Mon, 10 Dec 2018 07:35:29 +0100 |
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Longer delays between turns for better readability
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Mon, 10 Dec 2018 02:30:14 +0100 |
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Fix some King Mode bugs causing minions not always being properly killed
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Sun, 09 Dec 2018 22:28:46 +0100 |
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Hide most HUD elements in cinematic mode
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Sun, 09 Dec 2018 21:13:38 +0100 |
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Colorize switching arrows, pointing arrow and target cross in clan color
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Sun, 09 Dec 2018 17:12:47 +0100 |
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Lua API: SetTurnTimePaused/GetTurnTimePaused
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Sun, 09 Dec 2018 16:54:22 +0100 |
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Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
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Sat, 08 Dec 2018 14:10:42 +0100 |
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Add chat command "/help room" to show room help in game
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Fri, 30 Nov 2018 17:09:08 +0100 |
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Don't reduce InitialHealth below 1
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Thu, 29 Nov 2018 03:26:35 +0100 |
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Construction Mode: Fix girder/rubber cost not being updated correctly after selection
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Wed, 28 Nov 2018 01:48:14 +0100 |
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Update changelog
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Mon, 26 Nov 2018 14:31:36 +0100 |
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Lua API: Change PLATFORM to INTERFACE
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Mon, 26 Nov 2018 01:13:10 +0100 |
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Highlander: Fix hogs receiving air strikes in maps with border
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Wed, 21 Nov 2018 22:19:58 +0100 |
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Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
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Tue, 20 Nov 2018 22:08:12 +0100 |
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Clean up 0.9.25 changelog a bit
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Sun, 18 Nov 2018 21:01:16 +0100 |
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Update changelog
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Thu, 01 Nov 2018 20:29:42 +0100 |
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Fix game window width/height setting being broken when using Arabic locale
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Wed, 31 Oct 2018 16:50:34 +0100 |
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Fix critical Lua syntax errors in lt.lua
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Wed, 31 Oct 2018 14:33:43 +0100 |
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Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
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Wed, 31 Oct 2018 13:35:53 +0100 |
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Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
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Sun, 28 Oct 2018 04:21:13 +0100 |
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Add taunts: Leavemealone, Cutitout (when attacked many times)
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Sun, 28 Oct 2018 02:24:06 +0200 |
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Add revenge taunt
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Sun, 28 Oct 2018 00:24:27 +0200 |
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Only play sndThisOneIsMine if crate drops close to hog
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Sat, 27 Oct 2018 08:15:45 +0300 |
alfadur |
update changelog
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Sat, 27 Oct 2018 04:21:35 +0300 |
alfadur |
Update changelog
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Sat, 27 Oct 2018 03:06:28 +0200 |
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Add credits for shoryuken_hit.ogg
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Fri, 26 Oct 2018 22:46:37 +0200 |
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Fix seduction not stopping if hog took damage before attack was complete
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Fri, 26 Oct 2018 15:55:48 +0200 |
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Add sound for landspray
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Fri, 26 Oct 2018 04:54:29 +0200 |
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If u play Piano, you can now hear the notes if sound effects OR music is enabled
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Fri, 26 Oct 2018 04:07:35 +0200 |
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Add PlayMusicSound/StopMusicSound to Lua API
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Fri, 26 Oct 2018 03:59:20 +0200 |
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Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
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Thu, 25 Oct 2018 23:46:31 +0200 |
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Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
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Wed, 24 Oct 2018 21:07:26 +0200 |
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Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
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Wed, 17 Oct 2018 05:33:02 +0200 |
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Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
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Fri, 05 Oct 2018 19:37:06 +0200 |
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Don't load game scheme from file if name collides with default scheme
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Fri, 05 Oct 2018 17:27:12 +0200 |
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Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
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Fri, 05 Oct 2018 14:57:44 +0200 |
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Restructure 0.9.25 changelog, add highlights section
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Thu, 04 Oct 2018 21:17:21 +0200 |
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Merge Racer/TechRacer tie handling
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Thu, 04 Oct 2018 20:45:07 +0200 |
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Backed out changeset 6e4e745f42bb. Devs are hating it for ... reasons
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Thu, 04 Oct 2018 20:36:41 +0200 |
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Fix speech bubble chat commands also applying to bots
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Thu, 04 Oct 2018 17:30:24 +0200 |
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Rename chat command /team to /clan (but keep /team as alias for now)
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Sun, 30 Sep 2018 03:18:16 +0200 |
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Add help button in main menu (opens Hedgewars Wiki in browser)
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Sun, 30 Sep 2018 01:41:12 +0200 |
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Fix frontend displayed value of Sudden Death timeout being off-by-one
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Sat, 29 Sep 2018 22:20:19 +0200 |
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ASA, ice02: Display current flying time next to team bar
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Sat, 29 Sep 2018 21:59:36 +0200 |
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ASA, ice02: Fix recorded time being 6 seconds more than reality
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Sat, 29 Sep 2018 01:17:15 +0200 |
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Move campaign mission images to share/ instead of hardcoding them into frontend
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Thu, 27 Sep 2018 00:11:54 +0200 |
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Update changelog
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Mon, 17 Sep 2018 22:37:47 +0200 |
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Easier back jumps in Basic Movement Training (fixes bug 692)
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Sat, 15 Sep 2018 16:22:04 +0200 |
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Fix some syntax errors in internal Lua syntax documentation
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Tue, 11 Sep 2018 18:34:27 +0200 |
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Allow to change volume during pause
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Tue, 11 Sep 2018 17:22:54 +0200 |
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ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
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Wed, 05 Sep 2018 15:37:50 +0200 |
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Add tie handling for Racer and TechRacer
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Tue, 04 Sep 2018 15:03:35 +0200 |
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Fix player rankings on round draw: Clans that die in the same turn now have the same rank
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Mon, 03 Sep 2018 20:01:50 +0200 |
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Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
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Mon, 03 Sep 2018 12:46:57 +0200 |
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Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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Mon, 03 Sep 2018 01:09:14 +0200 |
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Don't start retreat time if hog has lost control in the meantime
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Sun, 02 Sep 2018 22:02:15 +0200 |
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Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
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Sun, 02 Sep 2018 20:57:33 +0200 |
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Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
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Sun, 02 Sep 2018 01:25:37 +0200 |
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Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
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Sun, 02 Sep 2018 00:07:33 +0200 |
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Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
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Sat, 01 Sep 2018 23:03:56 +0200 |
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Check for victory before stTurnReact. Fixes 382
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