 15:41:22 +0200 |
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AI: Teach AI to use low gravity
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Mon, 06 Jul 2020 01:46:22 +0200 |
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Teach AI how to use resurrector
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Sun, 05 Jul 2020 14:53:44 +0200 |
sheepluva |
[NOOP] Merge branch ui-scaling (with backports) into default to avoid future merging issues
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Sun, 05 Jul 2020 01:58:48 +0200 |
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[backport] Chat scale: Move setting to Video tab
ui-scaling
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Sun, 05 Jul 2020 01:58:48 +0200 |
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Chat scale: Move setting to Video tab
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Sat, 04 Jul 2020 03:11:41 +0200 |
sheepluva |
Merge chat-scaling (= current state of branch "ui-scaling") into default branch
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Fri, 03 Jul 2020 23:51:47 +0200 |
sheepluva |
Merge branch 1.0.0 into branch ui-scaling
ui-scaling
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Thu, 25 Jun 2020 22:16:11 +0200 |
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Frontend: Sort ammos like in-game
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Thu, 25 Jun 2020 17:44:22 +0200 |
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Teach AI to use laser sight
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Thu, 25 Jun 2020 06:44:35 +0200 |
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Teach AI how to deal with gfMoreWind
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Wed, 24 Jun 2020 20:16:02 +0200 |
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Fix AI thread erroring out when there are no targets
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Wed, 24 Jun 2020 17:27:57 +0200 |
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Update ChangeLog and CREDITS
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Fri, 12 Jun 2020 02:36:27 +0200 |
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AI: Add dedicated test for SMine
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Fri, 12 Jun 2020 00:20:47 +0200 |
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Teach AI to use seduction
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Tue, 09 Jun 2020 07:56:59 +0200 |
Wuzzy |
Teach AI to use cleavers
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Tue, 09 Jun 2020 05:51:39 +0200 |
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"Teach" AI hogs to be inaccurate with guns (and kamikaze)
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Mon, 08 Jun 2020 23:37:38 +0200 |
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Teach AI to use air mines
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Mon, 08 Jun 2020 21:13:31 +0200 |
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Teach AI to use RC plane (straight line only, no bombs)
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Mon, 08 Jun 2020 19:18:30 +0200 |
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Teach AI to use piano strike
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Sun, 07 Jun 2020 00:44:13 +0200 |
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Teach AI how to use MineStrike (0 secs only)
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Sat, 06 Jun 2020 23:40:29 +0200 |
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Teach AI to use drill strike
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Sat, 06 Jun 2020 20:21:08 +0200 |
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Teach AI to drop mines from safe height
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Sat, 06 Jun 2020 15:10:41 +0200 |
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Fix many gears not being affected by gfMoreWind on turn end
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Fri, 05 Jun 2020 00:31:14 +0200 |
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Add taunt command: /happy
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Wed, 27 May 2020 09:23:25 +0200 |
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Add taunt chat command: /bubble (hog holds breath)
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Wed, 27 May 2020 06:52:13 +0200 |
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Add dynamite impact sound
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Wed, 27 May 2020 01:58:27 +0200 |
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Add fade-in effect when flake appears at top
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Wed, 27 May 2020 00:02:20 +0200 |
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Make Underwater SD flakes rise
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Wed, 27 May 2020 00:00:13 +0200 |
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Fade out rising flakes at the top
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Tue, 11 Feb 2020 01:33:31 +0100 |
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ACF1: Fix PastMole area being too large
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Thu, 06 Feb 2020 13:28:01 +0100 |
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Add flags: serbia, montenegro
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Sat, 11 Jan 2020 05:15:01 +0100 |
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Fix weapon schemes sometimes not being saved properly
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Tue, 07 Jan 2020 13:21:04 +0100 |
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Fix impossible to become mutant after mutant gear got deleted (bug 804)
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Sat, 30 Nov 2019 02:54:49 +0100 |
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Remove parachute early if hog is inside land
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Thu, 14 Nov 2019 21:26:32 +0100 |
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Update changelog
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Wed, 09 Oct 2019 15:30:29 +0200 |
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Fix 2 entries in changelog being incorrectly versioned
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Mon, 07 Oct 2019 23:07:41 +0200 |
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Bump protocol version to 59
1.0.0-release
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Mon, 30 Sep 2019 16:02:39 +0200 |
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Frontend: Increase user name length to 40 to keep it consistent with server
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Mon, 30 Sep 2019 15:15:28 +0200 |
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Update changelog
