nemo [Sun, 24 May 2015 15:44:21 -0400] rev 10955
change from default of 4 (like land mines) to 0, since it was breaking old scripts.
nemo [Sun, 24 May 2015 15:13:03 -0400] rev 10954
Bunch of flags off forum, reviewed/renamed by wuzzy and sheepluva
unc0rr [Tue, 21 Jul 2015 23:46:52 +0300] rev 10953
Put types into a separate file
nemo [Fri, 22 May 2015 13:39:12 -0400] rev 10952
don't decrement 0 timer for air mines...
unc0rr [Thu, 21 May 2015 00:19:06 +0300] rev 10951
- Move protocol handling events to main thread through qt's main loop
- Reorganize code a bit
mikade <redgrinner@gmail.com> [Thu, 21 May 2015 18:21:55 +0900] rev 10950
- (Finally) automatically load points for all current TechRacer maps
- Hack / break some stuff
- Suspend two of the crappier maps
unc0rr [Mon, 18 May 2015 00:20:09 +0300] rev 10949
merge default
mikade <redgrinner@gmail.com> [Sat, 16 May 2015 19:15:08 +0900] rev 10948
your guess is as good as mine
mikade <redgrinner@gmail.com> [Sat, 16 May 2015 19:08:45 +0900] rev 10947
Add two new maps, improve an old one
Fix a few maps so they can be converted into HWMAP format
mikade <redgrinner@gmail.com> [Thu, 14 May 2015 23:09:21 +0900] rev 10946
extensive changes
mikade <redgrinner@gmail.com> [Wed, 13 May 2015 23:01:00 +0900] rev 10945
hopefully fix some placements
unc0rr [Tue, 12 May 2015 22:38:33 +0300] rev 10944
- Fix order of messages, also don't duplicate last timestamped message
- Comment out useless line in uTeams
mikade <redgrinner@gmail.com> [Tue, 12 May 2015 22:09:25 +0900] rev 10943
migrate maps, new map, minor fixes
nemo [Mon, 11 May 2015 13:53:08 -0400] rev 10942
This probably fixes bug #839 - mine time was hardcoded to 3000 in Attack, instead of using the "0 as undefined" input that other places were using. When
re653e96b0ec3 started paying attention to the input parameter, this previously ignored value became a problem.
unc0rr [Mon, 11 May 2015 19:58:54 +0300] rev 10941
- Take girder height into account (fix
issue #908)
- Fix off-by-2 error in girder placement
- Some tweaks to allow for more girders placed
mikade <redgrinner@gmail.com> [Sat, 09 May 2015 14:30:01 +0900] rev 10940
Added param for rounds in techracer.
Also some support for hand-drawn map placed stuff.
sheepluva [Fri, 08 May 2015 15:36:19 +0200] rev 10939
reduce volume a bit more. also fix engine hint
nemo [Fri, 08 May 2015 09:16:21 -0400] rev 10938
50% volume on music to make sheepluva happy
sheepluva [Thu, 07 May 2015 17:57:57 +0200] rev 10937
add simple build instructions
unC0Rr [Thu, 07 May 2015 17:29:12 +0300] rev 10936
Long awaited hwmap<->txt converter, which took less than hour to make
unc0rr [Mon, 18 May 2015 00:07:52 +0300] rev 10935
Move SDLNet_TCP_Send to its own thread
mikade <redgrinner@gmail.com> [Thu, 07 May 2015 21:56:21 +0900] rev 10934
fml
unc0rr [Sun, 17 May 2015 00:14:30 +0300] rev 10933
Some more work on flib network
mikade <redgrinner@gmail.com> [Thu, 07 May 2015 21:48:19 +0900] rev 10932
oops
unc0rr [Fri, 15 May 2015 23:28:31 +0300] rev 10931
Parse net commands, answer to pings
mikade <redgrinner@gmail.com> [Thu, 07 May 2015 21:44:19 +0900] rev 10930
one more map, extra param
unc0rr [Wed, 13 May 2015 23:21:40 +0300] rev 10929
Mockup of protocol parser
sheepluva [Tue, 05 May 2015 12:48:25 +0200] rev 10928
merge: merge the git merge head into hg tip, with anothera hg merge. merge. merge. merge. merge. meeeerrrrgeeee.
unc0rr [Mon, 11 May 2015 00:27:16 +0300] rev 10927
Fix jumpts table, build array of handlers (wip)
sheepluva [Mon, 04 May 2015 18:32:33 +0200] rev 10926
chat: simplify some code and fix bugs I noticed during testing
unc0rr [Sat, 09 May 2015 23:30:19 +0300] rev 10925
Produce some useful code
unc0rr [Mon, 04 May 2015 18:39:00 +0300] rev 10924
Less code - less bugs (fix pas2c build)
sheepluva <sheepluva@users.noreply.github.com> [Mon, 04 May 2015 23:52:56 +0200] rev 10923
Merge pull request #32 from gunchleoc/master
New gd (Scottish Gaelic) translation of main ts file.
unc0rr [Mon, 04 May 2015 17:49:15 +0300] rev 10922
merge default
sheepluva [Fri, 01 May 2015 00:17:38 +0200] rev 10921
chat: further tweaks and cleanups
sheepluva [Thu, 30 Apr 2015 21:53:41 +0200] rev 10920
different implementation for utf-8 char detection/handling
sheepluva [Thu, 30 Apr 2015 18:59:54 +0200] rev 10919
chat: generate utf8 info e.g. for pasted contents
mikade <redgrinner@gmail.com> [Sat, 02 May 2015 11:47:55 +0900] rev 10918
fix techracer map 3
another small test map
unc0rr [Fri, 01 May 2015 23:22:23 +0300] rev 10917
- ?Fix? nemo's attempt in
r959219241c67
- Wrap mode: camera comes to followgear by the shortest path (better implementation, than sheepluva's
re0d7d499c851)
- Wrap mode: keep less than 50% of the screen grayed
unc0rr [Fri, 01 May 2015 22:01:14 +0300] rev 10916
merge
mikade <redgrinner@gmail.com> [Fri, 01 May 2015 22:23:37 +0900] rev 10915
ups, forgot we need to make TechRacer aware of airmines
mikade <redgrinner@gmail.com> [Fri, 01 May 2015 22:08:13 +0900] rev 10914
new test for lols
removed hwp and old maps
gunchleoc <fios@foramnagaidhlog.net> [Sat, 18 Apr 2015 10:32:12 +0100] rev 10913
New gd translation of main ts file.
unc0rr [Wed, 29 Apr 2015 17:17:40 +0300] rev 10912
Catch exceptions in accept() call
vittorio.giovara@gmail.com [Mon, 27 Apr 2015 17:21:58 +0000] rev 10911
Do not set rpath when binaries are installed in the standard search path
$ rpmlint hedgewars
hedgewars.i686: E: binary-or-shlib-defines-rpath /usr/bin/hwengine ['$ORIGIN/../lib/', '$ORIGIN/', '/usr/lib/']
hedgewars.i686: E: binary-or-shlib-defines-rpath /usr/lib/libphyslayer.so ['$ORIGIN/../lib/', '$ORIGIN/', '/usr/lib/']
hedgewars.i686: E: binary-or-shlib-defines-rpath /usr/bin/hedgewars ['$ORIGIN/../lib/', '$ORIGIN/', '/usr/lib/']
unc0rr [Sat, 11 Apr 2015 17:37:43 +0300] rev 10910
Add ceil() function to fpcrtl of pas2c
unc0rr [Sat, 11 Apr 2015 15:34:07 +0300] rev 10909
Silly fixes for silly pas2c
unc0rr [Mon, 04 May 2015 17:48:57 +0300] rev 10908
Try another approach, WIP
unc0rr [Fri, 10 Apr 2015 23:58:05 +0300] rev 10907
Switch to mysql-simple, as hdbc package seems to be abandoned and anyway never satisfied me
unc0rr [Wed, 29 Apr 2015 23:52:18 +0300] rev 10906
Rendering some code
nemo [Fri, 10 Apr 2015 11:14:53 -0400] rev 10905
bouncy/noportal check after spawn
unc0rr [Tue, 28 Apr 2015 23:26:12 +0300] rev 10904
Some more work on network client implementation
nemo [Fri, 10 Apr 2015 10:36:17 -0400] rev 10903
tweak erase
unc0rr [Tue, 28 Apr 2015 11:49:48 +0300] rev 10902
Will use own tree type
nemo [Wed, 08 Apr 2015 23:59:35 -0400] rev 10901
also erase
unc0rr [Sat, 25 Apr 2015 23:46:09 +0300] rev 10900
Some hedgewars coding a week keeps doctor away
nemo [Wed, 08 Apr 2015 15:10:44 -0400] rev 10899
fix copypasta typo, failure to bump offset of lf params
unc0rr [Wed, 22 Apr 2015 23:33:16 +0300] rev 10898
Some futher work on flib net client part
nemo [Wed, 08 Apr 2015 15:04:48 -0400] rev 10897
Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
unc0rr [Thu, 16 Apr 2015 23:31:13 +0300] rev 10896
Start network support: only setting up a connection for now
nemo [Sun, 05 Apr 2015 16:41:39 -0400] rev 10895
Make bouncing a bit less wtf for various gears tested (hog, 'zooka, saucer hog, drill strike). Less hacky is another matter.
