unc0rr [Tue, 09 Feb 2016 21:11:16 +0300] rev 11544
Merge default
koda [Fri, 12 Feb 2016 14:27:20 -0500] rev 11543
avwrapper: Do not ignore avformat_write_header return value
unC0Rr [Fri, 12 Feb 2016 17:03:42 +0300] rev 11542
Attempt to implement hash for special points to detect tech racer maps
nemo [Tue, 09 Feb 2016 15:27:55 -0500] rev 11541
Put graves behind other stuff.
nemo [Tue, 09 Feb 2016 15:10:01 -0500] rev 11540
crosshair on hog won't cause a direct hit anymore
unC0Rr [Tue, 09 Feb 2016 14:40:06 +0300] rev 11539
Fix possible crashes/hangs due to recent changes
unc0rr [Mon, 08 Feb 2016 14:58:36 +0300] rev 11538
Fix one more crasher in early freeEverything call
antonc27 <antonc27@mail.ru> [Sun, 07 Feb 2016 18:29:34 +0100] rev 11537
- ifdef to avoid compiler warning
antonc27 <antonc27@mail.ru> [Sun, 07 Feb 2016 17:40:09 +0100] rev 11536
- uTypes must be included for reference of gmtLandPreview which used for iOS build
unC0Rr [Fri, 05 Feb 2016 11:32:23 +0300] rev 11535
Racer maps #18 and #19
unc0rr [Thu, 04 Feb 2016 21:04:08 +0300] rev 11534
Fix a crasher
unC0Rr [Mon, 01 Feb 2016 15:10:10 +0300] rev 11533
Fix SDL_CreateThread in windows
unc0rr [Sun, 31 Jan 2016 16:07:14 +0300] rev 11532
Bye-bye TryDo
sheepluva [Sun, 24 Jan 2016 00:02:57 +0100] rev 11531
rename doStepCakeWork to doStepCakeWalk
sheepluva [Sun, 24 Jan 2016 00:00:25 +0100] rev 11530
party tweak
nemo [Sat, 23 Jan 2016 17:29:44 -0500] rev 11529
As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
sheepluva [Sat, 23 Jan 2016 23:02:03 +0100] rev 11528
tweak sniper training
nemo [Sat, 23 Jan 2016 16:07:14 -0500] rev 11527
sparkles for dynamite at sheepy's request. he can tweak values if he wishes
nemo [Sat, 23 Jan 2016 15:23:54 -0500] rev 11526
update translation files
sheepluva [Sat, 23 Jan 2016 20:58:23 +0100] rev 11525
forgot viewport resize is a thing.
sheepluva [Sat, 23 Jan 2016 19:49:55 +0100] rev 11524
fixing my math... I think ;p
sheepluva [Sat, 23 Jan 2016 11:00:31 +0100] rev 11523
recognize proper birthday parties
sheepluva [Sat, 23 Jan 2016 10:14:47 +0100] rev 11522
minor code tweaks
sheepluva [Sat, 23 Jan 2016 09:05:37 +0100] rev 11521
add cinematic effect to "sinking feeling" intro sequence
sheepluva [Sat, 23 Jan 2016 08:11:14 +0100] rev 11520
Lua API: SetCinematicMode(enable)
sheepluva [Sat, 23 Jan 2016 07:53:57 +0100] rev 11519
adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva [Wed, 20 Jan 2016 00:57:09 +0100] rev 11518
SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
if it works well, then resizing could be made way more responsive too
sheepluva [Sat, 16 Jan 2016 19:50:38 +0100] rev 11517
find hg revision even if github author name is not the same as hg author (kodabb vs koda)
sheepluva [Sat, 16 Jan 2016 19:29:28 +0100] rev 11516
recognize subdomains of hedgewars.org
sheepluva [Sat, 16 Jan 2016 19:20:06 +0100] rev 11515
update some old google code links in the code/etc. thanks Wuzzy for the heads-up
sheepluva [Sat, 16 Jan 2016 19:11:21 +0100] rev 11514
fix script for resolving git commit id to hg commit id (github page format changed; hw hg repo location too)
sheepluva [Fri, 15 Jan 2016 13:29:27 +0100] rev 11513
fix comment; revert unintentional commit of some testing png
sheepluva [Fri, 15 Jan 2016 13:18:40 +0100] rev 11512
serious anti wall sticking protection for hedgewars
sheepluva [Fri, 15 Jan 2016 05:50:18 +0100] rev 11511
documentation tweak
