Sun, 29 Sep 2013 16:10:32 -0400 |
nemo |
partial implementation of non-infinite world (edge wrap/warp/bounce)
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Fri, 27 Sep 2013 21:52:21 -0400 |
nemo |
was a bit hard to read
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Tue, 13 Aug 2013 00:12:11 -0400 |
nemo |
I'm guessing this takes care of issue #689
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Fri, 19 Jul 2013 22:55:07 -0400 |
nemo |
crude ice check that probably works well enough in most cases (so far there's just one ucollisions that returns a land pixel - might want to extend that)
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Thu, 18 Jul 2013 16:58:28 -0400 |
nemo |
oups. accidentally dropped health check
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Sun, 30 Jun 2013 21:37:29 -0400 |
nemo |
bug #668 + reorder conditions for kick slightly, to call the math last
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Thu, 27 Jun 2013 14:01:43 -0400 |
nemo |
Make add/delete consistent (this has bugged me for so long)
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Thu, 27 Jun 2013 15:51:20 +0400 |
unc0rr |
Merge
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Thu, 27 Jun 2013 15:33:02 +0400 |
unc0rr |
Refactoring: get rid of GSHandlers.inc
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