unC0Rr [Tue, 14 Apr 2015 11:18:14 +0300] rev 10894
Racer challenge map #17
mikade <redgrinner@gmail.com> [Sun, 05 Apr 2015 12:44:54 +0900] rev 10893
fix error in Nobody Laugh
unc0rr [Sat, 11 Apr 2015 22:39:29 +0300] rev 10892
Make ammo scheme work
nemo [Fri, 03 Apr 2015 16:46:14 -0400] rev 10891
enable bounce on rubber for air bombs. give them the missing elasticity they needed for the code there to work properly.
unc0rr [Sat, 11 Apr 2015 17:23:56 +0300] rev 10890
Oops, forgot this file
nemo [Fri, 03 Apr 2015 16:39:09 -0400] rev 10889
give melon pieces a radius. is why they weren't bouncing.
unc0rr [Wed, 08 Apr 2015 23:39:18 +0300] rev 10888
Ammo schemes list, almost works
nemo [Fri, 03 Apr 2015 15:20:08 -0400] rev 10887
Make FP tunnel 2px wider.
unc0rr [Thu, 02 Apr 2015 21:09:56 +0300] rev 10886
- Merge default
- *cough* sorry, but also in this commit: move *.qml files into qrc, include qmlFrontend into cmake build, also exclude QTfrontend
unc0rr [Wed, 01 Apr 2015 22:46:52 +0300] rev 10885
racer challenge map #16
unC0Rr [Wed, 01 Apr 2015 10:17:01 +0300] rev 10884
Fix off-by-1 error
sheepluva [Wed, 01 Apr 2015 02:42:37 +0200] rev 10883
terminate engine and output fatal error message if hedgehogs are added incorrectly
unc0rr [Tue, 31 Mar 2015 23:14:09 +0300] rev 10882
- Fix ping timeouts after incorrect "/vote" commands (protocol violation)
- Add "/info" command
- Add "/maxteams" command to specify desired maximum number of teams in your room
unc0rr [Tue, 31 Mar 2015 23:01:53 +0300] rev 10881
"/force" command for server admin to force voting result
unc0rr [Tue, 31 Mar 2015 22:50:12 +0300] rev 10880
Send notice when accepting vote
unc0rr [Tue, 31 Mar 2015 22:37:04 +0300] rev 10879
Don't change hedgehogs total number to a value > 48 as result of voting.
sheepluva [Tue, 31 Mar 2015 03:41:36 +0200] rev 10878
small pixel jizz tweak
sheepluva [Tue, 31 Mar 2015 02:30:29 +0200] rev 10877
alternative explosion border smoothing
sheepluva [Tue, 31 Mar 2015 00:15:00 +0200] rev 10876
draw birdy's feathers in low quality mode too
sheepluva [Wed, 25 Mar 2015 21:30:04 +0100] rev 10875
only display cake timer if it is low
sheepluva [Wed, 25 Mar 2015 20:30:52 +0100] rev 10874
allow gear specific data (with gear type specific type). applied to cake
sheepluva [Tue, 24 Mar 2015 21:18:05 +0100] rev 10873
still messing with rendering
unc0rr [Tue, 24 Mar 2015 22:51:49 +0300] rev 10872
Hints for bottom feeder, which were somehow lost
sheepluva [Tue, 24 Mar 2015 19:25:03 +0100] rev 10871
rendering tweaks cont.
sheepluva [Tue, 24 Mar 2015 16:52:35 +0100] rev 10870
rendering tweaks cont.
sheepluva [Tue, 24 Mar 2015 12:48:55 +0100] rev 10869
rendering tweaks/cleanup cont.
sheepluva [Mon, 23 Mar 2015 02:03:45 +0100] rev 10868
show correct default if current team is local team
sheepluva [Sun, 22 Mar 2015 22:06:44 +0100] rev 10867
fix segfault caused by last commit if spectating
sheepluva [Sun, 22 Mar 2015 21:40:16 +0100] rev 10866
make using hog speech a bit more comfortable
nemo [Fri, 20 Mar 2015 15:00:52 -0400] rev 10865
remove switch from allowed utilities. 14:57 <@unC0Rr> way too OP
sheepluva [Thu, 19 Mar 2015 21:23:56 +0100] rev 10864
don't modify collision data when applying visual edge smoothing
sheepluva [Wed, 18 Mar 2015 21:52:13 +0100] rev 10863
fallback to first color in colors array if there is no valid color specified
unc0rr [Wed, 18 Mar 2015 23:18:52 +0300] rev 10862
Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
unc0rr [Wed, 18 Mar 2015 23:13:37 +0300] rev 10861
Also update wind indicator on lag when joining midgame
sheepluva [Wed, 18 Mar 2015 21:03:53 +0100] rev 10860
changed/fixed alpha blending in copyToXYFromRect
unc0rr [Wed, 18 Mar 2015 22:57:29 +0300] rev 10859
Only allow one instance of vgtSmoothWindbar also
unc0rr [Tue, 17 Mar 2015 23:57:26 +0300] rev 10858
Don't do anything if sorter was replaced, even for one tick only. Hopefully fixes
issue #907, but not confirmed, though very highly plausible.
unC0Rr [Mon, 16 Mar 2015 11:12:18 +0300] rev 10857
Script parameter to adjust winning score for Mutant
nemo [Sun, 15 Mar 2015 22:01:10 -0400] rev 10856
team coloured, just for the heck of it, based on a param. also del airmine, 'cause, probably not fun here. you're invuln anyway.
