Wed, 27 Oct 2010 14:02:20 +0200 update branch with latest head, most likely breaking water color in stereo mode experimental3D
koda [Wed, 27 Oct 2010 14:02:20 +0200] rev 4004
update branch with latest head, most likely breaking water color in stereo mode
Fri, 29 Oct 2010 00:24:17 +0200 disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda [Fri, 29 Oct 2010 00:24:17 +0200] rev 4003
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines) increase max mine timer to 5 seconds
Wed, 27 Oct 2010 00:24:03 -0400 merge
nemo [Wed, 27 Oct 2010 00:24:03 -0400] rev 4002
merge
Wed, 27 Oct 2010 01:33:38 +0200 merge
koda [Wed, 27 Oct 2010 01:33:38 +0200] rev 4001
merge
Wed, 27 Oct 2010 01:33:25 +0200 engine: reorder GameFlags and update files, frontend and other stuff
koda [Wed, 27 Oct 2010 01:33:25 +0200] rev 4000
engine: reorder GameFlags and update files, frontend and other stuff ifrontend: load scheme descriptions from file and automate them a little correct order is schemes, ammo, hogs properly fix an autoreleased uiswitch
Tue, 26 Oct 2010 19:04:51 +0200 restore king mode
koda [Tue, 26 Oct 2010 19:04:51 +0200] rev 3999
restore king mode
(0) -3000 -1000 -300 -100 -30 -10 -6 +6 +10 +30 +100 +300 +1000 +3000 +10000 tip