hedgewars/uGears.pas
Sun, 28 Jun 2009 18:47:55 +0000 nemo Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
Mon, 22 Jun 2009 00:14:24 +0000 nemo disable selection sprite, nudge ship into the air on launch
Sun, 21 Jun 2009 17:47:57 +0000 nemo Ugly graphic for jetpack - jetpack should be essentially functional.
Sun, 21 Jun 2009 15:31:09 +0000 nemo Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
Thu, 18 Jun 2009 01:51:25 +0000 nemo Tiy's new airstrike graphic
Thu, 11 Jun 2009 15:22:02 +0000 unc0rr Patch by koda:
Tue, 02 Jun 2009 18:59:13 +0000 nemo A few FIXME flags for easy grepping
Tue, 02 Jun 2009 18:27:15 +0000 nemo New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
Sun, 31 May 2009 19:32:54 +0000 unc0rr Okay, now a real fix
Sun, 31 May 2009 17:56:15 +0000 nemo Push karma application to end of round - should avoid problems w/ plane and kamikaze
Sun, 31 May 2009 15:17:03 +0000 unc0rr Fix a source of desync caused by player quit
Tue, 26 May 2009 19:27:55 +0000 nemo 0-3 not 0-2
Wed, 20 May 2009 16:35:27 +0000 unc0rr Silence useless warning
Mon, 18 May 2009 00:54:21 +0000 nemo increase # of mines to 50, limit max depth of drowning damage tag
Sun, 17 May 2009 22:15:09 +0000 nemo remove 0 damage tag, easter hat fix, pink sun hat
Sun, 17 May 2009 13:03:56 +0000 unc0rr Silence useless warning
Sat, 16 May 2009 19:03:08 +0000 nemo use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
Fri, 15 May 2009 00:51:37 +0000 nemo Prevent gaining more health than hedgehog actually has
Thu, 14 May 2009 14:47:08 +0000 nemo Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
Mon, 11 May 2009 21:19:47 +0000 unc0rr - Fix network (my crappy fault, triggered by nemo's patch)
Mon, 11 May 2009 18:56:55 +0000 nemo Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
Thu, 07 May 2009 02:04:07 +0000 nemo david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
Mon, 04 May 2009 01:36:39 +0000 nemo Move laser behind weapon
Sun, 03 May 2009 21:28:15 +0000 nemo Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
Sun, 03 May 2009 17:35:10 +0000 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
Thu, 30 Apr 2009 20:20:01 +0000 unc0rr nemo:
Thu, 30 Apr 2009 20:13:44 +0000 unc0rr nemo's great patch:
Sun, 19 Apr 2009 11:59:23 +0000 unc0rr Move health sorter to visual gears:
Mon, 13 Apr 2009 09:24:56 +0000 unc0rr Some polishing
Sun, 12 Apr 2009 15:24:08 +0000 unc0rr nemo's patch + ropes ammo scheme hack
Sun, 12 Apr 2009 12:51:25 +0000 unc0rr - Apply koda's patch
Sun, 12 Apr 2009 12:50:43 +0000 unc0rr - Another way of defining official server
Tue, 07 Apr 2009 14:02:06 +0000 unc0rr Fix epic bug randomly teleporting hedgehogs
Fri, 03 Apr 2009 16:33:33 +0000 unc0rr Patch by nemo:
Thu, 26 Mar 2009 13:59:27 +0000 unc0rr patch by nemo: water bouncing + some tweaks
Sun, 22 Mar 2009 21:44:48 +0000 unc0rr Don't draw walking state when cursor is on
Sun, 22 Mar 2009 17:41:07 +0000 unc0rr nemo's patch for girder + some fixes
