unc0rr [Wed, 17 Oct 2018 22:00:58 +0200] rev 13955
Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Oct 2018 05:33:02 +0200] rev 13954
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
alfadur [Wed, 17 Oct 2018 05:34:29 +0300] rev 13953
add left scalar operations to fpnum
unc0rr [Tue, 16 Oct 2018 23:59:51 +0200] rev 13952
Implement Land2D::change_round()
unc0rr [Tue, 16 Oct 2018 23:59:22 +0200] rev 13951
Implement get_unchecked* functions for Vec2D
alfadur [Tue, 16 Oct 2018 23:49:44 +0300] rev 13950
add opassign implementations
alfadur [Tue, 16 Oct 2018 22:41:25 +0300] rev 13949
make methods public
alfadur [Tue, 16 Oct 2018 05:09:42 +0300] rev 13948
add scalar operations
alfadur [Tue, 16 Oct 2018 04:44:11 +0300] rev 13947
fix test
alfadur [Tue, 16 Oct 2018 04:43:02 +0300] rev 13946
add more fpnum functions
unc0rr [Mon, 15 Oct 2018 23:10:03 +0200] rev 13945
Implement Land2D::fill() + tests
alfadur [Mon, 15 Oct 2018 22:22:51 +0300] rev 13944
Add basic windows build script
alfadur [Mon, 15 Oct 2018 21:40:32 +0300] rev 13943
fix library names in engine
unc0rr [Mon, 15 Oct 2018 19:34:11 +0200] rev 13942
Make parameters meaning more obvious