Wed, 14 May 2008 14:13:18 +0000 Fix some bugs with dropping from parachute
unc0rr [Wed, 14 May 2008 14:13:18 +0000] rev 931
Fix some bugs with dropping from parachute
Tue, 13 May 2008 20:00:48 +0000 Initial support for attacking from rope
unc0rr [Tue, 13 May 2008 20:00:48 +0000] rev 930
Initial support for attacking from rope
Mon, 12 May 2008 19:49:36 +0000 - Continue preparation for implementing attack from rope and parachute
unc0rr [Mon, 12 May 2008 19:49:36 +0000] rev 929
- Continue preparation for implementing attack from rope and parachute - Parachute turns off when space button is pressed
Mon, 12 May 2008 15:00:20 +0000 Some preparation work for attacking from rope, parachute and etc.
unc0rr [Mon, 12 May 2008 15:00:20 +0000] rev 928
Some preparation work for attacking from rope, parachute and etc.
Sun, 11 May 2008 19:30:40 +0000 Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
unc0rr [Sun, 11 May 2008 19:30:40 +0000] rev 927
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
Sun, 11 May 2008 19:21:58 +0000 Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr [Sun, 11 May 2008 19:21:58 +0000] rev 926
Timer as hedgehog message (avoid possible desync in very rare cases)
Sat, 10 May 2008 16:26:53 +0000 Implement whip weapon
unc0rr [Sat, 10 May 2008 16:26:53 +0000] rev 925
Implement whip weapon
Sat, 10 May 2008 14:46:02 +0000 Initial implementation of mortar
unc0rr [Sat, 10 May 2008 14:46:02 +0000] rev 924
Initial implementation of mortar
Sat, 10 May 2008 13:44:30 +0000 Use default ammostore string size for weapons number instead of predefined const
unc0rr [Sat, 10 May 2008 13:44:30 +0000] rev 923
Use default ammostore string size for weapons number instead of predefined const
Fri, 09 May 2008 20:03:53 +0000 Remove temporary debug messages
unc0rr [Fri, 09 May 2008 20:03:53 +0000] rev 922
Remove temporary debug messages
Fri, 09 May 2008 12:58:10 +0000 If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr [Fri, 09 May 2008 12:58:10 +0000] rev 921
If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
Thu, 08 May 2008 22:44:05 +0000 Remove recently added debug, as cluster bomb issue is fixed
unc0rr [Thu, 08 May 2008 22:44:05 +0000] rev 920
Remove recently added debug, as cluster bomb issue is fixed
Thu, 08 May 2008 21:27:59 +0000 It looks like fix for cluster bomb issue...
unc0rr [Thu, 08 May 2008 21:27:59 +0000] rev 919
It looks like fix for cluster bomb issue...
Thu, 08 May 2008 20:54:04 +0000 - Small optimization to hwFloat
unc0rr [Thu, 08 May 2008 20:54:04 +0000] rev 918
- Small optimization to hwFloat - More informative debug in rndSign
Thu, 08 May 2008 20:30:34 +0000 Fix handling '/skip' command during net game
unc0rr [Thu, 08 May 2008 20:30:34 +0000] rev 917
Fix handling '/skip' command during net game
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