gameServer/HandlerUtils.hs
Wed, 10 Jan 2024 20:54:29 +0100 Vekhir Fix server build with modern mtl library
Sun, 16 Oct 2022 20:15:57 +0300 S.D. Make direct messages (/msg) look nicer for the next version clients draft
Tue, 27 Sep 2022 14:59:03 +0300 S.D. Allow to see rooms of incompatible versions in the lobby
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Fri, 24 Jan 2014 12:05:39 +0100 Gianfranco Costamagna Added copyrights to gameServer directory
Sun, 23 Mar 2014 23:35:33 +0400 unc0rr Some fixes to voting + small refactoring
Thu, 13 Mar 2014 23:25:31 +0400 unc0rr Allow to save and delete room config in room
Wed, 28 Aug 2013 23:11:05 +0400 unc0rr Push demo to idle checker on game finish
Thu, 06 Jun 2013 00:28:30 +0400 unc0rr - Fix issue 521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested.
Thu, 29 Dec 2011 23:02:40 +0300 unc0rr Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
Sun, 06 Mar 2011 21:54:37 +0300 unc0rr - Write server config into .ini file on change
Sat, 05 Mar 2011 22:16:29 +0300 unc0rr Use Maybe for storing client's clan, allows less error-prone spectator checks
Thu, 03 Mar 2011 22:15:13 +0300 unc0rr Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
Sun, 06 Feb 2011 21:50:29 +0300 unc0rr - Take into account hlint suggestions
Sun, 30 Jan 2011 20:32:23 +0300 unc0rr Reimplement some more protocol commands server_refactor
Sun, 27 Jun 2010 21:27:26 +0400 unc0rr A bunch of reimplemented commands
Wed, 23 Jun 2010 22:21:13 +0400 unc0rr Reimplement TOGGLE_READY command
Wed, 23 Jun 2010 22:17:27 +0400 unc0rr - Fix a function
Sun, 06 Jun 2010 19:03:06 +0000 unc0rr Reimplement more core actions
Sun, 06 Jun 2010 15:29:33 +0000 unc0rr Use sockets instead of handles, use bytestrings instead of strings
Thu, 06 May 2010 17:39:08 +0000 unc0rr Some more steps in refactoring
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