Fri, 25 Apr 2008 20:41:23 +0000 One more sound
unc0rr [Fri, 25 Apr 2008 20:41:23 +0000] rev 873
One more sound
Fri, 25 Apr 2008 16:09:20 +0000 Mention Tyuri in copyrights and on About page
unc0rr [Fri, 25 Apr 2008 16:09:20 +0000] rev 872
Mention Tyuri in copyrights and on About page
Fri, 25 Apr 2008 13:51:01 +0000 - Fix sounds when the turn is skipped
unc0rr [Fri, 25 Apr 2008 13:51:01 +0000] rev 871
- Fix sounds when the turn is skipped - Fix max step kills stats
Fri, 25 Apr 2008 13:12:52 +0000 Use more sounds
unc0rr [Fri, 25 Apr 2008 13:12:52 +0000] rev 870
Use more sounds
Thu, 24 Apr 2008 20:53:35 +0000 - New statistics
unc0rr [Thu, 24 Apr 2008 20:53:35 +0000] rev 869
- New statistics - Fixes for stats
Thu, 24 Apr 2008 19:55:10 +0000 Hedgehog death animation
unc0rr [Thu, 24 Apr 2008 19:55:10 +0000] rev 868
Hedgehog death animation
Thu, 24 Apr 2008 15:40:39 +0000 - Use more sounds
unc0rr [Thu, 24 Apr 2008 15:40:39 +0000] rev 867
- Use more sounds - Improve statistics
Thu, 24 Apr 2008 15:19:33 +0000 - Some more sounds
unc0rr [Thu, 24 Apr 2008 15:19:33 +0000] rev 866
- Some more sounds - Fix use of sound 'boring'
Thu, 24 Apr 2008 15:03:57 +0000 - Fix introduced bug with hh physics
unc0rr [Thu, 24 Apr 2008 15:03:57 +0000] rev 865
- Fix introduced bug with hh physics - Use more sounds
Thu, 24 Apr 2008 14:49:19 +0000 Use some more sounds
unc0rr [Thu, 24 Apr 2008 14:49:19 +0000] rev 864
Use some more sounds
Thu, 24 Apr 2008 14:36:38 +0000 Merge some more sounds
unc0rr [Thu, 24 Apr 2008 14:36:38 +0000] rev 863
Merge some more sounds
Tue, 22 Apr 2008 19:41:20 +0000 Fix hedgehog-on-rope animation
unc0rr [Tue, 22 Apr 2008 19:41:20 +0000] rev 862
Fix hedgehog-on-rope animation
Tue, 22 Apr 2008 18:33:55 +0000 Fix shotgun disappering when shooting
unc0rr [Tue, 22 Apr 2008 18:33:55 +0000] rev 861
Fix shotgun disappering when shooting
Tue, 22 Apr 2008 17:59:11 +0000 Add doc desribing use cases of voice sounds
unc0rr [Tue, 22 Apr 2008 17:59:11 +0000] rev 860
Add doc desribing use cases of voice sounds
Tue, 22 Apr 2008 13:09:01 +0000 Remove old themes
unc0rr [Tue, 22 Apr 2008 13:09:01 +0000] rev 859
Remove old themes
Tue, 22 Apr 2008 13:06:49 +0000 Repair round statistics
unc0rr [Tue, 22 Apr 2008 13:06:49 +0000] rev 858
Repair round statistics
Tue, 22 Apr 2008 12:41:14 +0000 Oops
unc0rr [Tue, 22 Apr 2008 12:41:14 +0000] rev 857
Oops
Tue, 22 Apr 2008 12:40:43 +0000 - Fix braindead shotgun shot arithmetics
unc0rr [Tue, 22 Apr 2008 12:40:43 +0000] rev 856
- Fix braindead shotgun shot arithmetics - Small optimizations in hwFloat
Mon, 21 Apr 2008 18:43:07 +0000 - Fix too long delay between shotgun and deagle shots
unc0rr [Mon, 21 Apr 2008 18:43:07 +0000] rev 855
- Fix too long delay between shotgun and deagle shots - Hedgehog can jump even when someone is on its head
Mon, 21 Apr 2008 16:51:14 +0000 Animate baseball bat attack
unc0rr [Mon, 21 Apr 2008 16:51:14 +0000] rev 854
Animate baseball bat attack
Sun, 20 Apr 2008 10:39:08 +0000 Teleport animation
unc0rr [Sun, 20 Apr 2008 10:39:08 +0000] rev 853
Teleport animation
Sat, 19 Apr 2008 19:34:19 +0000 Handle the case when the room is already created by someone else
unc0rr [Sat, 19 Apr 2008 19:34:19 +0000] rev 852
Handle the case when the room is already created by someone else
Sat, 19 Apr 2008 19:29:58 +0000 Introduce function to atomically change both lists
unc0rr [Sat, 19 Apr 2008 19:29:58 +0000] rev 851
Introduce function to atomically change both lists
Sat, 19 Apr 2008 13:12:08 +0000 Remove deprecated files
unc0rr [Sat, 19 Apr 2008 13:12:08 +0000] rev 850
Remove deprecated files
Fri, 18 Apr 2008 18:06:17 +0000 Start work on standalone server in Haskell
unc0rr [Fri, 18 Apr 2008 18:06:17 +0000] rev 849
Start work on standalone server in Haskell
Fri, 18 Apr 2008 17:42:50 +0000 Fix a warning
unc0rr [Fri, 18 Apr 2008 17:42:50 +0000] rev 848
Fix a warning