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Sun, 29 Sep 2019 21:42:46 +0200 |
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Italian: Add to changelog, credit latest translator
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Sun, 15 Sep 2019 16:07:49 +0200 |
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Update changelog
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Wed, 28 Aug 2019 18:35:36 +0200 |
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For Hungarian update: Update changelog, credits and German translation
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Wed, 28 Aug 2019 18:28:56 +0200 |
Timothy Vichra |
Major update to Hungarian translation
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Tue, 27 Aug 2019 06:05:03 +0200 |
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King Mode: Automatically select teleport in king placement phase
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Thu, 15 Aug 2019 22:03:43 +0200 |
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Fix switching arrows overlapping with hog tags of own hog (while finger is active)
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Thu, 15 Aug 2019 21:15:32 +0200 |
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Clean up Switch files
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Thu, 15 Aug 2019 16:26:36 +0200 |
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Update ChangeLog.txt and CREDITS
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Tue, 06 Aug 2019 23:33:08 +0200 |
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Restrict girder placement in other land objects, too
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Tue, 06 Aug 2019 19:00:51 +0200 |
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Remember maximized state of game window
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Mon, 05 Aug 2019 22:28:59 +0200 |
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Fix movement stopping when activating saucer after longjump
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Wed, 31 Jul 2019 23:14:27 +0200 |
sheepluva |
merge 1.0.0 beta 1 into ui-scaling branch
ui-scaling
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Mon, 29 Jul 2019 21:58:39 +0200 |
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No longer explode dying hogs that take damage
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Thu, 25 Jul 2019 18:40:06 +0200 |
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Mutant: Remove excess teams if a clan has more than one team
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Thu, 18 Jul 2019 03:39:58 +0200 |
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CTF: Fix clan not winning if enemy hog was time-travelling
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Thu, 11 Jul 2019 22:31:29 +0200 |
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Give snorkel to air plane pilot in weSea
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Thu, 11 Jul 2019 06:24:03 +0200 |
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Add air plane underwater sound and add water splashes
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Thu, 11 Jul 2019 00:53:29 +0200 |
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Remove all placement restrictions of air attack and friends
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Tue, 09 Jul 2019 12:55:58 +0200 |
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TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
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Mon, 08 Jul 2019 21:44:26 +0200 |
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King Mode: Fix king placement phase not working correctly with multiple teams in a clan
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Sun, 30 Jun 2019 11:43:39 +0200 |
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Mark Polish translation as complete for next release
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Sat, 29 Jun 2019 20:41:14 +0200 |
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Render contour of air mines when in highly opaque water
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Sat, 29 Jun 2019 19:06:41 +0200 |
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Update changelog WRT Polish translation
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Mon, 24 Jun 2019 11:25:15 +0200 |
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Fix buggy kamikaze when hog took damage during short waiting phase at start
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Sun, 23 Jun 2019 16:14:27 +0200 |
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Explode hog instantly when taking damage while dying
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Sun, 23 Jun 2019 11:28:00 +0200 |
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Update changelog
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Sat, 15 Jun 2019 16:05:13 +0200 |
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Continental supplies: Show continent in team bars
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Fri, 14 Jun 2019 17:21:05 +0200 |
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WxW, Racer: Make bots skip/auto-confirm setup phase
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Thu, 13 Jun 2019 15:07:03 +0200 |
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Clear jump and walk msgs after placement
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Tue, 11 Jun 2019 16:02:29 +0200 |
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Fix floating hog when switching to moving hog
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Sat, 08 Jun 2019 11:29:49 +0200 |
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Frenzy: Change ammo slots to be closer to original slots
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Sat, 08 Jun 2019 11:27:26 +0200 |
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Frenzy: Fix incorrect ammo slot numbers in ammo menu
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Sat, 08 Jun 2019 11:25:39 +0200 |
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Lua API: Add SetAmmoSlot
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Mon, 03 Jun 2019 18:56:08 +0200 |
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Fix parachute being drawn behind tags and objects
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Sun, 02 Jun 2019 17:15:10 +0200 |
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Homing bee can now be used as secondary ammo
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Fri, 31 May 2019 15:20:03 +0200 |
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ASA fruit01: Save campaign variable about whether hero joined battle