nemo [Sun, 15 Mar 2015 16:14:43 -0400] rev 10855
merge ☹
unC0Rr [Fri, 13 Mar 2015 14:09:44 +0300] rev 10854
Racer challenge map #15
sheepluva [Sun, 08 Mar 2015 03:04:06 +0100] rev 10853
and ofc fix pas2c build
sheepluva [Sun, 08 Mar 2015 02:40:32 +0100] rev 10852
render input prefix independent of inputstr so that e.g. a username will not lead to weirdnesses
sheepluva [Sun, 08 Mar 2015 01:51:27 +0100] rev 10851
chat/copypaste: some adjustments and sanity checks
sheepluva [Sun, 08 Mar 2015 01:04:41 +0100] rev 10850
copy to/paste from system clipboard (via frontend)
sheepluva [Fri, 06 Mar 2015 21:24:21 +0100] rev 10849
copy&paste (wip), currently using only a local clipboard
nemo [Sun, 15 Mar 2015 16:14:13 -0400] rev 10848
Allow rope tinting
unc0rr [Tue, 03 Mar 2015 22:22:29 +0300] rev 10847
amNothing is fine to use in any type of race too
sheepluva [Sun, 01 Mar 2015 21:06:27 +0100] rev 10846
attempt to move cursor now removes selection even if cursor cannot actually move in the specified direction
sheepluva [Sun, 01 Mar 2015 20:38:52 +0100] rev 10845
quick word deletion while holding ctrl (qt style)
sheepluva [Sun, 01 Mar 2015 20:14:23 +0100] rev 10844
holding ctrl will now make cursor skip words/etc in a fashion similar to Qt
sheepluva [Sun, 01 Mar 2015 17:32:26 +0100] rev 10843
whoops, pas2c did not notice this missing ;
sheepluva [Sun, 01 Mar 2015 17:12:02 +0100] rev 10842
since fonts can be loaded in late, update cursor position before first chat display
sheepluva [Sun, 01 Mar 2015 16:45:24 +0100] rev 10841
make team key play well with new cursor
sheepluva [Sun, 01 Mar 2015 16:38:18 +0100] rev 10840
add newline after warning
sheepluva [Sun, 01 Mar 2015 16:32:14 +0100] rev 10839
make sure cursor drawing position does not get messed up by screen resize
sheepluva [Sun, 01 Mar 2015 15:56:00 +0100] rev 10838
teach pas2c how to insert() shortstrings
sheepluva [Sun, 01 Mar 2015 15:04:31 +0100] rev 10837
pas2c does not like setlength called with a shortstring apparently
sheepluva [Sun, 01 Mar 2015 04:15:11 +0100] rev 10836
selections
sheepluva [Sat, 28 Feb 2015 22:20:53 +0100] rev 10835
fix chat input history not restoring utf8-related info
sheepluva [Sat, 28 Feb 2015 17:29:07 +0100] rev 10834
engine: moveable chat cursor. note: discovered bug that utf8 char info is lost/corrupted when input history is used
unC0Rr [Thu, 26 Feb 2015 15:38:10 +0300] rev 10833
Racer challenge map #14
unC0Rr [Wed, 18 Feb 2015 14:44:59 +0300] rev 10832
Racer challenge #13
nemo [Tue, 17 Feb 2015 16:05:54 -0500] rev 10831
Clear flag set by gear on gear deletion. Also added a few more nil checks on HHGear
nemo [Tue, 17 Feb 2015 12:09:27 -0500] rev 10830
Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
nemo [Tue, 17 Feb 2015 10:04:32 -0500] rev 10829
avoid airmines too when spawning
nemo [Tue, 17 Feb 2015 09:50:22 -0500] rev 10828
bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
nemo [Mon, 16 Feb 2015 13:58:32 -0500] rev 10827
make mines submersible
nemo [Sun, 15 Feb 2015 21:27:27 -0500] rev 10826
oops, forgot this annoying thing
nemo [Sun, 15 Feb 2015 15:35:46 -0500] rev 10825
0s mine time
nemo [Sun, 15 Feb 2015 15:34:32 -0500] rev 10824
make air mines respawn on climbhome
unc0rr [Mon, 16 Feb 2015 22:33:15 +0300] rev 10823
Introducing cbAmmo
nemo [Sat, 14 Feb 2015 22:25:31 -0500] rev 10822
hook up to frontend
unc0rr [Mon, 09 Feb 2015 00:37:59 +0300] rev 10821
Fix schemes loading
nemo [Sat, 14 Feb 2015 17:47:28 -0500] rev 10820
Fix bug, undo debug level in server, set air mine number to something non-debug
unc0rr [Sun, 08 Feb 2015 00:10:05 +0300] rev 10819
Send selected scheme config on engine initialization (WIP)
nemo [Sat, 14 Feb 2015 17:34:12 -0500] rev 10818
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
unc0rr [Sat, 07 Feb 2015 23:26:14 +0300] rev 10817
merge with default
unc0rr [Sat, 07 Feb 2015 23:25:33 +0300] rev 10816
merge
unc0rr [Sat, 07 Feb 2015 11:53:08 +0300] rev 10815
Fix pas2c?
unc0rr [Sat, 07 Feb 2015 00:19:54 +0300] rev 10814
This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
unC0Rr [Fri, 06 Feb 2015 16:08:02 +0300] rev 10813
One more medium template
nemo [Sat, 31 Jan 2015 23:14:12 -0500] rev 10812
fix typo
nemo [Sat, 31 Jan 2015 22:18:40 -0500] rev 10811
I guess the params shouldn't be all or nothing.
nemo [Sat, 31 Jan 2015 22:13:44 -0500] rev 10810
add some config params - speed,accel,delaytime,delayheight,nocake. water rise speed, water rise acceleration, time delay from start of turn for water rise, height delay for same, and disable cake. also set start boulder to indestructible
nemo [Sun, 25 Jan 2015 16:10:20 -0500] rev 10809
Add generic getter/setter for a bunch of more obscure gear structure values
nemo [Sun, 25 Jan 2015 14:48:02 -0500] rev 10808
Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo [Sat, 24 Jan 2015 13:49:57 -0500] rev 10807
Make the various mine states a bit clearer (inactive, active but not in seek mode, seek mode, chasing target)
nemo [Wed, 21 Jan 2015 16:00:08 -0500] rev 10806
more turn-based-y
nemo [Sun, 18 Jan 2015 22:48:23 -0500] rev 10805
inherit mines time div 4
sheepluva [Mon, 19 Jan 2015 01:18:43 +0100] rev 10804
feedback/linux: fix wrong mem size being reported if mem > 4GB. thanks to tomreyn for reporting this issue
nemo [Sun, 18 Jan 2015 17:14:37 -0500] rev 10803
merge 0.9.21, hopefully without screwing anything up due to this having been left for a while + parallel commits that occurred...
nemo [Sun, 18 Jan 2015 16:57:32 -0500] rev 10802
Use the larger scaled airmine sprite originally intended, add some antidickery measures.
unc0rr [Mon, 19 Jan 2015 00:12:26 +0300] rev 10801
Fix here too
nemo [Sun, 18 Jan 2015 16:01:09 -0500] rev 10800
more tweakery
nemo [Sun, 18 Jan 2015 15:12:54 -0500] rev 10799
initialise trackSpeed, add nil check before resetting seek timer
nemo [Sun, 18 Jan 2015 15:03:35 -0500] rev 10798
er... didn't mean to leave this line in
sheepluva [Sun, 18 Jan 2015 20:59:37 +0100] rev 10797
begin/end
nemo [Sun, 18 Jan 2015 14:48:23 -0500] rev 10796
merge
sheepluva [Sun, 18 Jan 2015 15:36:36 +0100] rev 10795
fix pas2c (airbomb code: "not" statement in boolean expression was without parentheses)
nemo [Sun, 18 Jan 2015 14:47:25 -0500] rev 10794
radius and sprite drawing tweaks to match the still temporary sprite. also a begin/end sheepluva suggested
sheepluva [Sat, 17 Jan 2015 21:41:01 +0100] rev 10793
oops. I committed hat fix to .21 branch
nemo [Sun, 18 Jan 2015 14:18:06 -0500] rev 10792
Toss in scaled down underwater SD mine as "air mine" pending, er, cybernetic butterflies or whatever
nemo [Sat, 17 Jan 2015 10:07:12 -0500] rev 10791
tweak a few params. still something wtf going on when on rope
sheepluva [Sat, 17 Jan 2015 14:26:25 +0100] rev 10790
merge
nemo [Fri, 16 Jan 2015 17:51:29 -0500] rev 10789
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
sheepluva <sheepluva@users.noreply.github.com> [Fri, 16 Jan 2015 15:47:34 +0100] rev 10788
Merge pull request #31 from LocutusOfBorg/fix-cmake
Add RelWithDebInfo for debugging pourposes
unC0Rr [Wed, 14 Jan 2015 11:47:50 +0300] rev 10787
Oops, misspelled protocol command
unc0rr [Tue, 13 Jan 2015 23:37:07 +0300] rev 10786
Implement /newseed and /hedgehogs commands. Only tested for building.
nemo [Mon, 12 Jan 2015 08:20:20 -0500] rev 10785
oups. Accidentally commited air mine stuff which needs reworking now since I can't use Gear^.Hedgehog
nemo [Sun, 11 Jan 2015 22:30:52 -0500] rev 10784
move TGear Hedgehog based on how uStats is using it
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Thu, 15 Jan 2015 11:48:28 +0100] rev 10783
Add RelWithDebInfo for debugging purposes
sheepluva [Tue, 06 Jan 2015 16:38:39 +0100] rev 10782
merge git head
sheepluva <sheepluva@users.noreply.github.com> [Tue, 06 Jan 2015 15:16:34 +0100] rev 10781
Merge pull request #29 from LocutusOfBorg/bad-fix-segfault
Fix for segfault when BUILD_ENGINE_C=ON and FONTS_DIR is provided, by Locutus and unC0Rr
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 06 Jan 2015 03:41:10 +0100] rev 10780
Unify _P flags
unc0rr [Tue, 06 Jan 2015 12:52:37 +0300] rev 10779
Fix handling of perlin mapgen
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 29 Nov 2014 14:53:41 +0100] rev 10778
Fix segfault when BUILD_ENGINE_C=ON and FONTS_DIR is provided
unc0rr [Tue, 06 Jan 2015 12:12:34 +0300] rev 10777
- Send maze_size command in other mapgen modes too
- Fix drawn land mapgen detection
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 05 Jan 2015 16:29:27 +0100] rev 10776
Rename test to test_normal, to comply with policy CMP0037
nemo [Thu, 09 Jul 2015 13:27:56 -0400] rev 10775
Fix build w/o S3D and video recording. untested.
