ChangeLog.txt
Fri, 05 Oct 2018 19:37:06 +0200 Wuzzy Don't load game scheme from file if name collides with default scheme
Fri, 05 Oct 2018 17:27:12 +0200 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Fri, 05 Oct 2018 14:57:44 +0200 Wuzzy Restructure 0.9.25 changelog, add highlights section
Thu, 04 Oct 2018 21:17:21 +0200 Wuzzy Merge Racer/TechRacer tie handling
Thu, 04 Oct 2018 20:45:07 +0200 Wuzzy Backed out changeset 6e4e745f42bb. Devs are hating it for ... reasons
Thu, 04 Oct 2018 20:36:41 +0200 Wuzzy Fix speech bubble chat commands also applying to bots
Thu, 04 Oct 2018 17:30:24 +0200 Wuzzy Rename chat command /team to /clan (but keep /team as alias for now)
Sun, 30 Sep 2018 03:18:16 +0200 Wuzzy Add help button in main menu (opens Hedgewars Wiki in browser)
Sun, 30 Sep 2018 01:41:12 +0200 Wuzzy Fix frontend displayed value of Sudden Death timeout being off-by-one
Sat, 29 Sep 2018 22:20:19 +0200 Wuzzy ASA, ice02: Display current flying time next to team bar
Sat, 29 Sep 2018 21:59:36 +0200 Wuzzy ASA, ice02: Fix recorded time being 6 seconds more than reality
Sat, 29 Sep 2018 01:17:15 +0200 Wuzzy Move campaign mission images to share/ instead of hardcoding them into frontend
Thu, 27 Sep 2018 00:11:54 +0200 Wuzzy Update changelog
Mon, 17 Sep 2018 22:37:47 +0200 Wuzzy Easier back jumps in Basic Movement Training (fixes bug 692)
Sat, 15 Sep 2018 16:22:04 +0200 Wuzzy Fix some syntax errors in internal Lua syntax documentation
Tue, 11 Sep 2018 18:34:27 +0200 Wuzzy Allow to change volume during pause
Tue, 11 Sep 2018 17:22:54 +0200 Wuzzy ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
Wed, 05 Sep 2018 15:37:50 +0200 Wuzzy Add tie handling for Racer and TechRacer
Tue, 04 Sep 2018 15:03:35 +0200 Wuzzy Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Mon, 03 Sep 2018 20:01:50 +0200 Wuzzy Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Mon, 03 Sep 2018 12:46:57 +0200 Wuzzy Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Mon, 03 Sep 2018 01:09:14 +0200 Wuzzy Don't start retreat time if hog has lost control in the meantime
Sun, 02 Sep 2018 22:02:15 +0200 Wuzzy Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Sun, 02 Sep 2018 20:57:33 +0200 Wuzzy Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Sun, 02 Sep 2018 01:25:37 +0200 Wuzzy Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
Sun, 02 Sep 2018 00:07:33 +0200 Wuzzy Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
Sat, 01 Sep 2018 23:03:56 +0200 Wuzzy Check for victory before stTurnReact. Fixes 382
Sat, 01 Sep 2018 21:56:12 +0200 Wuzzy ASA, desert01: Fix display error when destroying device crate
Fri, 31 Aug 2018 21:34:33 +0200 Wuzzy Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Fri, 31 Aug 2018 21:22:12 +0200 Wuzzy Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
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