unC0Rr [Wed, 18 Feb 2015 14:44:59 +0300] rev 10832
Racer challenge #13
nemo [Tue, 17 Feb 2015 16:05:54 -0500] rev 10831
Clear flag set by gear on gear deletion. Also added a few more nil checks on HHGear
nemo [Tue, 17 Feb 2015 12:09:27 -0500] rev 10830
Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
nemo [Tue, 17 Feb 2015 10:04:32 -0500] rev 10829
avoid airmines too when spawning
nemo [Tue, 17 Feb 2015 09:50:22 -0500] rev 10828
bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
nemo [Mon, 16 Feb 2015 13:58:32 -0500] rev 10827
make mines submersible
nemo [Sun, 15 Feb 2015 21:27:27 -0500] rev 10826
oops, forgot this annoying thing
nemo [Sun, 15 Feb 2015 15:35:46 -0500] rev 10825
0s mine time
nemo [Sun, 15 Feb 2015 15:34:32 -0500] rev 10824
make air mines respawn on climbhome
unc0rr [Mon, 16 Feb 2015 22:33:15 +0300] rev 10823
Introducing cbAmmo
nemo [Sat, 14 Feb 2015 22:25:31 -0500] rev 10822
hook up to frontend
unc0rr [Mon, 09 Feb 2015 00:37:59 +0300] rev 10821
Fix schemes loading
nemo [Sat, 14 Feb 2015 17:47:28 -0500] rev 10820
Fix bug, undo debug level in server, set air mine number to something non-debug
unc0rr [Sun, 08 Feb 2015 00:10:05 +0300] rev 10819
Send selected scheme config on engine initialization (WIP)
nemo [Sat, 14 Feb 2015 17:34:12 -0500] rev 10818
Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
unc0rr [Sat, 07 Feb 2015 23:26:14 +0300] rev 10817
merge with default
unc0rr [Sat, 07 Feb 2015 23:25:33 +0300] rev 10816
merge
unc0rr [Sat, 07 Feb 2015 11:53:08 +0300] rev 10815
Fix pas2c?
unc0rr [Sat, 07 Feb 2015 00:19:54 +0300] rev 10814
This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
unC0Rr [Fri, 06 Feb 2015 16:08:02 +0300] rev 10813
One more medium template
nemo [Sat, 31 Jan 2015 23:14:12 -0500] rev 10812
fix typo
nemo [Sat, 31 Jan 2015 22:18:40 -0500] rev 10811
I guess the params shouldn't be all or nothing.
nemo [Sat, 31 Jan 2015 22:13:44 -0500] rev 10810
add some config params - speed,accel,delaytime,delayheight,nocake. water rise speed, water rise acceleration, time delay from start of turn for water rise, height delay for same, and disable cake. also set start boulder to indestructible
nemo [Sun, 25 Jan 2015 16:10:20 -0500] rev 10809
Add generic getter/setter for a bunch of more obscure gear structure values
nemo [Sun, 25 Jan 2015 14:48:02 -0500] rev 10808
Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
nemo [Sat, 24 Jan 2015 13:49:57 -0500] rev 10807
Make the various mine states a bit clearer (inactive, active but not in seek mode, seek mode, chasing target)
nemo [Wed, 21 Jan 2015 16:00:08 -0500] rev 10806
more turn-based-y
nemo [Sun, 18 Jan 2015 22:48:23 -0500] rev 10805
inherit mines time div 4