unc0rr [Mon, 05 Jan 2015 19:24:49 +0300] rev 10774
merge
unc0rr [Thu, 04 Jun 2015 19:57:04 +0300] rev 10773
More ifdefs \o/ (fix build even more)
unc0rr [Mon, 05 Jan 2015 19:24:20 +0300] rev 10772
merge
unc0rr [Wed, 03 Jun 2015 23:24:56 +0300] rev 10771
Lazy fix for server build
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:37:08 +0100] rev 10770
Merge pull request #27 from LocutusOfBorg/fix-build2
Fix arm* build failures
< LocutusOfBorg1> sheepluva, the problem is fpc, so the workaround might be necessary even if they patch it :(
http://bugs.freepascal.org/view.php?id=27222
koda [Wed, 03 Jun 2015 14:50:54 +0100] rev 10769
Update .hgignore file
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:05:09 +0100] rev 10768
Merge pull request #28 from LocutusOfBorg/lua-fix
Find lua 5.1 on fedora machines (taken from fedora hw git)
koda [Tue, 02 Jun 2015 19:53:30 +0100] rev 10767
Added tag 0.9.21-release, fab746a3597e for
changeset 7e55468ffe38
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:04:39 +0100] rev 10766
Merge pull request #26 from LocutusOfBorg/fix-build
Do not throw error when an haskell module throws a build failure, e.g. b...
koda [Tue, 02 Jun 2015 19:51:04 +0100] rev 10765
Fix building hedgewars-server
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:03:29 +0100] rev 10764
Merge pull request #25 from LocutusOfBorg/translation
Add LocutusOfBorg to IT translation credits
unc0rr [Mon, 05 Jan 2015 18:30:43 +0300] rev 10763
Support _S and _P in initialization expressions
koda [Tue, 02 Jun 2015 18:37:40 +0100] rev 10762
Allow skipping the bundle step after install on OSX
sheepluva <sheepluva@users.noreply.github.com> [Mon, 05 Jan 2015 14:02:27 +0100] rev 10761
Merge pull request #24 from LocutusOfBorg/update-travis
travis adjustments by LocutusOfBorg
unc0rr [Mon, 05 Jan 2015 11:35:04 +0300] rev 10760
Eh, faulty check
koda [Tue, 02 Jun 2015 01:58:10 +0100] rev 10759
Move OSX SDL library configuration from SDLh to proper CMakeLists
unc0rr [Mon, 05 Jan 2015 01:38:46 +0300] rev 10758
Random gravity values interval should include maxgravity
unc0rr [Mon, 02 Feb 2015 23:12:56 +0300] rev 10757
Scheme parsing
koda [Mon, 01 Jun 2015 14:30:22 +0200] rev 10756
Fix building on OSX when autoupdate is disabled
unc0rr [Sun, 04 Jan 2015 23:45:55 +0300] rev 10755
Include feature_size to demos for checker
unc0rr [Thu, 29 Jan 2015 23:36:58 +0300] rev 10754
[flib] yay, some work on schemes
sheepluva [Sat, 17 Jan 2015 01:48:57 +0100] rev 10753
fix issue with contributor hat being displayed for wrong players
unc0rr [Sun, 04 Jan 2015 00:29:19 +0300] rev 10752
Oops
unc0rr [Sun, 25 Jan 2015 00:08:42 +0300] rev 10751
CMake script for qmlFrontend
sheepluva [Tue, 06 Jan 2015 19:26:25 +0100] rev 10750
don't show the new, untranslated items in room state filter dropdown. do NOT merge this change back to default.
unc0rr [Sun, 04 Jan 2015 00:26:02 +0300] rev 10749
Not compatible anymore
unc0rr [Sat, 03 Jan 2015 23:46:26 +0300] rev 10748
merge default
sheepluva [Tue, 06 Jan 2015 17:07:34 +0100] rev 10747
backporting some build system fixes and pas2c tweaks
unc0rr [Sat, 03 Jan 2015 00:30:30 +0300] rev 10746
Fix home path
nemo [Sun, 04 Jan 2015 14:04:17 -0500] rev 10745
premature optimisation bit me again.
unc0rr [Sat, 03 Jan 2015 00:29:34 +0300] rev 10744
Fix crash in case of critical image missing
nemo [Sun, 04 Jan 2015 00:44:14 -0500] rev 10743
Intent is to allow filtering by arbitrary flag combinations. This isn't actually working yet. No idea why. It seems it should. Tired though, so will look at it tomorrow.
unc0rr [Fri, 02 Jan 2015 23:54:11 +0300] rev 10742
checker.ini to avoid hardcoded paths
nemo [Sat, 03 Jan 2015 18:14:45 -0500] rev 10741
oops
unc0rr [Fri, 02 Jan 2015 22:07:31 +0300] rev 10740
Generate config for 'world edge' and 'script param' scheme options
nemo [Sat, 03 Jan 2015 17:27:33 -0500] rev 10739
Tired of not knowing which rooms I can't join
unc0rr [Fri, 02 Jan 2015 01:13:22 +0300] rev 10738
Fix setting gravity multiplied by million for a moment of time on new turn on certain circumstances
nemo [Sat, 03 Jan 2015 15:25:42 -0500] rev 10737
use copyToXY instead to improve legibility
nemo [Thu, 01 Jan 2015 12:43:00 -0500] rev 10736
Try to handle negative gravity w/ snow. Still needs to look nicer. Currently causes banding.
unc0rr [Sat, 03 Jan 2015 00:28:33 +0300] rev 10735
Fix crash in case of critical image missing
unc0rr [Tue, 30 Dec 2014 23:31:00 +0300] rev 10734
Uhm... this seems to count as a workaround, not tested though
unc0rr [Fri, 02 Jan 2015 00:14:49 +0300] rev 10733
Revert 5f34d3341fc1 and 28d5cebdf660, fix 9b789de8e5df instead
unc0rr [Tue, 30 Dec 2014 22:59:15 +0300] rev 10732
Get rid of teamownerId since rejoin feature makes it virtually useless, as you cannot rely on it anymore. Should fix recently experienced server crashes.
nemo [Thu, 01 Jan 2015 12:41:28 -0500] rev 10731
tweaks to try and make flakes better behaved in negative gravity. branch safe.
unc0rr [Tue, 30 Dec 2014 22:12:07 +0300] rev 10730
Server-side workaround for frontend's script parameter bug in .21
nemo [Tue, 30 Dec 2014 18:23:11 -0500] rev 10729
this should probably work
unc0rr [Tue, 30 Dec 2014 21:00:03 +0300] rev 10728
Merge fixes from .21 branch
nemo [Tue, 30 Dec 2014 18:19:05 -0500] rev 10727
revert 9b789de8e5df on branch based on feedback from zorg - seems to be breaking gameplay
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 29 Dec 2014 12:27:51 +0100] rev 10726
Use ghc return value instead of looking for the stderr, do not throw error when an haskell module throws a build failure, e.g. because of false positives like this one (debian/arm*)
"You are using a new version of LLVM that hasn't been tested yet!
We will try though..."
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 05 Jan 2015 13:28:13 +0100] rev 10725
Find lua 5.1 on fedora machines (taken from fedora hw git)
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 30 Dec 2014 15:56:09 +0100] rev 10724
Fix arm* build failures
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 30 Dec 2014 19:07:57 +0300] rev 10723
Use ghc return value instead of looking for the stderr, do not throw error when an haskell module throws a build failure, e.g. because of false positives like this one (debian/arm*)
"You are using a new version of LLVM that hasn't been tested yet!
