Tue, 21 May 2024 14:38:30 +0200 |
unC0Rr |
Implement triggering advancement of simulation in qmlfrontend
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Sun, 19 May 2024 15:55:26 +0200 |
unC0Rr |
Handle game view resize
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Fri, 19 Apr 2024 17:44:55 +0200 |
unC0Rr |
Port QML frontend to Qt6, use rendering to framebuffer object
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Tue, 15 Nov 2022 15:26:00 +0100 |
unC0Rr |
Fix camera move control in qmlfrontend
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Tue, 15 Nov 2022 15:25:37 +0100 |
unC0Rr |
Code formatting, enable c++17 for qmlfrontend
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Fri, 26 Apr 2019 23:21:58 +0200 |
unc0rr |
Fix some minor problems with new frontend code
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Fri, 22 Mar 2019 21:29:10 +0100 |
unc0rr |
Allow to move camera around
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Fri, 22 Mar 2019 21:06:12 +0100 |
unc0rr |
Detect and handle resize
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Mon, 26 Nov 2018 14:48:38 +0100 |
unC0Rr |
Pass opengl context to engine
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Sat, 24 Nov 2018 23:51:45 +0100 |
unc0rr |
Prepare to have possibility to pass opengl context to engine
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Wed, 07 Nov 2018 15:59:51 +0100 |
unC0Rr |
Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
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