hedgewars/uGearsRender.pas
Sun, 04 Dec 2011 00:52:47 +0300 unc0rr - Give uLand more modularity
Sun, 27 Nov 2011 23:13:22 +0300 unc0rr Countless imporvements to the parser and countless help to the parser in sources.
Sat, 12 Nov 2011 17:06:49 +0100 Xeli merge...i think hedgeroid
Fri, 11 Nov 2011 14:13:25 -0500 nemo flip some flames
Thu, 10 Nov 2011 21:11:57 -0500 nemo If I'm going to be arbitrary about it, might as well go for the more minimal arbitrariness
Thu, 10 Nov 2011 17:37:24 -0500 nemo unsquash the rescaled clouds
Sun, 06 Nov 2011 16:21:07 -0500 nemo Might as well make the air attack team coloured too
Fri, 28 Oct 2011 18:26:17 +0200 koda one dangerous merge hedgeroid
Mon, 17 Oct 2011 14:05:34 -0400 nemo never doing any graphics stuff when I can't test, again :(
Mon, 17 Oct 2011 14:00:15 -0400 nemo :(
Mon, 17 Oct 2011 13:49:55 -0400 nemo Not being able to test sucks :(
Mon, 17 Oct 2011 13:29:54 -0400 nemo Riiight. Let's try this instead
Mon, 17 Oct 2011 13:03:39 -0400 nemo tint RC plane with team colour. untested.
Sun, 25 Sep 2011 18:24:01 +0200 Xeli merge hedgeroid
Fri, 16 Sep 2011 14:43:04 -0400 nemo Requested a few times
Fri, 16 Sep 2011 18:17:16 +0200 Xeli merge hedgeroid
Mon, 12 Sep 2011 06:31:10 +0200 sheepluva fix side-effects of nemo's bottle-turnin'
Sun, 11 Sep 2011 21:30:42 -0400 nemo Since we are tweaking molotov. make the flame flickery and add a drowning frame
Fri, 09 Sep 2011 05:15:45 +0200 Xeli merge hedgeroid
Mon, 05 Sep 2011 15:32:58 -0400 nemo Add a fade out when in lag for snow.
Fri, 02 Sep 2011 12:46:17 -0400 nemo Add awesome new TARDIS art
Fri, 02 Sep 2011 00:24:54 -0400 nemo *sigh* I suppose I'd best avoid those trademarks...
Thu, 01 Sep 2011 17:03:19 +0200 Xeli merge + changed the tardis image to egg.png because the data folder isn't up to date hedgeroid
Wed, 31 Aug 2011 00:58:48 -0400 nemo more proper implementation of TARDIS
Sun, 21 Aug 2011 22:20:20 +0200 Xeli merge hedgeroid
Fri, 19 Aug 2011 22:40:13 +0200 Xeli changed aiming to be triggered when touching the crosshair hedgeroid
Sat, 20 Aug 2011 16:43:57 -0400 nemo This really should have been a TPoint for consistency
Sun, 14 Aug 2011 13:45:37 -0400 nemo Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
Sun, 14 Aug 2011 13:25:55 -0400 nemo Change to "aura" due to odd crasher in DrawCircle, at least on my machine/driver. Less precise, but perhaps more attractive.
Mon, 08 Aug 2011 23:57:04 -0400 nemo slight visual tweak. birdy's wings beat faster if he's just about tired out
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