We will try though..."
nemo [Sat, 27 Dec 2014 11:36:28 -0500] rev 10722
Was not a good idea in the first place IMO
unc0rr [Sat, 27 Dec 2014 22:09:31 +0300] rev 10721
Workaround bug (each time losing room master status, even when joining mutliple rooms, new instance of NetAmmoSchemeModel created, receiving schemeConfig and modifying its 43rd member, thus the last model which accepts this signal has the string cut down several times, workaround creates copy of qstringlist to avoid modifying shared message instance. Proper fix would delete unneeded instances of NetAmmoSchemeModel, but who cares)
nemo [Thu, 25 Dec 2014 13:54:47 -0500] rev 10720
fix amRubber frame positioning fail (probably)
unc0rr [Wed, 24 Dec 2014 23:26:54 +0300] rev 10719
0.9.21 branch
unc0rr [Wed, 24 Dec 2014 23:17:14 +0300] rev 10718
More complete fix for FULLMAPCONFIG message, also add new known protocol versions
nemo [Wed, 24 Dec 2014 14:42:05 -0500] rev 10717
Tweak to land texturing. Treat any non-lfBasic as edge
nemo [Wed, 24 Dec 2014 13:24:38 -0500] rev 10716
cleaned up amRubber.png
krdrt5367 [Wed, 24 Dec 2014 12:24:35 -0500] rev 10715
polish update for rubber
nemo [Wed, 24 Dec 2014 12:19:18 -0500] rev 10714
nemo [Wed, 24 Dec 2014 11:50:53 -0500] rev 10713
bleah. I hate burning changelog revisions, but this isn't finished
nemo [Wed, 24 Dec 2014 11:41:53 -0500] rev 10712
Probably fixes
issue #891 although the overall playability of the campaign, who knows, since invalid name was used in the add too
nemo [Wed, 24 Dec 2014 11:16:57 -0500] rev 10711
*sigh* Somehow I clobbered these while making the changes, without meaning to. Revert to old ones.
nemo [Wed, 24 Dec 2014 11:13:07 -0500] rev 10710
This resolves
issue #890 and issue #886
nemo [Wed, 24 Dec 2014 11:08:26 -0500] rev 10709
forgot zopfli
nemo [Wed, 24 Dec 2014 11:05:48 -0500] rev 10708
Suggestion of Wuzzy's. Use Randy's water as SD water.
nemo [Wed, 24 Dec 2014 10:36:49 -0500] rev 10707
merge
vittorio.giovara@gmail.com [Wed, 24 Dec 2014 15:01:30 +0000] rev 10706
add wuzzy to credits
nemo [Wed, 24 Dec 2014 10:34:41 -0500] rev 10705
Add Randy's Candy_v1 as an upgrade to the Cake theme, add Cake theme to list of selectable themes. Also add forgotten Hoggywood CMakeLists.txt.
Wuzzy [Wed, 24 Dec 2014 09:52:04 -0500] rev 10704
Add Hoggywood. Theme by Rofra, updated and improved by Wuzzy
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Sat, 27 Dec 2014 10:39:11 +0100] rev 10703
Add my address to IT translation
nemo [Wed, 24 Dec 2014 09:20:52 -0500] rev 10702
should fix perlin gen on 32 bit
nemo [Tue, 23 Dec 2014 00:07:06 -0500] rev 10701
merge
unc0rr [Mon, 22 Dec 2014 22:38:23 +0300] rev 10700
Hide "optimize" button
sheepluva [Sun, 21 Dec 2014 21:48:13 +0100] rev 10699
german translation update, mostly just adding wuzzy's suggested strings
wuzzy [Sun, 21 Dec 2014 09:27:57 +0100] rev 10698
issue #875: Fix faulty translation in German
nemo [Mon, 22 Dec 2014 18:08:42 -0500] rev 10697
scaling is not safe in multi at all using a team add. will use the first real team instead.
nemo [Sat, 20 Dec 2014 16:20:37 -0500] rev 10696
Make amGirder invisible in construction mode since it allows placing anywhere in fortress. Print "insufficient power" if placement was blocked due to that, to avoid confusing noobs.
nemo [Mon, 22 Dec 2014 17:47:22 -0500] rev 10695
this bugs me every time I look at it
sheepluva [Fri, 19 Dec 2014 22:56:28 +0100] rev 10694
hat fix
sheepluva [Wed, 17 Dec 2014 23:41:10 +0100] rev 10693
revert last commit
sheepluva [Wed, 17 Dec 2014 23:01:43 +0100] rev 10692
don't save alpha channel to screenshots when not needed
sheepluva [Wed, 17 Dec 2014 21:01:44 +0100] rev 10691
change speechfix implementation (no "continue" anymore
sheepluva [Wed, 17 Dec 2014 19:23:57 +0100] rev 10690
grmlgrml
sheepluva [Wed, 17 Dec 2014 19:03:33 +0100] rev 10689
change string types of speech bubbles fix to work with pas2c
sheepluva [Wed, 17 Dec 2014 19:02:33 +0100] rev 10688
dark magic: make "continue" statement work in pas2c-parsed for-loops. (would skip iteration and lead to infinite loops before)
sheepluva [Wed, 17 Dec 2014 14:56:14 +0100] rev 10687
cleanup speech bubble code a little. this fixes
issue #719
sheepluva [Wed, 17 Dec 2014 08:36:55 +0100] rev 10686
ClimbHome mission preview by wuzzy
sheepluva [Wed, 17 Dec 2014 07:35:39 +0100] rev 10685
update changelog
sheepluva [Tue, 16 Dec 2014 23:41:26 +0100] rev 10684
merge'n'magic
nemo [Tue, 16 Dec 2014 14:32:53 -0500] rev 10683
just in case. one more nil check
nemo [Tue, 16 Dec 2014 14:29:25 -0500] rev 10682
aaaand where it was actually crashing
nemo [Tue, 16 Dec 2014 14:23:24 -0500] rev 10681
Add nil checks on HHGear to rope steps.
sheepluva [Tue, 16 Dec 2014 22:30:17 +0100] rev 10680
issue #871 in hedgewars: "Hedgehog dropping into water while still attached to a rope makes engine crash"
Due to doStepRopeWork's being completely skipped 75% of the ticks - including drowning/detachment-condition checks
nemo [Tue, 16 Dec 2014 08:04:18 -0500] rev 10679
add a couple of onGearDamage callbacks to mine/barrel fall damage
wuzzy [Mon, 15 Dec 2014 20:03:20 +0100] rev 10678
issue #867: Update German mission strings
sheepluva [Mon, 15 Dec 2014 19:38:54 +0100] rev 10677
small code tweak
sheepluva [Mon, 15 Dec 2014 19:37:44 +0100] rev 10676
fix for
issue #855: Failure to teleport rarely makes engine crash
sheepluva [Mon, 15 Dec 2014 16:11:18 +0100] rev 10675
issue #829: Drill rocket drilling dust is slightly misplaced
sheepluva [Mon, 15 Dec 2014 15:24:26 +0100] rev 10674
issue #852: Using blowtorch to dig through the wrap-around border in caves fails miserably
mikade <redgrinner@gmail.com> [Mon, 15 Dec 2014 20:45:42 +0900] rev 10673
Some fixes and (really lazy) fixes
sheepluva [Sun, 14 Dec 2014 21:54:54 +0100] rev 10672
issue #768: Bee: Camera focus lost
sheepluva [Sun, 14 Dec 2014 20:11:36 +0100] rev 10671
issue #865: gfResetHealth is not exposed to Lua
mikade <redgrinner@gmail.com> [Sun, 14 Dec 2014 12:26:16 +0900] rev 10670
make use of onGearWaterSkip
sheepluva [Sun, 14 Dec 2014 03:32:11 +0100] rev 10669
issue #755: Lua API: Add ammo type parameter for onHogAttack
sheepluva [Sun, 14 Dec 2014 03:16:40 +0100] rev 10668
lua API event: onGearWaterSkip
sheepluva [Sun, 14 Dec 2014 02:37:30 +0100] rev 10667
remove links from doxygen project number as doxygen escapes them now
unc0rr [Sat, 13 Dec 2014 20:12:55 +0300] rev 10666
Some ru l10n updates
nemo [Sat, 13 Dec 2014 10:05:50 -0500] rev 10665
use TeamsCount instead of cMaxTeams in a few loops
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 12 Dec 2014 09:51:58 +0100] rev 10664
Use notice and skip join on irc
nemo [Thu, 11 Dec 2014 21:32:24 -0500] rev 10663
remove a not that somehow magically appeared in a prior commit.
