Sat, 20 Oct 2007 17:27:06 +0000 |
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New game flag for non-destroyable land
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Sun, 30 Sep 2007 13:36:32 +0000 |
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- Add 'Mission Fail' trigger type
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Sat, 29 Sep 2007 16:39:21 +0000 |
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- Fix some warnings
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Thu, 20 Sep 2007 20:00:10 +0000 |
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Special game mode allowing the only clan on map for training mode
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Mon, 10 Sep 2007 20:00:58 +0000 |
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Basic gtTarget support
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Thu, 16 Aug 2007 07:05:29 +0000 |
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- Small fixes
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Sat, 21 Jul 2007 16:35:12 +0000 |
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Small fixes
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Sun, 15 Jul 2007 14:02:26 +0000 |
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UFO Sound
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Sun, 15 Jul 2007 13:35:32 +0000 |
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Desert Eagle sound
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Sun, 08 Jul 2007 17:16:46 +0000 |
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- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
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Mon, 02 Jul 2007 21:33:21 +0000 |
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Convert teams list to array
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Sun, 17 Jun 2007 14:48:15 +0000 |
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- Get rid of ammoProp_AttackInFall and gstFalling
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Sun, 03 Jun 2007 17:21:57 +0000 |
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- Fix some bugs
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Sat, 26 May 2007 20:47:36 +0000 |
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Teleported hedgehog picks up cases
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Sat, 26 May 2007 16:49:37 +0000 |
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Tags with current damage
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Thu, 24 May 2007 19:41:51 +0000 |
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Teleportation tool
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Wed, 09 May 2007 20:32:41 +0000 |
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- Further work on new collisions implementation
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Mon, 07 May 2007 20:21:26 +0000 |
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Bots know shotgun behavior better
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Sun, 11 Mar 2007 17:19:28 +0000 |
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- Fix most of the warnings in hwengine
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Tue, 20 Feb 2007 21:33:49 +0000 |
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- Proper fix to get network byte order
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Sun, 18 Feb 2007 21:16:41 +0000 |
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Fix parachute having crosshair
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Thu, 15 Feb 2007 22:28:00 +0000 |
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Better Sync animation :)
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Sat, 10 Feb 2007 13:14:41 +0000 |
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Disable cheat trick with hjump
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Sat, 10 Feb 2007 12:52:14 +0000 |
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Better construction tool
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Wed, 07 Feb 2007 22:35:41 +0000 |
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Increased number of construction tools in ammo case
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Wed, 07 Feb 2007 21:36:55 +0000 |
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Construction tool
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Wed, 07 Feb 2007 17:27:32 +0000 |
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Airplane can fly from right to left
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Mon, 05 Feb 2007 20:26:13 +0000 |
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- Implement hack to let ammo stores work without needed assistance of frontend
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Mon, 05 Feb 2007 19:33:24 +0000 |
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Update copyright information
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Sat, 27 Jan 2007 14:18:33 +0000 |
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integer -> LongInt
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Thu, 04 Jan 2007 18:54:24 +0000 |
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More statistics
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Thu, 04 Jan 2007 16:27:45 +0000 |
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- Better blowtorch
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Tue, 19 Dec 2006 17:20:14 +0000 |
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Better blowtorch
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Sun, 17 Dec 2006 20:50:49 +0000 |
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Attack angle constraints
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Sun, 17 Dec 2006 17:55:41 +0000 |
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First implementation of Blow Torch
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Thu, 14 Dec 2006 20:06:46 +0000 |
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Simplify hedgehogs physics code, make it better
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Sun, 10 Dec 2006 12:09:32 +0000 |
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Current hedgehog is on top of others in Z-order
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Wed, 29 Nov 2006 20:33:07 +0000 |
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Mine Strike weapon
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Tue, 28 Nov 2006 18:22:03 +0000 |
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Airplane sprite
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Tue, 28 Nov 2006 17:14:39 +0000 |
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- Pickhammer sound
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Fri, 24 Nov 2006 19:33:43 +0000 |
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Protocol version sets in CMake
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Thu, 23 Nov 2006 21:51:47 +0000 |
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Engine gets Data path from frontend
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Thu, 23 Nov 2006 20:10:42 +0000 |
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- Health tags over drowned hedgehogs
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Sat, 28 Oct 2006 12:56:04 +0000 |
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Parachute
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Thu, 19 Oct 2006 18:57:58 +0000 |
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Support font styles
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Mon, 16 Oct 2006 17:26:50 +0000 |
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Better error message
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Mon, 16 Oct 2006 17:10:30 +0000 |
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- New crosshair
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Thu, 05 Oct 2006 19:40:11 +0000 |
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Cardinal -> Longword
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Thu, 28 Sep 2006 16:34:42 +0000 |
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'h' marks out current hedgehog
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Wed, 27 Sep 2006 20:13:29 +0000 |
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Changeable volume
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Sun, 24 Sep 2006 18:29:14 +0000 |
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Ammo menu now works!
