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hedgewars/uAIMisc.pas
Wed, 25 Jul 2012 22:46:03 +0400
unc0rr
merge
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Wed, 25 Jul 2012 16:31:34 +0400
unc0rr
Commit commented out code which I used to debug AI walking
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Wed, 25 Jul 2012 16:24:30 +0400
unc0rr
- Implement AI land marks which only used to tracks visited areas on the map for now. Significantly reduces wasting of cpu time by AI checking same place several times (10x or even more in rare cases)
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Wed, 25 Jul 2012 22:36:39 +0400
unc0rr
Bonus for dealing more damage than needed to kill. Should help with cake leaving 1hp issue. Not tested.
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Wed, 25 Jul 2012 12:29:53 +0400
unc0rr
Some tiny improvements to AI walking algorythm
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Wed, 25 Jul 2012 10:56:14 -0400
nemo
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
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Fri, 13 Jul 2012 01:07:53 +0400
unc0rr
Don't consider moving hedgehogs in place rating in after attack mode
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