sheepluva [Thu, 11 Dec 2014 22:22:40 +0100] rev 10662
make camera in wrap mode a bit smarter
sheepluva [Thu, 11 Dec 2014 20:46:45 +0100] rev 10661
world edge tweakes/fixes
sheepluva [Thu, 11 Dec 2014 17:50:05 +0100] rev 10660
fix size of PtrInt. enable tests for pas2c (all passing now)
sheepluva [Thu, 11 Dec 2014 15:20:23 +0100] rev 10659
pas2c doesn't like semi-colons after repeat
nemo [Thu, 11 Dec 2014 07:52:51 -0500] rev 10658
fix copypasta
sheepluva [Thu, 11 Dec 2014 13:35:35 +0100] rev 10657
let sinegun bounce on weBounce
mikade <redgrinner@gmail.com> [Thu, 11 Dec 2014 21:00:42 +0900] rev 10656
Add (and slightly tweak) Wuzzy's Target Practice missions
mikade <redgrinner@gmail.com> [Thu, 11 Dec 2014 20:38:03 +0900] rev 10655
Wuzzy's changes to stats for some of the training missions.
sheepluva [Thu, 11 Dec 2014 10:33:49 +0100] rev 10654
cont.
sheepluva [Thu, 11 Dec 2014 10:22:51 +0100] rev 10653
wrap explosions!
sheepluva [Thu, 11 Dec 2014 09:50:31 +0100] rev 10652
wrap sinegun
wuzzy [Thu, 11 Dec 2014 01:39:29 +0100] rev 10651
issue #848: Minor translation update for German (misc files)
sheepluva [Thu, 11 Dec 2014 01:24:27 +0100] rev 10650
fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now)
also removed usage of Gear^.Damage after "if Gear^.Damage > 0 then Gear^.Damage:= 0;"
sheepluva [Wed, 10 Dec 2014 22:33:09 +0100] rev 10649
small shell script that accepts hedgewars git revisions as parameters and will try to find the respective mercurial revision
sheepluva [Wed, 10 Dec 2014 20:03:28 +0100] rev 10648
remove redundant check
sheepluva [Wed, 10 Dec 2014 19:44:01 +0100] rev 10647
merge FreeTexture into FreeAndNilTexture
nemo [Wed, 10 Dec 2014 08:05:45 -0500] rev 10646
put back the old uteams cleanup, leaks and all, to worry about post-release since my attempt to use DeleteGear was running into the fact that that procedure does way more than just delete a gear. might need an explicit cleanup routine for both to call.
nemo [Tue, 09 Dec 2014 22:56:34 -0500] rev 10645
Fix in-flight colouring of land spray, make it use tint when added to land too (lua might find that handy), tweak climbhome cake delay slightly
sheepluva [Mon, 08 Dec 2014 21:57:06 +0100] rev 10644
make sure view limits are updated at start of game
nemo [Mon, 08 Dec 2014 15:02:43 -0500] rev 10643
skip a bunch of stuff not applicable to cleanup
unc0rr [Mon, 08 Dec 2014 23:00:13 +0300] rev 10642
Normalize to length of _1_9 to avoid endless normalization leading to fire particles floating midair indefinitely
nemo [Mon, 08 Dec 2014 14:52:56 -0500] rev 10641
HedgehogDamaged calls CurrentHedgehog
sheepluva [Mon, 08 Dec 2014 17:43:27 +0100] rev 10640
clean up fonts
nemo [Mon, 08 Dec 2014 11:20:31 -0500] rev 10639
sheepluva is right
nemo [Mon, 08 Dec 2014 10:55:56 -0500] rev 10638
oh, probably need nil checks here too
nemo [Mon, 08 Dec 2014 10:30:20 -0500] rev 10637
init timer to 0
nemo [Mon, 08 Dec 2014 10:24:06 -0500] rev 10636
meh. will persevere. DeleteGear can't call that much stuff...
nemo [Mon, 08 Dec 2014 10:14:47 -0500] rev 10635
nil out CurrentHedgehog in FreeModule, add a test for nil'd CurrentHedgehog in DelCI since I'd still like to use DeleteGear for the other stuff it does. Move some variable initialiasations in AI Misc to hopefully avoid some uninit val errors.
nemo [Mon, 08 Dec 2014 09:35:14 -0500] rev 10634
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo [Sun, 07 Dec 2014 14:36:28 -0500] rev 10633
Add that "make screenshots of Land/LandPixels" thing for map creators
nemo [Sat, 06 Dec 2014 10:41:33 -0500] rev 10632
pretty sure the other teams need stats at 0 for the graph to look right
sheepluva [Fri, 05 Dec 2014 15:30:34 +0100] rev 10631
make BasketballField available as regular map. maybe should make it destructable when not in mission mode *shrugs*
mikade <redgrinner@gmail.com> [Fri, 05 Dec 2014 23:01:27 +0900] rev 10630
Add another (test) map
sheepluva [Fri, 05 Dec 2014 02:39:25 +0100] rev 10629
some translation tweaks
sheepluva [Fri, 05 Dec 2014 02:21:35 +0100] rev 10628
better initial camera position
sheepluva [Fri, 05 Dec 2014 02:20:33 +0100] rev 10627
darken wrapped world etc. some more
sheepluva [Fri, 05 Dec 2014 02:19:30 +0100] rev 10626
adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva [Thu, 04 Dec 2014 20:15:03 +0100] rev 10625
flake FrameTicks value of 0 now indicades that the frame should not be changed
nemo [Thu, 04 Dec 2014 11:19:38 -0500] rev 10624
☹
nemo [Thu, 04 Dec 2014 11:11:17 -0500] rev 10623
Skip frame increments if FrameTicks is over 1000 seconds per frame, probably indicating static at that point.
sheepluva [Wed, 03 Dec 2014 18:49:10 +0100] rev 10622
pas2c-whoops
sheepluva [Wed, 03 Dec 2014 18:32:37 +0100] rev 10621
add warning to logs when tests terminates prematurely
sheepluva [Wed, 03 Dec 2014 18:22:57 +0100] rev 10620
oops, didn't mean to commit that
sheepluva [Wed, 03 Dec 2014 18:18:37 +0100] rev 10619
unexpected return from lua test should not return exit status 0
sheepluva [Wed, 03 Dec 2014 17:59:31 +0100] rev 10618
tweaking the lua test function thingy
nemo [Wed, 03 Dec 2014 11:32:18 -0500] rev 10617
set globals in commandline lua
unc0rr [Thu, 18 Dec 2014 00:03:53 +0300] rev 10616
Schemes list combobox with their names
sheepluva [Wed, 03 Dec 2014 17:09:04 +0100] rev 10615
fix some things I messed up with the drawing functions
unc0rr [Sun, 07 Dec 2014 22:22:39 +0300] rev 10614
More complete fix for FULLMAPCONFIG message, also add new known protocol versions
sheepluva [Tue, 02 Dec 2014 23:55:20 +0100] rev 10613
update changelog
unc0rr [Thu, 04 Dec 2014 00:34:40 +0300] rev 10612
Script combobox.wiki
sheepluva [Tue, 02 Dec 2014 23:33:28 +0100] rev 10611
move functionality of Draw.lua into engine
unc0rr [Wed, 03 Dec 2014 23:36:18 +0300] rev 10610
Finish combobox implementation (except for visual part)
sheepluva [Tue, 02 Dec 2014 22:11:22 +0100] rev 10609
make tests use Draw.lua for now too
unc0rr [Wed, 03 Dec 2014 00:20:21 +0300] rev 10608
Some more progress at custom combobox
nemo [Tue, 02 Dec 2014 16:45:26 -0500] rev 10607
forgot this one.
unc0rr [Wed, 03 Dec 2014 00:07:33 +0300] rev 10606
merge default
sheepluva [Tue, 02 Dec 2014 20:20:04 +0100] rev 10605
oops, IOResult is a function in pascal, but not in pas2c
nemo [Tue, 02 Dec 2014 14:26:16 -0500] rev 10604
Sheepluva thought this was worth adding.
nemo [Tue, 02 Dec 2014 13:29:06 -0500] rev 10603
switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
unC0Rr [Tue, 02 Dec 2014 12:02:20 +0300] rev 10602
Fix FULLMAPCONFIG message
sheepluva [Mon, 01 Dec 2014 23:09:35 +0100] rev 10601
update land texture /after/ smoothing
sheepluva [Mon, 01 Dec 2014 19:24:40 +0100] rev 10600
fix despeckle
sheepluva [Mon, 01 Dec 2014 17:55:09 +0100] rev 10599
weapon set: Shoppa Pro
nemo [Mon, 01 Dec 2014 11:11:19 -0500] rev 10598
This should probably fix multiplayer desync, but is the result of fiddling while pretty sick/feverish so, needs testing, and the water/scaling stuff is disabled.
