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Thu, 16 Dec 2010 15:26:19 -0500
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
changeset
nemo [Thu, 16 Dec 2010 15:26:19 -0500] rev 4546
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
Thu, 16 Dec 2010 15:02:35 -0500
offset the sprite
changeset
nemo [Thu, 16 Dec 2010 15:02:35 -0500] rev 4545
offset the sprite
Thu, 16 Dec 2010 14:34:11 -0500
If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc.
changeset
nemo [Thu, 16 Dec 2010 14:34:11 -0500] rev 4544
If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc.
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