Sun, 22 Mar 2009 14:32:22 +0000 unc0rr Apply koda's OpenGL ES compatibility patch
Sun, 15 Mar 2009 17:47:06 +0000 unc0rr More game options by nemo
Sun, 15 Mar 2009 12:59:52 +0000 unc0rr Some tweaks by nemo
Sun, 08 Mar 2009 12:55:40 +0000 unc0rr patch by nemo
Sat, 07 Mar 2009 20:23:49 +0000 unc0rr pathc by nemo
Sat, 07 Mar 2009 17:49:11 +0000 unc0rr loser animation by nemo
Sat, 07 Mar 2009 17:42:54 +0000 unc0rr - nemo's patch: some animations, zero probability for infinite weapons
Thu, 05 Mar 2009 21:41:18 +0000 unc0rr Utility icon
Thu, 05 Mar 2009 14:54:02 +0000 unc0rr nemo:
Mon, 02 Mar 2009 21:13:07 +0000 unc0rr laser beam by nemo reworked a bit by me
Sun, 01 Mar 2009 17:24:25 +0000 unc0rr 4 utilities by nemo
Sun, 15 Feb 2009 14:38:02 +0000 unc0rr Templates filter by nemo
Sat, 14 Feb 2009 16:54:28 +0000 unc0rr - Set bamboo plinko hedgehogs limit to 48
Sat, 14 Feb 2009 16:51:10 +0000 unc0rr New bonus box sprite
Sat, 14 Feb 2009 16:30:22 +0000 unc0rr engine part of nemo's patch
Sun, 01 Feb 2009 15:58:44 +0000 unc0rr Apply nemo's patch polished by me:
Sat, 31 Jan 2009 15:39:53 +0000 unc0rr Options for bonus box probability tuning and number of turn until sudden death
Sat, 31 Jan 2009 11:58:09 +0000 unc0rr - Right way to handle rope ammo
Fri, 30 Jan 2009 19:26:32 +0000 unc0rr Remove ugly hack. It's so ugly...
Thu, 29 Jan 2009 17:27:43 +0000 unc0rr - nemo's patch for custom cave map dimensions
Mon, 26 Jan 2009 15:53:43 +0000 unc0rr Fix nemo's large land patch
Sun, 25 Jan 2009 18:10:23 +0000 unc0rr Apply nemo's world resize patch
Thu, 22 Jan 2009 17:53:39 +0000 unc0rr Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
Mon, 19 Jan 2009 15:42:07 +0000 unc0rr Hedgehog controlling rc plane sprite
Sun, 18 Jan 2009 13:01:49 +0000 unc0rr rc plane falls down when looses control
Sat, 17 Jan 2009 14:35:20 +0000 unc0rr RC Plane
Wed, 14 Jan 2009 16:36:16 +0000 unc0rr Mostly fix voicepack usage
Tue, 13 Jan 2009 18:58:18 +0000 unc0rr shutup tiyuri
Thu, 08 Jan 2009 15:42:36 +0000 unc0rr Ballsgun
Tue, 06 Jan 2009 14:18:09 +0000 unc0rr Adjust flame parameters to produce more damage
Fri, 02 Jan 2009 21:39:51 +0000 unc0rr Drill rocket
Fri, 02 Jan 2009 14:22:33 +0000 unc0rr Quick replay round to spectators until current move
Sun, 28 Dec 2008 20:57:51 +0000 unc0rr - Hellish bomb now spreads fire
Thu, 04 Dec 2008 21:59:25 +0000 unc0rr More stable blowtorch:
Thu, 27 Nov 2008 14:55:49 +0000 unc0rr Fix silent crash when cannot place all hedgehogs
Fri, 21 Nov 2008 21:47:51 +0000 unc0rr - Some reformatting
Fri, 21 Nov 2008 15:58:36 +0000 unc0rr - Convert small damage tag to visual gears
Thu, 20 Nov 2008 15:18:38 +0000 unc0rr Mark each gear with unique id
Fri, 14 Nov 2008 16:44:39 +0000 unc0rr More verbose gear delete debuglog message
Tue, 28 Oct 2008 20:56:02 +0000 unc0rr Fix using freed memory (could be the cause of queue error problem and other bugs)
Tue, 28 Oct 2008 18:45:38 +0000 unc0rr Shut up flames debug messages
Tue, 28 Oct 2008 18:42:21 +0000 unc0rr Repair flame dependancy on wind
