nemo [Sat, 29 Jan 2011 14:54:08 -0500] rev 4882
expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
Henek [Sat, 29 Jan 2011 18:18:44 +0100] rev 4881
still in developement take on adding structures, working hiding of hogs and ejecting them later.
also some refactoring in uGears to evade "ambigous" variable names
and, a little tweak to teleportation code that should not affect game but will help in for instance lua
sheepluva [Sat, 29 Jan 2011 17:40:45 +0100] rev 4880
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
thanks to CheezeMonkey for discovering this bug
also: fix confusing indentation
notice: this does NOT fix the hovering-mine-cluster-bug
unc0rr [Sat, 29 Jan 2011 17:40:49 +0300] rev 4879
Ask for another nickname on collision. Works only with new server.
unc0rr [Sat, 29 Jan 2011 15:39:04 +0300] rev 4878
Update frontend's project file
sheepluva [Sat, 29 Jan 2011 05:39:24 +0100] rev 4877
nick sorting: give letters priority over all other chars
sheepluva [Sat, 29 Jan 2011 01:08:39 +0100] rev 4876
sort nick lists case-insensitive
sheepluva [Fri, 28 Jan 2011 03:30:14 +0100] rev 4875
lua: getter and setter for hedgehog hats
sheepluva [Fri, 28 Jan 2011 02:47:11 +0100] rev 4874
procedure for loading hats
Henek [Tue, 25 Jan 2011 20:32:58 +0100] rev 4873
add a new lua library with misc tools and removed redundant tracker functions