Wed, 29 Dec 2010 15:57:13 +0100 |
sheepluva |
set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
|
file |
diff |
annotate
|
Wed, 29 Dec 2010 02:15:37 +0100 |
Henek |
sudden death: now having theme support, still some work though with config
|
file |
diff |
annotate
|
Tue, 28 Dec 2010 23:53:37 +0100 |
Henek |
sudden death, now with visual and audial effects :D
|
file |
diff |
annotate
|
Fri, 14 Jan 2011 00:31:21 +0100 |
koda |
general uKey refactor in preparaiton of two new shortcuts
0.9.15
|
file |
diff |
annotate
|
Sun, 26 Dec 2010 11:17:01 -0500 |
nemo |
add a disabling for landback, set it if flakes are enabled
|
file |
diff |
annotate
|
Wed, 22 Dec 2010 00:17:43 -0500 |
nemo |
A very very basic snow implementation
|
file |
diff |
annotate
|
Sun, 19 Dec 2010 21:06:34 -0500 |
nemo |
Snowball weapon
|
file |
diff |
annotate
|
Sat, 18 Dec 2010 10:46:59 -0500 |
nemo |
oops
|
file |
diff |
annotate
|
Sat, 18 Dec 2010 10:43:36 -0500 |
nemo |
Reenable cReadyDelay - this requires testing on m8y.org from now on until the message is added to other servers
|
file |
diff |
annotate
|
Thu, 16 Dec 2010 17:40:31 -0500 |
nemo |
disable ready timer again, until I can figure out why my message didn't get through.
|
file |
diff |
annotate
|
Tue, 14 Dec 2010 18:18:54 -0500 |
nemo |
Reenable ReadyTimer using a synced message NEEDS TESTING.
|
file |
diff |
annotate
|
Mon, 13 Dec 2010 19:00:03 -0500 |
nemo |
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
|
file |
diff |
annotate
|
Tue, 07 Dec 2010 22:23:40 -0500 |
nemo |
Restore millisecond precision for mines time
|
file |
diff |
annotate
|
Sun, 05 Dec 2010 22:02:30 -0500 |
nemo |
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
|
file |
diff |
annotate
|