sheepluva [Sun, 03 Jul 2011 01:10:39 +0200] rev 5368
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
Xeli [Tue, 28 Jun 2011 17:51:58 +0200] rev 5367
The android build doesn't use cmake thus this file is needed. It doesn't have correct values yet..
unc0rr [Fri, 01 Jul 2011 10:38:00 +0400] rev 5366
Merge
Xeli [Tue, 28 Jun 2011 17:51:07 +0200] rev 5365
Added an argument to Game(PChar) which provides a path to the data folder. This allows the user/java side to change from internal sdcard to sdcard
nemo [Thu, 30 Jun 2011 18:20:41 -0400] rev 5364
Sweep all pixels at 0 or 1 neighbours, whether damaged or not. Intended to handled output of Smooth, might be nice to cut down on the counting somehow though.
Xeli [Fri, 24 Jun 2011 13:37:43 +0200] rev 5363
Using the correct resolution rahter than a hardcoded one
mikade [Thu, 30 Jun 2011 05:26:36 +0200] rev 5362
Enable autoswitch on turn start for The Specialists Mode.
Remove switch from Engineer wepset to prevent nemo getting combo'd again :)
Xeli [Fri, 24 Jun 2011 13:24:51 +0200] rev 5361
Added a script to build and install the application, users must define a path to the ndk
unc0rr [Wed, 29 Jun 2011 22:24:38 +0400] rev 5360
merge
Xeli [Fri, 24 Jun 2011 13:22:17 +0200] rev 5359
put back GLUnit in the uses clause, indentation fix, path fix
nemo [Wed, 29 Jun 2011 00:05:26 -0400] rev 5358
call onusedammo earlier for switcher
unc0rr [Thu, 30 Jun 2011 15:09:10 +0400] rev 5357
Tiny optimization: convert smooth wind indicator change gear into visual gear
Xeli [Fri, 24 Jun 2011 13:21:02 +0200] rev 5356
disabled engine Protocol check until i fix config.in
nemo [Tue, 28 Jun 2011 23:32:42 -0400] rev 5355
match snow to visual gear