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hedgewars/uGearsHandlersMess.pas
Sun, 18 Jan 2015 14:47:25 -0500
nemo
radius and sprite drawing tweaks to match the still temporary sprite. also a begin/end sheepluva suggested
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Sat, 17 Jan 2015 10:07:12 -0500
nemo
tweak a few params. still something wtf going on when on rope
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Fri, 16 Jan 2015 17:51:29 -0500
nemo
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
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Thu, 01 Jan 2015 12:43:00 -0500
nemo
Try to handle negative gravity w/ snow. Still needs to look nicer. Currently causes banding.
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Tue, 16 Dec 2014 08:04:18 -0500
nemo
add a couple of onGearDamage callbacks to mine/barrel fall damage
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Mon, 15 Dec 2014 19:37:44 +0100
sheepluva
fix for Issue 855: Failure to teleport rarely makes engine crash
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Thu, 11 Dec 2014 21:32:24 -0500
nemo
remove a not that somehow magically appeared in a prior commit.
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