Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 02:35:27 +0200] rev 12585
ACF1: Fix graphical deagle shot glitch after shooting final target
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 02:10:37 +0200] rev 12584
ASA, fruit02: Minor refactor
Wuzzy <almikes@aol.com> [Fri, 29 Sep 2017 02:08:52 +0200] rev 12583
ASA, fruit02: Fail mission if player let wrong hog collect device part
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 23:44:26 +0200] rev 12582
ASA, fruit02: End turn when reaching surface
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 23:27:20 +0200] rev 12581
Separate crates in ASA final mission
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 23:03:30 +0200] rev 12580
ASA, fruit01: Use 1 hog instead of 2 for Captain Lime
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 21:32:42 +0200] rev 12579
Fix stats screen caption showing only one winner if multiple teams have won
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 19:26:22 +0200] rev 12578
ASA fruit03: Fix skipping not adding to turn time in next turn
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 18:39:59 +0200] rev 12577
A Space Adventure: Remove or shorten intro sequences of side missions
Also increase initial ready time in death02 and fruit03
Wuzzy <almikes@aol.com> [Thu, 28 Sep 2017 18:36:24 +0200] rev 12576
Lua API: Add ReadyTimeLeft variable