unc0rr [Wed, 13 Jan 2016 21:29:04 +0300] rev 11510
Damaged hog is not in a jumping state
unc0rr [Wed, 13 Jan 2016 19:54:55 +0300] rev 11509
Add some delay to checker
unc0rr [Wed, 13 Jan 2016 19:38:03 +0300] rev 11508
Don't allow to kick an admin with super power enabled
unc0rr [Sun, 10 Jan 2016 00:45:13 +0300] rev 11507
SDLTry doesn't halt engine no more
sheepluva [Wed, 13 Jan 2016 16:19:50 +0100] rev 11506
add some dust effect to rolling/sliding hedgehogs
koda [Tue, 12 Jan 2016 17:18:51 -0500] rev 11505
changelog: Mention videorec fixes
sheepluva [Tue, 12 Jan 2016 23:16:31 +0100] rev 11504
travis: don't skip joins because that would require #hedgewars to allow messages from outside the channel
sheepluva [Tue, 12 Jan 2016 22:43:39 +0100] rev 11503
pas2c still does (not like) this
sheepluva [Tue, 12 Jan 2016 22:36:08 +0100] rev 11502
don't send text input to chat if not in chat-mode.
sheepluva [Tue, 12 Jan 2016 22:12:16 +0100] rev 11501
finish SDL2-window focus change detection code
sheepluva [Tue, 12 Jan 2016 21:21:44 +0100] rev 11500
use MIX_DEFAULT_FORMAT for sound
sheepluva [Tue, 12 Jan 2016 20:40:12 +0100] rev 11499
fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
sheepluva [Tue, 12 Jan 2016 00:36:17 +0100] rev 11498
update Changelog
sheepluva [Mon, 11 Jan 2016 22:23:14 +0100] rev 11497
stop screenshot-flash-effects from showing up on consecutive screenshots
sheepluva [Sun, 10 Jan 2016 21:33:11 +0100] rev 11496
merge Wuzzy's highlanderfix and statsicons bookmarks.
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:49:40 +0100] rev 11495
Customize stats screen icons
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:37:20 +0100] rev 11494
Use Goals instead of ShowMission for Highlander mission dialog
sheepluva [Sun, 10 Jan 2016 21:14:06 +0100] rev 11493
merge Wuzzy's bluehogfix bookmark. note: there might be a cleaner fix...
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:23:05 +0100] rev 11492
Fix Lua error spam in "Chasing the blue hog" after drowning both Crazy Runner and Hog Solo
sheepluva [Sun, 10 Jan 2016 19:49:15 +0100] rev 11491
merge Wuzzy's windowtitle bookmark
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:11:13 +0100] rev 11490
Add window titles for title-less windows
sheepluva [Sun, 10 Jan 2016 19:45:43 +0100] rev 11489
merge Wuzzy's qttranslation bookmark
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 20:22:45 +0100] rev 11488
Load Qt library's translation
sheepluva [Sun, 10 Jan 2016 18:01:17 +0100] rev 11487
don't attempt to prettify alpha of single-pixel textures (segfault with "digital" theme from forums)
sheepluva [Sun, 10 Jan 2016 17:39:27 +0100] rev 11486
fix/clean-up mousewheel code
sheepluva [Sun, 10 Jan 2016 12:59:03 +0100] rev 11485
Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
nemo [Tue, 05 Jan 2016 15:15:54 -0500] rev 11484
limit Y increment to 6 (saucer/birdy bug)
unc0rr [Mon, 04 Jan 2016 10:08:26 +0300] rev 11483
Overwrite last '+' cmd in the queue instead of appending new command
nemo [Fri, 01 Jan 2016 19:34:48 -0500] rev 11482
put teamrope into ShoppaMap too
unc0rr [Fri, 01 Jan 2016 19:15:32 +0300] rev 11481
merge default
unc0rr [Fri, 01 Jan 2016 19:14:59 +0300] rev 11480
Handle drawn maps from net
nemo [Fri, 01 Jan 2016 10:49:59 -0500] rev 11479
add 32px to top offset
nemo [Thu, 31 Dec 2015 15:11:44 -0500] rev 11478
Tweak the hole carving to become less agressive about spacing if random points keep failing.
