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hedgewars/uChat.pas
2015-01-03
nemo
use copyToXY instead to improve legibility
0.9.21
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2014-12-08
nemo
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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2014-11-30
sheepluva
don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
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2014-11-18
sheepluva
chat: fix some glitches, add /togglechat command for changing chat visibility
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2014-11-18
sheepluva
fixes to chat input history: remember all inputs, don not remember duplicates
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2014-08-24
nemo
ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
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2014-08-21
alfadur
- Support for pausing multiplayer games
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2014-08-11
nemo
text visibility "fix"
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2014-08-10
sheepluva
do not render chat if HUD is hidden
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2014-07-28
nemo
Using blended makes smilies and CJK less hideous.
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2014-06-16
sheepluva
remove unneeded import
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2014-06-16
sheepluva
various tweaks
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2014-06-15
sheepluva
whoops. an "end" moved there
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2014-06-14
sheepluva
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
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2014-06-14
sheepluva
tweak how chat lines are rendered
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2014-02-09
unc0rr
It compiles \o/
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2014-02-06
sheepluva
rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
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2014-02-04
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-02-04
sheepluva
yo dawg, I herd you like PChar...
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2014-01-21
koda
partial merge of the webgl branch
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2014-01-17
sheepluva
update copyright to 2014
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2014-01-05
unc0rr
- Fix build via pas2c
webgl
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2014-01-04
unc0rr
merge default
webgl
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2013-12-16
unc0rr
merge default here
sdl2transition
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2013-11-10
unc0rr
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
sdl2transition
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2013-11-09
unc0rr
All I want is to receive some events...
sdl2transition
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2013-11-08
unc0rr
Fix chat yet again
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2013-11-05
unc0rr
Fix broken chat
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2013-11-03
unc0rr
Small refactor
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2013-11-01
unc0rr
- Bring back white dot in the center of crosshair. Crosshair is blurred now!
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