hedgewars/uSound.pas
Wed, 15 May 2024 10:05:13 +0200 unC0Rr Wonder if anyone is trying to build this game anymore
Fri, 05 Apr 2024 13:10:55 +0100 spudpiggy sndCover now falls back to sndWatchThis OR sndFire.
Wed, 27 May 2020 06:52:13 +0200 Wuzzy Add dynamite impact sound
Sat, 12 Oct 2019 02:06:11 +0200 Wuzzy Add dynamite fuse sound
Fri, 11 Oct 2019 20:18:07 +0200 Wuzzy Remove unicode chars in *.pas files
Wed, 28 Aug 2019 15:59:36 +0200 unC0Rr Prevent loading already loaded sounds
Thu, 11 Jul 2019 06:24:03 +0200 Wuzzy Add air plane underwater sound and add water splashes
Fri, 24 May 2019 12:31:30 +0200 Wuzzy Stop fade-out sound instantly when audio muted
Tue, 14 May 2019 16:01:55 +0200 Wuzzy Add taunt sndFlyAway when hog flies off the map
Mon, 13 May 2019 23:44:00 +0200 Wuzzy Change voicepack fallback to Default_qau
Mon, 13 May 2019 22:51:31 +0200 Wuzzy Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
Sat, 11 May 2019 04:58:11 +0200 Wuzzy Set default SD fallback music for themes: sdmusic.ogg
Sat, 04 May 2019 21:37:22 +0200 Wuzzy Some fixes to make Pas2C happy again
Wed, 24 Apr 2019 21:14:44 +0300 alfadur enable sdl_mixer opus support if possible
Sat, 20 Apr 2019 05:39:57 +0200 Wuzzy Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
Sat, 20 Apr 2019 05:14:24 +0200 Wuzzy Poison taunts: Fall back to Default voice if missing
Tue, 05 Feb 2019 04:55:40 +0100 Wuzzy Prevent displaying "Volume: 0%" when not exactly 0
Wed, 16 Jan 2019 00:01:29 +0100 Wuzzy Refactor hwengine: Rename cLocale to cLanguage
Sun, 09 Dec 2018 00:43:02 +0100 Wuzzy Add more fallback sounds
Sat, 08 Dec 2018 22:15:49 +0100 Wuzzy Remove weird fallbacks for sndHmm
Wed, 05 Dec 2018 09:38:31 -0500 nemo make pas2c function without haskell aborting if locale is C 0.9.25
Fri, 02 Nov 2018 14:08:45 +0100 Wuzzy Remove pointless string assignment in PlaySoundV
Fri, 02 Nov 2018 01:34:21 +0100 Wuzzy Update LastVoice when switching to fallback voice
Thu, 01 Nov 2018 01:07:26 +0100 Wuzzy Fix taunts playing too fast after a shot
Wed, 31 Oct 2018 14:33:43 +0100 Wuzzy Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wed, 31 Oct 2018 13:35:53 +0100 Wuzzy Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Tue, 30 Oct 2018 23:08:43 +0100 Wuzzy Play another voice as fallback if sndRevenge could not be found
Sun, 28 Oct 2018 14:08:13 +0100 Wuzzy Refactor fallback taunt code
Sun, 28 Oct 2018 04:21:13 +0100 Wuzzy Add taunts: Leavemealone, Cutitout (when attacked many times)
Sun, 28 Oct 2018 02:24:06 +0200 Wuzzy Add revenge taunt
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