nemo [Thu, 31 Dec 2015 12:47:33 -0500] rev 11477
Force locations for hogs if even TryHard fails on initial spawn.
nemo [Thu, 31 Dec 2015 10:17:15 -0500] rev 11476
Disable digging on solid land
unc0rr [Thu, 31 Dec 2015 16:26:21 +0300] rev 11475
AI is pretty good at using Bee weapon
unC0Rr [Thu, 31 Dec 2015 14:00:27 +0300] rev 11474
Some WIP for bee
nemo [Wed, 30 Dec 2015 23:30:00 -0500] rev 11473
Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
nemo [Wed, 30 Dec 2015 23:20:57 -0500] rev 11472
remove hardcoded shotgun val
nemo [Wed, 30 Dec 2015 15:26:25 -0500] rev 11471
set TryHard for placing hog automatically
nemo [Wed, 30 Dec 2015 11:59:43 -0500] rev 11470
remove space from key binding name
nemo [Wed, 30 Dec 2015 08:50:19 -0500] rev 11469
call this faller scrambling less often.
nemo [Tue, 29 Dec 2015 14:44:32 -0500] rev 11468
Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
unc0rr [Mon, 28 Dec 2015 23:37:44 +0300] rev 11467
Allow server admins to join passworded/restricted rooms when it is really needed
unc0rr [Mon, 28 Dec 2015 21:51:12 +0300] rev 11466
Defer kicking to the time when everything is in consistent state
unc0rr [Mon, 28 Dec 2015 21:21:02 +0300] rev 11465
Allow toggling registration requirement on live server
unc0rr [Mon, 28 Dec 2015 09:06:29 +0300] rev 11464
Allow only one query per session
unc0rr [Mon, 28 Dec 2015 08:43:38 +0300] rev 11463
Don't send LIST command on join
unc0rr [Sat, 26 Dec 2015 22:29:57 +0300] rev 11462
- Fix passing of ansistrings via ipc
- Some work on getting drawn maps from network (missing zlib unpack)
nemo [Tue, 22 Dec 2015 11:18:40 -0500] rev 11461
assume frontend buffer utf-8 to avoid garbage strings in debug
unc0rr [Sun, 20 Dec 2015 12:45:49 +0300] rev 11460
Fix two bugs, and yay, spectating works now
unc0rr [Thu, 17 Dec 2015 00:51:20 +0300] rev 11459
Fix a ton of bugs in engine instances queue and ipc
unc0rr [Wed, 16 Dec 2015 00:20:56 +0300] rev 11458
Send full game config to the engine
unc0rr [Tue, 15 Dec 2015 20:38:51 +0300] rev 11457
Dunno why those were here at all
sheepluva [Tue, 15 Dec 2015 18:19:12 +0100] rev 11456
uFLData was renamed, update "uses"
unc0rr [Tue, 15 Dec 2015 20:11:18 +0300] rev 11455
Fix command sent to engine so it works for real
unc0rr [Mon, 14 Dec 2015 00:24:03 +0300] rev 11454
- Improve IPC handling in engine
- Handle EM protocol command
- Some fixes for net game
unc0rr [Sat, 12 Dec 2015 23:42:40 +0300] rev 11453
Also send config in network game
unc0rr [Sat, 12 Dec 2015 23:38:18 +0300] rev 11452
Introduce barriers between messages to different engine instances
unc0rr [Thu, 10 Dec 2015 23:49:12 +0300] rev 11451
Start work on running engine in network game
unc0rr [Thu, 10 Dec 2015 00:33:45 +0300] rev 11450
- Use queues instead of single buffer to communicate between threads
- Fix build
unc0rr [Mon, 07 Dec 2015 00:05:41 +0300] rev 11449
Client flags handling implementation start