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Wed, 27 Feb 2013 16:12:57 +0100
merge physfslayer in default
changeset
koda [Wed, 27 Feb 2013 16:12:57 +0100] rev 8593
merge physfslayer in default
Wed, 27 Feb 2013 13:13:34 +0200
Draw ice on water
changeset
Urbertar@gmail.com [Wed, 27 Feb 2013 13:13:34 +0200] rev 8592
Draw ice on water
Wed, 27 Feb 2013 16:12:22 +0100
.hgignore
changeset
koda [Wed, 27 Feb 2013 16:12:22 +0100] rev 8591
.hgignore
Tue, 26 Feb 2013 20:39:18 -0500
pull icegun into default. it has a few issues, but, pretty close. that way more people will play with it.
changeset
nemo [Tue, 26 Feb 2013 20:39:18 -0500] rev 8590
pull icegun into default. it has a few issues, but, pretty close. that way more people will play with it.
Tue, 26 Feb 2013 20:37:58 -0500
merge w/ default
icegun
changeset
nemo [Tue, 26 Feb 2013 20:37:58 -0500] rev 8589
merge w/ default
Tue, 26 Feb 2013 20:26:49 -0500
huh. how'd we end up needing a merge here...
icegun
changeset
nemo [Tue, 26 Feb 2013 20:26:49 -0500] rev 8588
huh. how'd we end up needing a merge here...
Tue, 26 Feb 2013 17:04:40 +0200
Separate setting and drawing ice
icegun
changeset
Urbertar@gmail.com [Tue, 26 Feb 2013 17:04:40 +0200] rev 8587
Separate setting and drawing ice
Tue, 26 Feb 2013 16:46:58 +0200
Make little refactoring
icegun
changeset
Urbertar@gmail.com [Tue, 26 Feb 2013 16:46:58 +0200] rev 8586
Make little refactoring
Tue, 26 Feb 2013 16:04:35 +0200
Check is lanscape already ice
icegun
changeset
Urbertar@gmail.com [Tue, 26 Feb 2013 16:04:35 +0200] rev 8585
Check is lanscape already ice
Tue, 26 Feb 2013 09:10:48 -0500
put ice colour in uVariables, add check for land that is already ice
icegun
changeset
nemo [Tue, 26 Feb 2013 09:10:48 -0500] rev 8584
put ice colour in uVariables, add check for land that is already ice
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