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hedgewars/uTypes.pas
2015-03-25
sheepluva
allow gear specific data (with gear type specific type). applied to cake
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2015-02-17
nemo
avoid airmines too when spawning
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2015-02-07
unc0rr
merge with default
qmlfrontend
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2015-01-25
nemo
Add generic getter/setter for a bunch of more obscure gear structure values
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2015-01-18
nemo
Toss in scaled down underwater SD mine as "air mine" pending, er, cybernetic butterflies or whatever
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2015-01-16
nemo
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
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2015-01-12
nemo
oups. Accidentally commited air mine stuff which needs reworking now since I can't use Gear^.Hedgehog
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2015-01-12
nemo
move TGear Hedgehog based on how uStats is using it
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2015-01-03
unc0rr
merge default
qmlfrontend
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2014-12-08
nemo
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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2014-12-02
unc0rr
merge default
qmlfrontend
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2014-12-02
nemo
switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
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2014-11-18
unc0rr
merge default
qmlfrontend
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2014-11-03
nemo
swap off/on
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2014-10-30
nemo
Add Auto Camera messages to localisation
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2014-09-29
unc0rr
Themes model, also add some files I forgot to add previously
qmlfrontend
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2014-08-24
nemo
rename of variable typo for readability
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2014-07-06
sheepluva
simplifying some code
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2014-06-29
unc0rr
Make team disappear after 3 turns in 'gone' state
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2014-06-29
unc0rr
Fix issues with unsynced F and G messages being lost if current team which is supposed to convert them to synced f/g quits
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2014-06-28
unc0rr
Finish implementation of ability to take control over your team after being disconnected. Completely untested.
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2014-06-24
nemo
couple of custom sprites for mikade to override in a lua sidecar if he wants to
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2014-06-01
sheepluva
collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
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2014-02-26
unc0rr
Add alpha channel to preview
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2014-02-04
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-21
koda
merge
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2014-01-21
nemo
This adds idle hog tinting. Active hog tinting still needed.
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2014-01-21
koda
partial merge of the webgl branch
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2014-01-17
sheepluva
update copyright to 2014
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2014-01-10
unc0rr
Cake falls when loses ground
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