Sun, 26 Oct 2008 17:41:03 +0000 unc0rr Support 'Divide teams' option in engine
Thu, 16 Oct 2008 16:57:51 +0000 unc0rr Use seduction sound
Tue, 14 Oct 2008 14:33:54 +0000 unc0rr Add more support for handling disconnects while playing (not fully tested)
Mon, 13 Oct 2008 12:58:44 +0000 unc0rr Make messages be more debug-friendly
Sun, 12 Oct 2008 16:31:23 +0000 unc0rr Fix water rising too fast
Mon, 29 Sep 2008 09:33:44 +0000 unc0rr - Fix water rise
Sun, 28 Sep 2008 22:39:07 +0000 unc0rr Start flames rework
Sun, 28 Sep 2008 21:56:37 +0000 unc0rr - Hedgehog doesn't take off hat when shooting from shotgun
Tue, 23 Sep 2008 06:27:53 +0000 unc0rr Seduction animation
Tue, 23 Sep 2008 06:09:13 +0000 unc0rr A bit larger heart
Mon, 22 Sep 2008 22:14:01 +0000 unc0rr - Update Italian translation
Sat, 20 Sep 2008 04:51:06 +0000 unc0rr Enable back the ability to see chosen team color in team widget
Fri, 19 Sep 2008 20:41:53 +0000 unc0rr Use new sounds
Fri, 19 Sep 2008 14:10:51 +0000 unc0rr Draw smoke trail underneath of grenade
Thu, 18 Sep 2008 16:16:41 +0000 unc0rr Add Hellish bomb weapon
Thu, 18 Sep 2008 14:44:44 +0000 unc0rr Add watermelon sprite
Thu, 18 Sep 2008 13:39:05 +0000 unc0rr Add watermelon weapon (without proper sprites yet)
Wed, 17 Sep 2008 17:33:44 +0000 unc0rr - Continue seduction implementation
Fri, 12 Sep 2008 18:55:54 +0000 unc0rr Hedgehog doesn't take off the hat when walking
Fri, 12 Sep 2008 14:57:42 +0000 unc0rr D'oh
Thu, 11 Sep 2008 20:18:14 +0000 unc0rr Speed up hat
Thu, 11 Sep 2008 20:13:23 +0000 unc0rr Draw hat when hedgehog is aiming
Thu, 11 Sep 2008 15:30:04 +0000 unc0rr Hat 'wearing' animation
Sun, 31 Aug 2008 17:22:50 +0000 unc0rr Hats now fully implemented for local game
Sat, 16 Aug 2008 11:22:34 +0000 unc0rr Start seduction weapon implementation
Wed, 13 Aug 2008 16:52:04 +0000 unc0rr Some adjusting... it still doesn't solve problem fully
Tue, 12 Aug 2008 19:41:16 +0000 unc0rr Fix pickhammer and kamikaze
Wed, 30 Jul 2008 12:14:24 +0000 unc0rr - Some physics changes
Sun, 27 Jul 2008 14:59:34 +0000 unc0rr Fix hedgehog animation when use blowtorch
Sun, 27 Jul 2008 14:05:17 +0000 unc0rr Finish cake implementation
Sun, 27 Jul 2008 13:44:04 +0000 unc0rr - Cake sits down before exploding
Sun, 27 Jul 2008 13:32:44 +0000 unc0rr Animate falling and waking up cake
Sun, 27 Jul 2008 12:57:15 +0000 unc0rr - Animate cake walking
Fri, 25 Jul 2008 22:28:22 +0000 unc0rr Show cake rotated correct angle
Fri, 25 Jul 2008 13:52:35 +0000 unc0rr First implementation of the Cake weapon
Fri, 25 Jul 2008 10:56:05 +0000 unc0rr Stubs for spider weapon
Tue, 08 Jul 2008 12:53:07 +0000 unc0rr Fix warning
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Sun, 06 Jul 2008 23:44:56 +0000 unc0rr Fix another regression arising from splitting switchhedgehog
Sun, 06 Jul 2008 23:32:10 +0000 unc0rr Add message for sudden death
Sun, 06 Jul 2008 23:04:35 +0000 unc0rr Oops, proper fix now
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