Tue, 29 Jun 2010 23:30:49 -0400 | nemo | Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations. | file | diff | annotate |
Tue, 29 Jun 2010 23:25:42 +0200 | sheepluva | bee: | file | diff | annotate |
Tue, 29 Jun 2010 18:06:50 +0200 | sheepluva | rope: another, small optimization | file | diff | annotate |
Tue, 29 Jun 2010 07:09:55 +0200 | sheepluva | rope: optimization, should save up to ~3 million hwFloat multiplications per second | file | diff | annotate |
Tue, 29 Jun 2010 06:27:59 +0200 | sheepluva | rope: another small optimization | file | diff | annotate |
Tue, 29 Jun 2010 05:22:25 +0200 | sheepluva | rope: tiny optimisation | file | diff | annotate |
Mon, 28 Jun 2010 08:52:17 +0200 | sheepluva | portal: angle preservation tweaking | file | diff | annotate |