Mon, 21 Jan 2019 23:50:56 +0100 |
Wuzzy |
Hide hog GUI extras in scripted cinematic, also suppress some voices
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Mon, 14 Jan 2019 03:52:09 +0100 |
Wuzzy |
Remove a bunch of dead out-commented code
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Sun, 13 Jan 2019 15:54:10 +0100 |
Wuzzy |
Don't try to spawn air mines beyond the bounce world edge
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Wed, 19 Dec 2018 01:02:06 +0100 |
Wuzzy |
Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
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Mon, 10 Dec 2018 19:20:36 +0100 |
Wuzzy |
Also play countdown warning sounds with low initial turn time
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Mon, 10 Dec 2018 10:28:06 +0100 |
Wuzzy |
Shorter turn reaction delay
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Mon, 10 Dec 2018 10:01:24 +0100 |
Wuzzy |
Also show SD warning 3 and 7 rounds before SD
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Mon, 10 Dec 2018 09:39:34 +0100 |
Wuzzy |
Show Sudden Death warning messages only once per round
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Mon, 10 Dec 2018 09:01:27 +0100 |
Wuzzy |
Tweak damage tag delay
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Mon, 10 Dec 2018 08:00:45 +0100 |
Wuzzy |
Fix poison damage not working in first round
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Mon, 10 Dec 2018 07:35:29 +0100 |
Wuzzy |
Longer delays between turns for better readability
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Mon, 10 Dec 2018 02:30:14 +0100 |
Wuzzy |
Fix some King Mode bugs causing minions not always being properly killed
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Sun, 09 Dec 2018 17:12:47 +0100 |
Wuzzy |
Lua API: SetTurnTimePaused/GetTurnTimePaused
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Fri, 30 Nov 2018 17:09:08 +0100 |
Wuzzy |
Don't reduce InitialHealth below 1
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Sat, 10 Nov 2018 21:15:42 +0100 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
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Wed, 31 Oct 2018 13:35:53 +0100 |
Wuzzy |
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
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Tue, 09 Oct 2018 09:02:39 -0400 |
nemo |
make explicit for pas2c some string casts that fpc was probably doing automatically
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Sat, 06 Oct 2018 00:23:27 +0200 |
Wuzzy |
Make sure AddChatString is only fed with shortstrings
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Fri, 05 Oct 2018 16:54:26 -0400 |
nemo |
formatA expects ansistring params
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Thu, 04 Oct 2018 19:04:27 +0200 |
Wuzzy |
Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
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Thu, 27 Sep 2018 00:26:58 +0200 |
Wuzzy |
Fix teleport cursor briefly re-appearing after placing hog in hog placement phase + inf attack mode
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Sat, 15 Sep 2018 15:26:23 +0200 |
Wuzzy |
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
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Tue, 04 Sep 2018 17:57:48 +0200 |
Wuzzy |
Fix turn reaction not working properly after turn
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Mon, 03 Sep 2018 22:14:46 +0200 |
Wuzzy |
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
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Mon, 03 Sep 2018 05:05:00 +0200 |
Wuzzy |
Use translation template for speech bubble command
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Mon, 03 Sep 2018 00:53:44 +0200 |
Wuzzy |
Don't play timer countdown sounds if in ready phase
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Sat, 01 Sep 2018 23:03:56 +0200 |
Wuzzy |
Check for victory before stTurnReact. Fixes 382
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Sat, 11 Aug 2018 21:43:55 +0200 |
Wuzzy |
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Wed, 08 Aug 2018 11:19:08 +0200 |
Wuzzy |
Make sure gear fuel and alt weapon overlays are always drawn on top
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