unC0Rr [Mon, 01 Dec 2014 13:07:42 +0300] rev 10597
oops
mikade <redgrinner@gmail.com> [Mon, 01 Dec 2014 11:37:28 +0900] rev 10596
some friendly updates to TechRacer
sheepluva [Sun, 30 Nov 2014 23:32:55 +0100] rev 10595
turns out IOResult is actually IOResult() - a function that clears its result after each call
sheepluva [Sun, 30 Nov 2014 22:48:28 +0100] rev 10594
oops, fix logging. had = instead of <> in an error check
nemo [Sun, 30 Nov 2014 16:18:19 -0500] rev 10593
*sigh*
nemo [Sun, 30 Nov 2014 16:06:39 -0500] rev 10592
stricter skip
unc0rr [Sun, 30 Nov 2014 23:36:22 +0300] rev 10591
Limit fire particles speed to 2
sheepluva [Sun, 30 Nov 2014 21:32:24 +0100] rev 10590
fix for
issue #840: Basic Training - Grenade is failing to dismiss team
nemo [Sun, 30 Nov 2014 15:30:51 -0500] rev 10589
expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
sheepluva [Sun, 30 Nov 2014 21:15:46 +0100] rev 10588
don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
nemo [Sun, 30 Nov 2014 15:12:59 -0500] rev 10587
delay cake boom until it has walked a little bit. also fix accidental drowning of watergods in last commit
nemo [Sun, 30 Nov 2014 15:07:01 -0500] rev 10586
add a half-second flighttime delay to flamethrower flames so they can leave the "barrel" of the flamethrower without burning the hog
nemo [Sun, 30 Nov 2014 14:41:40 -0500] rev 10585
Should prevent desync hopefully. Thanks unc0rr
sheepluva [Sun, 30 Nov 2014 17:20:37 +0100] rev 10584
fix copypasta-fail that would cause splashes to use invalid sprite data pointer. should fix
issue #838
nemo [Sat, 29 Nov 2014 21:29:32 -0500] rev 10583
oh right, forgot sheepluva had fixed ice
sheepluva [Sun, 30 Nov 2014 02:41:49 +0100] rev 10582
give sea world edges some icegun love
nemo [Sat, 29 Nov 2014 21:29:11 -0500] rev 10581
Wuzzy's changes to climbhome w/ some tweaks by me
nemo [Sat, 29 Nov 2014 15:30:33 -0500] rev 10580
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.
nemo [Sat, 29 Nov 2014 14:57:07 -0500] rev 10579
Move cake FollowGear to Attack like most others, remove the gmAttack clearing which is also done in Attack.
nemo [Sat, 29 Nov 2014 14:00:40 -0500] rev 10578
duplicate the ammoshove block into the falling fire area - this will make falling flames take out hogs in saucers, on rope, etc. no more dodging your own napalm strike by taking to the skies...
sheepluva [Sat, 29 Nov 2014 18:56:42 +0100] rev 10577
don't drown unplaced hedgehogs. thanks to zimmux and Wohlstand for reporting
sheepluva [Sat, 29 Nov 2014 18:14:49 +0100] rev 10576
some moar mergin'
sheepluva [Sat, 29 Nov 2014 18:13:49 +0100] rev 10575
super-filthy hack to allow pas2c to fallback to writing to stderr.
sheepluva [Sat, 29 Nov 2014 17:33:51 +0100] rev 10574
oops. no need to (re)open stderr I guess
sheepluva [Sat, 29 Nov 2014 15:38:28 +0100] rev 10573
make the code, which was supposed to iterate file log number (if no access) and fallback to stderr in worst case rather than segfault, actually work
sheepluva [Sat, 29 Nov 2014 15:25:09 +0100] rev 10572
give variable with unit-wide scope a better name than just 'f'
nemo [Sat, 29 Nov 2014 09:45:02 -0500] rev 10571
Mix up the quick game terrain a bit.
sheepluva [Sat, 29 Nov 2014 14:37:31 +0100] rev 10570
mergeception
nemo [Sat, 29 Nov 2014 09:39:35 -0500] rev 10569
merge
sheepluva [Sat, 29 Nov 2014 05:25:34 +0100] rev 10568
merge
sheepluva <sheepluva@users.noreply.github.com> [Fri, 28 Nov 2014 18:11:31 +0100] rev 10567
Merge pull request #21 from LocutusOfBorg/exclude-git
Excluding .git directory from the source tarball creation
sheepluva [Sat, 29 Nov 2014 05:24:47 +0100] rev 10566
map halt(t) to exit(t) rather than assert(0). all test cases except gravity pass with pas2c now
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 28 Nov 2014 18:09:12 +0100] rev 10565
Excluding .git directory from the source tarball creation
sheepluva [Sat, 29 Nov 2014 05:15:27 +0100] rev 10564
more fixing and allow pas2c to run tests. they will still fail though - engine does not exit with the specified exit codes, also data types are messed up
sheepluva <sheepluva@users.noreply.github.com> [Fri, 28 Nov 2014 17:38:18 +0100] rev 10563
Merge pull request #20 from LocutusOfBorg/tests
pull request merge: add testsuite, exclude pas2c build from testing for now
sheepluva [Sat, 29 Nov 2014 03:13:06 +0100] rev 10562
some more fixing
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Fri, 28 Nov 2014 16:03:35 +0100] rev 10561
Disable testing if BUILD_ENGINE_C=ON (they fail)
sheepluva [Sat, 29 Nov 2014 01:19:29 +0100] rev 10560
fix some pas2c related issues
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Wed, 26 Nov 2014 13:10:09 +0100] rev 10559
Verbose tests
nemo [Fri, 28 Nov 2014 21:30:36 -0500] rev 10558
fix invulnerability check for shotgun
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 25 Nov 2014 12:09:15 +0100] rev 10557
Add testsuite
nemo [Fri, 28 Nov 2014 14:58:33 -0500] rev 10556
zopfli compression for images where the win was 10+% and the files would be included in the release
Janne Uusitupa [Thu, 27 Nov 2014 22:06:51 +0100] rev 10555
finnish translation fixes
mikade <redgrinner@gmail.com> [Thu, 27 Nov 2014 22:32:03 +0900] rev 10554
Added TechRacer (still needs a lot of love), updated changelog
sheepluva [Thu, 27 Nov 2014 13:20:52 +0100] rev 10553
new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
sheepluva [Wed, 26 Nov 2014 14:20:53 +0100] rev 10552
move fixed test case out of 'todo'
nemo [Tue, 25 Nov 2014 16:46:44 -0500] rev 10551
Skip checkin on collision for frequently spammed gear types if collision gets huge instead of trying to delete mines.
sheepluva [Tue, 25 Nov 2014 15:20:06 +0100] rev 10550
move failing test into "todo" folder so that it can be excluded with ctest -E '^todo/'
mikade <redgrinner@gmail.com> [Tue, 25 Nov 2014 22:38:19 +0900] rev 10549
Add scheme and weaponset for Construction Mode.
sheepluva [Mon, 24 Nov 2014 22:33:44 +0100] rev 10548
test case that spawns 2000 mines in a pit. run with ctest -R mines # only works if cmake was ran after pulling this commit
sheepluva [Mon, 24 Nov 2014 20:44:45 +0100] rev 10547
fix for
issue #828: Manual placement animation is drawn twice
sheepluva [Mon, 24 Nov 2014 04:16:28 +0100] rev 10546
merge
nemo [Sun, 23 Nov 2014 18:25:11 -0500] rev 10545
make seduction thaw a frozen hog.
