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Sat, 04 Dec 2010 11:30:54 -0500
In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100.
changeset
nemo [Sat, 04 Dec 2010 11:30:54 -0500] rev 4455
In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100.
Sat, 04 Dec 2010 08:52:57 +0100
more retina support and multitasking support
changeset
koda [Sat, 04 Dec 2010 08:52:57 +0100] rev 4454
more retina support and multitasking support
Thu, 02 Dec 2010 20:40:30 -0500
add visual gear registration
changeset
nemo [Thu, 02 Dec 2010 20:40:30 -0500] rev 4453
add visual gear registration
Thu, 02 Dec 2010 20:29:46 -0500
make Tint(longword) use RGBA
changeset
nemo [Thu, 02 Dec 2010 20:29:46 -0500] rev 4452
make Tint(longword) use RGBA
Thu, 02 Dec 2010 19:51:30 -0500
trying to get tint to behave more as I expect. need to ask Smaxx what he intended here, to avoid too many pointless colour calls
changeset
nemo [Thu, 02 Dec 2010 19:51:30 -0500] rev 4451
trying to get tint to behave more as I expect. need to ask Smaxx what he intended here, to avoid too many pointless colour calls
Thu, 02 Dec 2010 19:19:34 -0500
forgot the passed in uid
changeset
nemo [Thu, 02 Dec 2010 19:19:34 -0500] rev 4450
forgot the passed in uid
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