Fri, 09 Sep 2011 15:36:30 +0200 | sheepluva | Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event. | file | diff | annotate |
Fri, 09 Sep 2011 05:15:45 +0200 | Xeli | merge | file | diff | annotate |
Fri, 09 Sep 2011 03:04:15 +0200 | sheepluva | "fix" for a screen scaling problem I had after resizing to odd width number values | file | diff | annotate |
Fri, 09 Sep 2011 01:25:21 +0200 | sheepluva | * ShoppaKing/TrophyRace maps updated by wolfmarc | file | diff | annotate |
Fri, 09 Sep 2011 00:22:48 +0200 | sheepluva | change minimum resolution back to 640x480 (full weapon menu too big for smaller screens) | file | diff | annotate |
Fri, 02 Sep 2011 01:19:37 -0400 | nemo | Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation) | file | diff | annotate |
Fri, 02 Sep 2011 09:04:11 +0400 | unc0rr | Why so serious | file | diff | annotate |