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Sat, 23 Sep 2006 19:26:07 +0000 |
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- AmmoMenu
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Wed, 20 Sep 2006 18:24:13 +0000 |
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Engine can generate land preview and send it via IPC
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Wed, 16 Aug 2006 21:35:27 +0000 |
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Fix use of slot 8 and avoid such bug in future
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Sat, 12 Aug 2006 17:41:02 +0000 |
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- Initialize translations earlier
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Thu, 10 Aug 2006 21:52:14 +0000 |
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- Fixed integer->longint
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Mon, 07 Aug 2006 12:08:43 +0000 |
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New faster random generator
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Sun, 06 Aug 2006 17:11:33 +0000 |
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- On windows make packages with all needed dlls
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Sun, 06 Aug 2006 15:48:48 +0000 |
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- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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Sat, 05 Aug 2006 20:57:36 +0000 |
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- Fixed compilation
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Mon, 24 Jul 2006 14:03:51 +0000 |
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- First hedgehog in team has first turn in team
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Sun, 23 Jul 2006 21:22:44 +0000 |
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- New fort
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Thu, 20 Jul 2006 20:11:32 +0000 |
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- Fixed bug with hedgehog under water using rope
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Sun, 16 Jul 2006 08:13:51 +0000 |
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- New test map
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Wed, 12 Jul 2006 15:39:58 +0000 |
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Cluster bomb
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Tue, 11 Jul 2006 21:04:05 +0000 |
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- New First Aid powerup
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Sat, 08 Jul 2006 21:40:03 +0000 |
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- Unicode support for team and hedgehogs names
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Thu, 29 Jun 2006 18:27:53 +0000 |
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Basic save support in engine
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Fri, 23 Jun 2006 20:02:41 +0000 |
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- Many AI improvements
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Wed, 14 Jun 2006 15:50:22 +0000 |
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- Start AI rewrite
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Wed, 25 Jan 2006 19:45:39 +0000 |
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- Replaced water sprite
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Sat, 21 Jan 2006 16:18:19 +0000 |
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Send run parameters by cmd line, game parameters by IPC... breaks network game
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Thu, 19 Jan 2006 21:12:20 +0000 |
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- Fixed bubble theme object
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Sun, 15 Jan 2006 14:14:12 +0000 |
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- Teams health bars sorting
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Tue, 10 Jan 2006 19:53:18 +0000 |
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- Removed dark pixels on the corners of health case
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Mon, 09 Jan 2006 20:33:12 +0000 |
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- Fixed console behavior
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Sat, 07 Jan 2006 15:21:44 +0000 |
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- Increased FPS
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Thu, 05 Jan 2006 15:54:22 +0000 |
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- Properly get seed in net game
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Sat, 31 Dec 2005 13:45:09 +0000 |
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- New rope
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Sun, 04 Dec 2005 15:28:31 +0000 |
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- Fixed spawning boxes under water
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Mon, 12 Sep 2005 21:16:57 +0000 |
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minor code review
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Sun, 11 Sep 2005 21:02:11 +0000 |
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- Various fixes for ammo cases
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Fri, 09 Sep 2005 21:45:31 +0000 |
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- Mine checks whether a hedgehog is near less frequently
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Wed, 07 Sep 2005 18:51:53 +0000 |
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- Show no crosshair when using mine
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Sat, 03 Sep 2005 16:01:28 +0000 |
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- Mine weapon
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Thu, 01 Sep 2005 18:41:23 +0000 |
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- Show explosion
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Thu, 25 Aug 2005 17:15:36 +0000 |
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Smooth change wind bar
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Thu, 25 Aug 2005 16:45:58 +0000 |
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Show wind speed on bar
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Tue, 23 Aug 2005 16:17:53 +0000 |
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- set svn:eol-style to native
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Mon, 22 Aug 2005 15:06:42 +0000 |
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- Support for forts game mode option. Works for demos, frontend doesn't support it.
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Mon, 22 Aug 2005 13:35:41 +0000 |
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Add current sources.
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