Thu, 17 Apr 2008 16:21:44 +0000 Use blowtorch sprites
unc0rr [Thu, 17 Apr 2008 16:21:44 +0000] rev 847
Use blowtorch sprites
Tue, 15 Apr 2008 16:13:24 +0000 Fix bug with handling keys while it is AI's turn
unc0rr [Tue, 15 Apr 2008 16:13:24 +0000] rev 846
Fix bug with handling keys while it is AI's turn
Sun, 13 Apr 2008 16:14:13 +0000 Add sprite for pickhammer
unc0rr [Sun, 13 Apr 2008 16:14:13 +0000] rev 845
Add sprite for pickhammer
Sun, 13 Apr 2008 14:06:17 +0000 Also, repair weapon count show in ammo menu
unc0rr [Sun, 13 Apr 2008 14:06:17 +0000] rev 844
Also, repair weapon count show in ammo menu
Sun, 13 Apr 2008 13:57:32 +0000 Repair weapon name show in ammo menu
unc0rr [Sun, 13 Apr 2008 13:57:32 +0000] rev 843
Repair weapon name show in ammo menu
Sun, 13 Apr 2008 12:47:18 +0000 Get rid of DXOutText call
unc0rr [Sun, 13 Apr 2008 12:47:18 +0000] rev 842
Get rid of DXOutText call
Sun, 13 Apr 2008 12:45:30 +0000 Get rid if deprecated Surface parameter of Draw* calls
unc0rr [Sun, 13 Apr 2008 12:45:30 +0000] rev 841
Get rid if deprecated Surface parameter of Draw* calls
Sun, 13 Apr 2008 12:33:16 +0000 Fix warnings
unc0rr [Sun, 13 Apr 2008 12:33:16 +0000] rev 840
Fix warnings
Sun, 13 Apr 2008 12:29:26 +0000 Fix broken logic for the new parachute feature
unc0rr [Sun, 13 Apr 2008 12:29:26 +0000] rev 839
Fix broken logic for the new parachute feature
Sat, 12 Apr 2008 18:16:12 +0000 Remove tailing spaces in some places
unc0rr [Sat, 12 Apr 2008 18:16:12 +0000] rev 838
Remove tailing spaces in some places
Sat, 12 Apr 2008 17:19:01 +0000 - Fix hedgehog moveing direction after being shot by shotgun
unc0rr [Sat, 12 Apr 2008 17:19:01 +0000] rev 837
- Fix hedgehog moveing direction after being shot by shotgun - Fix bad statistics info related to shotgun
Sat, 12 Apr 2008 17:00:06 +0000 - Small formatting changes
unc0rr [Sat, 12 Apr 2008 17:00:06 +0000] rev 836
- Small formatting changes - Don't show picked weapon name if the hedgehog is bot or not driven locally
Sat, 12 Apr 2008 16:34:48 +0000 Automatically use parachute when vertical speed is high enough
unc0rr [Sat, 12 Apr 2008 16:34:48 +0000] rev 835
Automatically use parachute when vertical speed is high enough
Sat, 05 Apr 2008 17:06:26 +0000 - Use baseball-in-hand sprite
unc0rr [Sat, 05 Apr 2008 17:06:26 +0000] rev 834
- Use baseball-in-hand sprite - Use pickhammer idle sprite
Wed, 02 Apr 2008 10:46:54 +0000 Test commit (set svn:eol-style to native)
unc0rr [Wed, 02 Apr 2008 10:46:54 +0000] rev 833
Test commit (set svn:eol-style to native)
Wed, 02 Apr 2008 10:39:08 +0000 Update some copyright info
unc0rr [Wed, 02 Apr 2008 10:39:08 +0000] rev 832
Update some copyright info
Tue, 01 Apr 2008 16:11:07 +0000 - Fix counting damage given to mines
unc0rr [Tue, 01 Apr 2008 16:11:07 +0000] rev 831
- Fix counting damage given to mines - Use damaging ammo info to produce 'missed' sound only if damage should take place
Tue, 01 Apr 2008 16:05:19 +0000 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr [Tue, 01 Apr 2008 16:05:19 +0000] rev 830
- Add statistics info for ammo used in step and whether it is damaging ammo - This info isn't used yet
Tue, 01 Apr 2008 15:57:51 +0000 Use 'first blood' sound
unc0rr [Tue, 01 Apr 2008 15:57:51 +0000] rev 829
Use 'first blood' sound
Tue, 01 Apr 2008 15:53:52 +0000 Fix tunnel drawing (specially for desert eagle)
unc0rr [Tue, 01 Apr 2008 15:53:52 +0000] rev 828
Fix tunnel drawing (specially for desert eagle)
Sat, 29 Mar 2008 21:13:54 +0000 Aware that not visible pixels are not ground, whatever their color under alpha-channel is
unc0rr [Sat, 29 Mar 2008 21:13:54 +0000] rev 827
Aware that not visible pixels are not ground, whatever their color under alpha-channel is
Tue, 25 Mar 2008 22:39:26 +0000 By Tiyuri:
unc0rr [Tue, 25 Mar 2008 22:39:26 +0000] rev 826
By Tiyuri: - Some sprites update - New gravestones
(0) -300 -100 -48 +48 +100 +300 +1000 +3000 +10000 tip