Sat, 11 Dec 2010 21:27:15 +0300 |
unc0rr |
Add a stub for draw map page
|
file |
diff |
annotate
|
Mon, 22 Nov 2010 22:05:46 +0100 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
|
file |
diff |
annotate
|
Mon, 22 Nov 2010 12:35:52 +0100 |
Henek |
added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
|
file |
diff |
annotate
|
Mon, 22 Nov 2010 00:34:53 +0100 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
|
file |
diff |
annotate
|
Sun, 21 Nov 2010 09:12:44 -0500 |
nemo |
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
|
file |
diff |
annotate
|
Wed, 22 Dec 2010 12:17:34 +0100 |
koda |
use a gentler positive parallax for background effect
experimental3D
|
file |
diff |
annotate
|
Mon, 15 Nov 2010 12:37:39 +0100 |
koda |
update the 3d branch after release
experimental3D
|
file |
diff |
annotate
|
Sat, 13 Nov 2010 14:04:18 +0100 |
Henek |
better description of disable wind
|
file |
diff |
annotate
|
Sat, 13 Nov 2010 00:47:48 -0500 |
nemo |
check in frontend flag for more wind mode
|
file |
diff |
annotate
|
Fri, 12 Nov 2010 18:57:36 -0500 |
nemo |
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
|
file |
diff |
annotate
|
Fri, 12 Nov 2010 18:24:11 -0500 |
nemo |
bugfix. correct crossplatform tips
|
file |
diff |
annotate
|
Fri, 12 Nov 2010 21:37:12 +0100 |
Henek |
fixed breakage of game schemes
|
file |
diff |
annotate
|
Fri, 12 Nov 2010 18:24:11 -0500 |
nemo |
bugfix. correct crossplatform tips
0.9.14
|
file |
diff |
annotate
|
Fri, 12 Nov 2010 17:08:31 +0100 |
koda |
exposing Henek's no wind flag
|
file |
diff |
annotate
|
Wed, 10 Nov 2010 03:08:14 +0100 |
koda |
tweak interface, there is no need to manually add new weapons and schemes to the filter list
|
file |
diff |
annotate
|
Mon, 08 Nov 2010 22:12:14 +0100 |
Henek |
inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
|
file |
diff |
annotate
|
Sun, 07 Nov 2010 20:29:25 +0300 |
unc0rr |
Fix a typo
|
file |
diff |
annotate
|
Sun, 07 Nov 2010 16:30:45 +0100 |
smaxx |
* Updated German translation
|
file |
diff |
annotate
|
Sat, 06 Nov 2010 17:56:24 -0400 |
henek |
2 more variables to control water rise and health loss during sudden death.
|
file |
diff |
annotate
|
Sat, 06 Nov 2010 12:33:24 -0400 |
nemo |
Forgot to disable these in 4116:877ecc9d9d82
|
file |
diff |
annotate
|
Fri, 05 Nov 2010 22:32:00 -0400 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
|
file |
diff |
annotate
|
Fri, 05 Nov 2010 19:07:17 -0400 |
nemo |
2 minor bugfixes. fix shoppa hack, strip translation from 2 scheme/weapon filters - breaks otherwise.
|
file |
diff |
annotate
|
Fri, 05 Nov 2010 12:32:35 -0400 |
nemo |
New title and campaign mode images
|
file |
diff |
annotate
|
Thu, 04 Nov 2010 22:42:56 +0100 |
koda |
it locale for opendesktop
|
file |
diff |
annotate
|
Wed, 03 Nov 2010 18:18:16 -0400 |
henek |
adjust the range for mines to allow disabling with 0 now that the toggle button is gone.
|
file |
diff |
annotate
|
Wed, 03 Nov 2010 16:29:17 +0100 |
koda |
health reset mode ftw (replaces gfmines)
|
file |
diff |
annotate
|
Mon, 01 Nov 2010 23:30:33 +0100 |
koda |
disable file association on mac for now
|
file |
diff |
annotate
|
Mon, 01 Nov 2010 17:58:59 -0400 |
nemo |
Add opendesktop association of files for non-windows. NEEDS TESTING.
|
file |
diff |
annotate
|
Sun, 31 Oct 2010 01:01:11 +0200 |
sheepluva (and totally not Smaxx) |
remove the steam community group from one of the tips/hints/whatever
|
file |
diff |
annotate
|
Wed, 27 Oct 2010 14:23:47 +0200 |
koda |
one more interface trick, force max resolution possible when in fullscreen
experimental3D
|
file |
diff |
annotate
|