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Fri, 31 May 2019 11:10:01 +0200 |
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ASA: Check if hero is still alive before claiming victory
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Fri, 31 May 2019 11:08:54 +0200 |
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Lua: Add IsHogAlive
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Wed, 29 May 2019 01:05:20 +0200 |
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ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
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Mon, 27 May 2019 21:56:12 +0200 |
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Add 2 mission panel icons: hedgehog and flags
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Mon, 27 May 2019 00:04:40 +0200 |
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Backed out changeset 96244def1cc0—It was broken
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Sun, 26 May 2019 23:52:04 +0200 |
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Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
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Sun, 26 May 2019 16:01:33 +0200 |
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ACF5: Add appear animation for 3rd wave
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Sun, 26 May 2019 14:27:55 +0200 |
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IsHogLocal: If there's a mission team, only count members in the clan of that team
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Fri, 24 May 2019 22:07:44 +0200 |
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Prevent crates from being collected twice
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Fri, 24 May 2019 14:55:48 +0200 |
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Add drill rocket animation
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Thu, 23 May 2019 13:41:14 +0200 |
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ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
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Tue, 21 May 2019 14:38:10 +0200 |
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ACF2: Fix Lua error when hog dies during cyborg choice phase
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Tue, 21 May 2019 12:58:28 +0200 |
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Disable Sudden Death for all A Classic Fairytale missions
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Sun, 19 May 2019 23:52:13 +0200 |
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Calculate max. recommended hog count for perlin maps
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Sat, 18 May 2019 18:22:14 +0200 |
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Update changelog
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Sat, 18 May 2019 16:55:27 +0200 |
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Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
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Sat, 18 May 2019 16:54:51 +0200 |
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Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
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Thu, 16 May 2019 20:31:41 +0200 |
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Add Lua callback onHogSwitch
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Thu, 16 May 2019 02:07:29 +0200 |
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Display current health in top right corner
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Wed, 15 May 2019 09:08:39 +0200 |
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Quick games are more random
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Wed, 15 May 2019 03:25:20 +0200 |
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Hide player ranks in training missions
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Tue, 14 May 2019 16:01:55 +0200 |
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Add taunt sndFlyAway when hog flies off the map
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Tue, 14 May 2019 02:29:29 +0200 |
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Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
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Mon, 13 May 2019 23:13:53 +0200 |
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Enable automatic voicepack language selection for all missions
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Mon, 13 May 2019 22:51:31 +0200 |
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Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
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Mon, 13 May 2019 21:23:25 +0200 |
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Add winner animation for missions that didn't have it
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Sun, 12 May 2019 04:16:40 +0200 |
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Fix Birdy being drawn behind hogs and other gears (bug 453)
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Sun, 12 May 2019 03:27:43 +0200 |
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Fix laser sight not working when it starts out of map bounds (bug 432)
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Sat, 11 May 2019 04:58:11 +0200 |
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Set default SD fallback music for themes: sdmusic.ogg
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Sat, 11 May 2019 00:08:50 +0200 |
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Change default demo speedup key from S to F
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Fri, 10 May 2019 22:51:43 +0200 |
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Teach frontend how to deal with official server replays (/watch)
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Tue, 07 May 2019 18:45:14 +0200 |
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Display a warning when the same key is used multiple times
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Tue, 07 May 2019 16:08:27 +0200 |
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Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
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Tue, 07 May 2019 15:50:15 +0200 |
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Add Lua callback: onPreciseLocal
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Tue, 07 May 2019 14:17:09 +0200 |
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Precise + camera movement keys = move camera at slower
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Tue, 07 May 2019 13:15:00 +0200 |
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hwengine: Add missing default binds for camera movement and team chat
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