Wed, 02 May 2012 11:43:43 +0100 | koda | marked a couple of functions as inline | file | diff | annotate |
Wed, 02 May 2012 10:53:13 +0100 | koda | change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity) | file | diff | annotate |
Fri, 20 Apr 2012 01:50:47 +0400 | unc0rr | Some more progress with pas2c | file | diff | annotate |
Sat, 14 Apr 2012 23:19:45 +0400 | unc0rr | Get rid of TGearsType to simplify pas2c | file | diff | annotate |
Wed, 11 Apr 2012 22:46:59 +0400 | unc0rr | Simplify converter's life | file | diff | annotate |
Tue, 13 Mar 2012 22:25:43 -0400 | nemo | Add fall damage | file | diff | annotate |
Tue, 13 Mar 2012 21:51:50 -0400 | nemo | For reasons I can't fathom, if this portion isn't commented out, the AI completely fails w/ a weaponset of only firepunch. | file | diff | annotate |