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hedgewars/uVisualGearsList.pas
Mon, 08 Dec 2014 09:35:14 -0500
nemo
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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Thu, 04 Dec 2014 20:15:03 +0100
sheepluva
flake FrameTicks value of 0 now indicades that the frame should not be changed
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Sat, 05 Jul 2014 20:15:56 +0200
sheepluva
WIP: weSea tweaks, functional and visual
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Sat, 05 Jul 2014 18:51:45 +0200
sheepluva
simplify some code
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Sun, 01 Jun 2014 04:17:27 +0200
sheepluva
collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
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Wed, 12 Mar 2014 22:40:49 -0400
nemo
By request. Allow lua to make random things "talk". I'm not sure if this is a good idea, buuuut.
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Tue, 04 Feb 2014 19:45:22 +0100
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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