Sun, 21 Aug 2011 11:37:39 -0400 | nemo | Allow hammer to bash mines/barrels too, increase escape time to 3s | file | diff | annotate |
Sat, 20 Aug 2011 13:53:45 +0200 | Xeli | added a visual fire button, isOnFireButton check needs to be fixed though it only works on 800x480 screens | file | diff | annotate |
Fri, 19 Aug 2011 22:40:13 +0200 | Xeli | changed aiming to be triggered when touching the crosshair | file | diff | annotate |
Wed, 17 Aug 2011 00:11:57 -0400 | nemo | Break visual gears list up into 4, to avoid iterating over entire list to draw a single layer. Also fix error in tag zoom. | file | diff | annotate |
Sun, 14 Aug 2011 16:59:55 -0400 | nemo | Seduction animation. New visual gear type. | file | diff | annotate |
Sat, 13 Aug 2011 22:46:47 +0200 | Henek | new SD flakes from mikade and a flash when sudden death starts | file | diff | annotate |
Thu, 11 Aug 2011 00:18:10 +0200 | Henek | disable campaign button, structure and change sudden death music to hell.ogg | file | diff | annotate |