Sat, 03 Jan 2015 15:25:42 -0500 |
nemo |
use copyToXY instead to improve legibility
0.9.21
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Mon, 08 Dec 2014 09:35:14 -0500 |
nemo |
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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Sun, 30 Nov 2014 21:15:46 +0100 |
sheepluva |
don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
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Tue, 18 Nov 2014 02:57:47 +0100 |
sheepluva |
chat: fix some glitches, add /togglechat command for changing chat visibility
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Tue, 18 Nov 2014 01:51:40 +0100 |
sheepluva |
fixes to chat input history: remember all inputs, don not remember duplicates
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Sun, 24 Aug 2014 14:51:11 -0400 |
nemo |
ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
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Fri, 22 Aug 2014 00:57:07 +0400 |
alfadur |
- Support for pausing multiplayer games
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Mon, 11 Aug 2014 08:31:57 -0400 |
nemo |
text visibility "fix"
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Sun, 10 Aug 2014 17:03:02 +0200 |
sheepluva |
do not render chat if HUD is hidden
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Sun, 27 Jul 2014 22:47:52 -0400 |
nemo |
Using blended makes smilies and CJK less hideous.
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Mon, 16 Jun 2014 13:47:27 +0200 |
sheepluva |
remove unneeded import
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Mon, 16 Jun 2014 02:23:37 +0200 |
sheepluva |
various tweaks
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Sun, 15 Jun 2014 04:46:34 +0200 |
sheepluva |
whoops. an "end" moved there
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Sat, 14 Jun 2014 15:49:44 +0200 |
sheepluva |
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
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Sat, 14 Jun 2014 07:12:22 +0200 |
sheepluva |
tweak how chat lines are rendered
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Mon, 10 Feb 2014 00:43:03 +0400 |
unc0rr |
It compiles \o/
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Thu, 06 Feb 2014 22:03:53 +0100 |
sheepluva |
rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 04 Feb 2014 15:23:37 +0100 |
sheepluva |
yo dawg, I herd you like PChar...
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Sun, 05 Jan 2014 10:54:03 +0400 |
unc0rr |
- Fix build via pas2c
webgl
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Sat, 04 Jan 2014 23:55:54 +0400 |
unc0rr |
merge default
webgl
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Tue, 17 Dec 2013 00:02:52 +0400 |
unc0rr |
merge default here
sdl2transition
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Sun, 10 Nov 2013 14:04:15 +0400 |
unc0rr |
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
sdl2transition
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Sun, 10 Nov 2013 01:45:43 +0400 |
unc0rr |
All I want is to receive some events...
sdl2transition
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Fri, 08 Nov 2013 12:00:47 +0400 |
unc0rr |
Fix chat yet again
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Tue, 05 Nov 2013 11:04:26 +0400 |
unc0rr |
Fix broken chat
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Sun, 03 Nov 2013 22:37:41 +0400 |
unc0rr |
Small refactor
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Fri, 01 Nov 2013 23:50:13 +0400 |
unc0rr |
- Bring back white dot in the center of crosshair. Crosshair is blurred now!
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