Thu, 17 Nov 2016 14:38:11 +0100 Update changelog for CTF
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 14:38:11 +0100] rev 11908
Update changelog for CTF
Wed, 13 Apr 2016 04:51:17 +0200 CTF: Play sound when capturing flag
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 04:51:17 +0200] rev 11907
CTF: Play sound when capturing flag
Wed, 13 Apr 2016 04:48:26 +0200 CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 04:48:26 +0200] rev 11906
CTF: Allow to set capture limit with script param
Wed, 13 Apr 2016 04:33:13 +0200 CTF: Clean up mission panel
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 04:33:13 +0200] rev 11905
CTF: Clean up mission panel
Thu, 17 Nov 2016 14:05:12 +0100 Capture The Flag: Fix flag of first team spawning at second hog (issue #9)
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 14:05:12 +0100] rev 11904
Capture The Flag: Fix flag of first team spawning at second hog (issue #9)
Thu, 17 Nov 2016 03:47:28 +0100 Update changelog
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:47:28 +0100] rev 11903
Update changelog
Thu, 17 Nov 2016 03:37:48 +0100 Fix and change escaping for mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:37:48 +0100] rev 11902
Fix and change escaping for mission map descriptions
Thu, 17 Nov 2016 03:36:45 +0100 Show mission map descriptions for default language as well
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:36:45 +0100] rev 11901
Show mission map descriptions for default language as well
Thu, 17 Nov 2016 03:35:58 +0100 UTF-8 support for mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:35:58 +0100] rev 11900
UTF-8 support for mission map descriptions
Thu, 17 Nov 2016 03:35:10 +0100 Fix improper locale detection for mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:35:10 +0100] rev 11899
Fix improper locale detection for mission map descriptions
Thu, 17 Nov 2016 03:34:21 +0100 Add German translations for mission maps
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:34:21 +0100] rev 11898
Add German translations for mission maps
Thu, 17 Nov 2016 03:33:46 +0100 Slightly improved mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:33:46 +0100] rev 11897
Slightly improved mission map descriptions
Wed, 16 Nov 2016 19:19:36 +0100 reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
sheepluva [Wed, 16 Nov 2016 19:19:36 +0100] rev 11896
reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
Wed, 16 Nov 2016 12:26:26 -0500 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo [Wed, 16 Nov 2016 12:26:26 -0500] rev 11895
Make sd-tint a theme variable so cophernue can tweak his sky tinting
Wed, 16 Nov 2016 18:06:02 +0100 Improve mission panel in Gravity script (don't overwrite game modifier texts)
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 18:06:02 +0100] rev 11894
Improve mission panel in Gravity script (don't overwrite game modifier texts)
Wed, 16 Nov 2016 18:02:22 +0100 Fix low gravity utility not working in Gravity script (fixes #13)
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 18:02:22 +0100] rev 11893
Fix low gravity utility not working in Gravity script (fixes #13) Using low gravity halves the gravity. For using a range, both the minimum and maximum gravities are halved. Negative gravities are doubled. Bonus: game modifier “low gravity” will be force-disabled.
Wed, 16 Nov 2016 16:35:43 +0100 Save fastest rounds in Killing the specialists and Precise shooting missions
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:35:43 +0100] rev 11892
Save fastest rounds in Killing the specialists and Precise shooting missions
Wed, 16 Nov 2016 16:35:09 +0100 Save record time for Chasing the blue hog mission
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:35:09 +0100] rev 11891
Save record time for Chasing the blue hog mission
Wed, 16 Nov 2016 16:34:33 +0100 Save some records in campaign vars: Hard flying, Running for survival
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:34:33 +0100] rev 11890
Save some records in campaign vars: Hard flying, Running for survival
Wed, 16 Nov 2016 16:32:44 +0100 Fix ClimbHome mission bugs (broken teams, broken graph)
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:32:44 +0100] rev 11889
Fix ClimbHome mission bugs (broken teams, broken graph)
Wed, 16 Nov 2016 16:18:32 +0100 Set random flags and voice in random teams
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:18:32 +0100] rev 11888
Set random flags and voice in random teams Except in quick matches, which always uses default voice (for native speakers)
Tue, 15 Nov 2016 03:00:56 +0100 Show symbols at bottom right while extra damage / low grav. are active
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 03:00:56 +0100] rev 11887
Show symbols at bottom right while extra damage / low grav. are active PC version only. No change for touch interface.
Tue, 15 Nov 2016 02:30:35 +0100 Relax some health bounds in game scheme editor
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:30:35 +0100] rev 11886
Relax some health bounds in game scheme editor
Tue, 15 Nov 2016 02:12:49 +0100 Fix Lua error message in A Classic Fairytale mission 8
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:12:49 +0100] rev 11885
Fix Lua error message in A Classic Fairytale mission 8
Tue, 15 Nov 2016 02:05:12 +0100 Translate appdata file into German
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:05:12 +0100] rev 11884
Translate appdata file into German
Tue, 15 Nov 2016 02:00:27 +0100 Upgrade appdata file to AppStream 0.8 format, update screenshots
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:00:27 +0100] rev 11883
Upgrade appdata file to AppStream 0.8 format, update screenshots
Tue, 15 Nov 2016 01:49:36 +0100 Simplify the hat format for unanimated hats
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 01:49:36 +0100] rev 11882
Simplify the hat format for unanimated hats For simple hats which are not animated, a single 32×32 image is now enough. For simple clan hats, use 64×32 with the color overlay at the right.
Tue, 15 Nov 2016 01:25:37 +0100 Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 01:25:37 +0100] rev 11881
Remove old Fort Mode from frontend Part of ripping out Fort Mode from game schemes. This time for real. - Remove the game modifier button "Fort Mode" - Remove the scheme "Fort Mode" - Remove some fort mode handling code - Keep gfForts symbol to not mess up things too much - Old schemes are still supported, the fortsmode parameter is just ignored
Tue, 15 Nov 2016 00:42:44 +0100 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 00:42:44 +0100] rev 11880
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete Fixes #99 and #122.
Tue, 15 Nov 2016 00:17:31 +0100 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 00:17:31 +0100] rev 11879
Add WorldEdge to Lua API to expose/change world edge type
Mon, 14 Nov 2016 21:33:59 +0100 Show “More Wind” modifier in mission panel
Wuzzy <almikes@aol.com> [Mon, 14 Nov 2016 21:33:59 +0100] rev 11878
Show “More Wind” modifier in mission panel Fixes #116
Wed, 09 Nov 2016 12:31:05 -0500 fix urls
nemo [Wed, 09 Nov 2016 12:31:05 -0500] rev 11877
fix urls
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