nemo [Sun, 23 Nov 2014 18:10:15 -0500] rev 10544
prevent seduction of frozen hogs
Janne Uusitupa [Mon, 24 Nov 2014 04:14:06 +0100] rev 10543
finnish translation update
sheepluva [Sun, 23 Nov 2014 18:38:49 +0100] rev 10542
small cleanup
sheepluva [Sun, 23 Nov 2014 18:16:54 +0100] rev 10541
Lua API:
onSpritePlacement(spriteId, centerX, centerY)
onGirderPlacement(frameIdx, centerX, centerY)
onRubberPlacement(frameIdx, centerX, centerY)
sheepluva [Sun, 23 Nov 2014 16:13:35 +0100] rev 10540
add translation for "New Account" and strip trailing whitespaces
Janne Uusitupa [Sun, 23 Nov 2014 15:53:10 +0100] rev 10539
finnish translation update
sheepluva [Sun, 23 Nov 2014 15:40:42 +0100] rev 10538
update german translation
sheepluva [Sun, 23 Nov 2014 15:40:13 +0100] rev 10537
this string was untranslatable. thanks to siilimestari for pointing that out
sheepluva [Sun, 23 Nov 2014 05:03:11 +0100] rev 10536
don't flash frontend on hilight - while in-game
sheepluva [Sun, 23 Nov 2014 03:58:56 +0100] rev 10535
fix pas2c(?)
sheepluva [Sun, 23 Nov 2014 03:53:25 +0100] rev 10534
remove unimplemented ban action from user context menu
sheepluva [Sun, 23 Nov 2014 03:41:37 +0100] rev 10533
fix some indentation
sheepluva [Sun, 23 Nov 2014 03:38:15 +0100] rev 10532
fix view limits in stereo 3d
sheepluva [Sun, 23 Nov 2014 02:15:57 +0100] rev 10531
fix for
issue #234 - the framebuffers for side-by-side and top/bottom had alpha channels. so when sprites with alpha were blended into the framebuffer it would blend the sprite pixel alpha with the fb pixel alpha
sheepluva [Sat, 22 Nov 2014 22:35:21 +0100] rev 10530
display airplane altitude indicator also with drill strike and air attack - when more-wind is activated
sheepluva [Sat, 22 Nov 2014 21:31:09 +0100] rev 10529
crate hat. partly based on Hadashi's draft
sheepluva [Sat, 22 Nov 2014 18:06:44 +0100] rev 10528
changelog
Vatten [Sat, 22 Nov 2014 17:46:04 +0100] rev 10527
desync fix for Continental Supplies
nemo [Sat, 22 Nov 2014 10:22:07 -0500] rev 10526
Avoid promoting violence to hedgehogs. At least once a year.
sheepluva [Sat, 22 Nov 2014 04:15:16 +0100] rev 10525
tomato hat
sheepluva [Fri, 21 Nov 2014 19:09:45 +0100] rev 10524
password flag was the wrong way around
sheepluva [Fri, 21 Nov 2014 02:03:19 +0100] rev 10523
fix some nasty rendering issues reported by Nexia - thanks a lot!
Wohlstand [Thu, 20 Nov 2014 16:38:43 +0100] rev 10522
policegirl hat
nemo [Wed, 19 Nov 2014 14:43:57 -0500] rev 10521
add feature size slider to disable list
sheepluva [Wed, 19 Nov 2014 02:48:11 +0100] rev 10520
tweaking changelog
unc0rr [Sat, 22 Nov 2014 00:55:01 +0300] rev 10519
Attempt on a custom combobox
sheepluva [Wed, 19 Nov 2014 02:00:47 +0100] rev 10518
make gear ability to speak somewhat less ironic
unc0rr [Wed, 19 Nov 2014 00:38:14 +0300] rev 10517
getScriptsList implementation
sheepluva [Wed, 19 Nov 2014 01:36:59 +0100] rev 10516
update changelog a little
unc0rr [Tue, 18 Nov 2014 23:39:30 +0300] rev 10515
merge default
sheepluva [Tue, 18 Nov 2014 02:57:47 +0100] rev 10514
chat: fix some glitches, add /togglechat command for changing chat visibility
sheepluva [Tue, 18 Nov 2014 01:51:40 +0100] rev 10513
fixes to chat input history: remember all inputs, don not remember duplicates
sheepluva [Mon, 17 Nov 2014 23:23:10 +0100] rev 10512
fix underwater-skipping bug and make air-strike missiles submersible when fired from within weSea
unc0rr [Tue, 18 Nov 2014 00:32:39 +0300] rev 10511
This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
sheepluva [Mon, 17 Nov 2014 15:25:24 +0100] rev 10510
some whitespace fixes
sheepluva [Sun, 16 Nov 2014 22:23:28 +0100] rev 10509
some gravity script fixes
sheepluva [Sun, 16 Nov 2014 17:56:27 +0100] rev 10508
add bounce effect to bouncy world edges
sheepluva [Sun, 16 Nov 2014 17:23:58 +0100] rev 10507
I'm such a dirty boi... cleaning up my own mess a little
sheepluva [Sun, 16 Nov 2014 17:07:13 +0100] rev 10506
fix health crate collision
unc0rr [Sun, 16 Nov 2014 00:57:05 +0300] rev 10505
This helps too
unc0rr [Sat, 15 Nov 2014 23:56:32 +0300] rev 10504
hmpf
unc0rr [Sat, 15 Nov 2014 23:56:08 +0300] rev 10503
Oops
unc0rr [Sat, 15 Nov 2014 22:19:38 +0300] rev 10502
Fix difference in map generation between fpc and pas2c engine
nemo [Sat, 15 Nov 2014 09:43:21 -0500] rev 10501
per template dab vals
nemo [Sat, 15 Nov 2014 09:38:51 -0500] rev 10500
oups
nemo [Sat, 15 Nov 2014 09:26:08 -0500] rev 10499
modestly randomise dab, bump points again.
unc0rr [Sat, 15 Nov 2014 13:52:07 +0300] rev 10498
Model file for coverity checks
unc0rr [Sat, 15 Nov 2014 13:39:58 +0300] rev 10497
[PAS2C] Don't generate result variable for trivial functions consisting of single exit() call
unc0rr [Sat, 15 Nov 2014 12:21:43 +0300] rev 10496
Fix use of uninitialized variable
unc0rr [Sat, 15 Nov 2014 01:30:40 +0300] rev 10495
- Comment out getrandom in addgear for hedgehog, causes preview-game desync
- New formula for minDistance
- Some trials on dab formula, commented
unC0Rr [Fri, 14 Nov 2014 17:00:47 +0300] rev 10494
Fix warnings given by 32-bit fpc
mikade <redgrinner@gmail.com> [Wed, 12 Nov 2014 22:47:43 +0900] rev 10493
oops
nemo [Tue, 11 Nov 2014 17:25:47 -0500] rev 10492
lfObjMask is only used when flood filling
nemo [Tue, 11 Nov 2014 17:00:34 -0500] rev 10491
flip slider for perlin
unc0rr [Tue, 11 Nov 2014 23:57:46 +0300] rev 10490
Fix some stuff from coverity
sheepluva [Tue, 11 Nov 2014 21:55:38 +0100] rev 10489
check for new Qt req in cmake files
Safa [Tue, 11 Nov 2014 21:46:17 +0100] rev 10488
automatic RTL based on locale
sheepluva [Tue, 11 Nov 2014 21:45:20 +0100] rev 10487
raise/fix build reqs
sheepluva [Tue, 11 Nov 2014 21:22:23 +0100] rev 10486
fix one of my translation related brainfarts
unc0rr [Mon, 10 Nov 2014 21:57:44 +0300] rev 10485
You can't just exit function which is supposed to do copy
nemo [Mon, 10 Nov 2014 13:54:57 -0500] rev 10484
strip styling for the slider, since it won't be put over the button
nemo [Mon, 10 Nov 2014 10:22:03 -0500] rev 10483
Since unc0rr is quiet, try to avoid the assert
unc0rr [Mon, 10 Nov 2014 01:05:36 +0300] rev 10482
- Not only that, nemo, not only that (.cpp)
- Also less confusion (.hs)
nemo [Sun, 09 Nov 2014 17:01:05 -0500] rev 10481
oh. one more param
nemo [Sun, 09 Nov 2014 16:38:26 -0500] rev 10480
Copypasta to hopefully hook up net sync correctly.
nemo [Sun, 09 Nov 2014 15:52:09 -0500] rev 10479
hookup perlin
unc0rr [Sun, 09 Nov 2014 23:44:13 +0300] rev 10478
Fix use of uninitialized variables (fixes straight lines in maze gen aswell)
nemo [Sun, 09 Nov 2014 14:58:43 -0500] rev 10477
Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
nemo [Sun, 09 Nov 2014 14:33:31 -0500] rev 10476
merge...