nemo [Wed, 22 Aug 2012 12:35:46 -0400] rev 7577
initModule really not needed for uRandom
Medo <smaxein@googlemail.com> [Sun, 19 Aug 2012 15:05:23 +0200] rev 7576
Fix engine crashes on game end
- frontlib now waits until the engine actually disconnects
- engine does not write round-end stats to stdout anymore on mobile (caused crash)
- Removed HWTerminate function binding for android (not threadsafe,
better send "eforcequit" over IPC for the same effect)
nemo [Wed, 22 Aug 2012 11:42:42 -0400] rev 7575
Burn a random number in the override. Make sure cirbuf is reset.
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 21:05:30 +0200] rev 7574
Merge
nemo [Tue, 21 Aug 2012 21:46:05 -0400] rev 7573
extra nil check for lua hog switch
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 21:04:37 +0200] rev 7572
Hedgeroid: Don't change the template when clicking the map.
unc0rr [Wed, 22 Aug 2012 10:27:26 +0400] rev 7571
now really avoid
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 18:11:47 +0200] rev 7570
Hedgeroid: Increased assetsversion (d'oh)
nemo [Tue, 21 Aug 2012 21:02:52 -0400] rev 7569
avoid overflow on templates
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 18:11:04 +0200] rev 7568
Hedgeroid:
- Updated assets
- reworked team management in a room
- lower engine quality (for now)
- added focus/disable states for spinner and button graphics
nemo [Tue, 21 Aug 2012 19:40:02 -0400] rev 7567
allow lua to specify template by number
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 18:08:37 +0200] rev 7566
frontlib: Return more filled-in team objects
Stepan777 <stepik-777@mail.ru> [Sun, 19 Aug 2012 22:13:41 +0400] rev 7565
merge
unc0rr [Tue, 21 Aug 2012 13:26:26 +0400] rev 7564
Cancel shotgun shot if hedgehog is moved moved (by explosion)
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 13:45:00 +0200] rev 7563
engine: Fixed indentation regression
nemo [Sat, 18 Aug 2012 18:58:41 -0400] rev 7562
koda changed the CMake flag w/o updating the wiki or INSTALL file :(
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 13:40:21 +0200] rev 7561
Merge
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 13:39:24 +0200] rev 7560
Hedgeroid: Don't update the map preview just for a theme change
nemo [Sat, 18 Aug 2012 15:01:27 -0400] rev 7559
oops
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 13:39:05 +0200] rev 7558
Hedgeroid: Fixed JNA mapping of size_t
Xeli [Sat, 18 Aug 2012 18:48:34 +0200] rev 7557
fix the touchUI on android, ignore device dpi for now
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 13:21:37 +0200] rev 7556
engine: Fixed sigsegv on android caused by modifying Template.FillPoints constants
nemo [Sat, 18 Aug 2012 09:29:40 -0400] rev 7555
byte order
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 01:20:29 +0200] rev 7554
Hedgeroid: Fixed memory handling issues
unc0rr [Sat, 18 Aug 2012 14:08:16 +0400] rev 7553
Simplify code a bit
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 01:12:03 +0200] rev 7552
Hedgeroid: Fixed the restructuring-induced breakage
unc0rr [Sat, 18 Aug 2012 13:59:45 +0400] rev 7551
GoBack() here is not needed anymore
Medo <smaxein@googlemail.com> [Sat, 18 Aug 2012 00:48:09 +0200] rev 7550
Merge
nemo [Sat, 18 Aug 2012 02:01:50 -0400] rev 7549
Avoid a bit of a memory spike on small maps
nemo [Fri, 17 Aug 2012 10:39:23 -0400] rev 7548
This one gets called a lot when drawing rotated sprites
nemo [Fri, 17 Aug 2012 10:28:42 -0400] rev 7547
Consistency
nemo [Fri, 17 Aug 2012 07:49:54 -0400] rev 7546
This union hasn't been needed for 5 years, and makes using other headers harder.
unc0rr [Thu, 16 Aug 2012 21:58:57 +0400] rev 7545
Forgot this state
Stepan777 <stepik-777@mail.ru> [Sun, 12 Aug 2012 23:05:15 +0400] rev 7544
minor changes in list of codecs
nemo [Wed, 15 Aug 2012 16:54:49 -0400] rev 7543
Poor visual gear value in theme now bears little resemblance to the number of gears actually spawned. But, it certainly shouldn't be related to LAND_WIDTH.
Stepan777 <stepik-777@mail.ru> [Sun, 12 Aug 2012 03:35:18 +0400] rev 7542
Insert license in avwrapper.c
unc0rr [Wed, 15 Aug 2012 23:30:23 +0400] rev 7541
Allow customization of colors in ui, store custom colors in config
Stepan777 <stepik-777@mail.ru> [Sat, 11 Aug 2012 21:25:57 +0400] rev 7540
cmake scripts
unc0rr [Wed, 15 Aug 2012 16:25:24 +0400] rev 7539
Check if hedgehog is still active instead
Stepan777 <stepik-777@mail.ru> [Fri, 10 Aug 2012 17:35:48 +0400] rev 7538
better cmake script
unc0rr [Mon, 13 Aug 2012 23:17:09 +0400] rev 7537
Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
Stepan777 <stepik-777@mail.ru> [Fri, 10 Aug 2012 17:25:22 +0400] rev 7536
merge
unc0rr [Mon, 13 Aug 2012 23:04:42 +0400] rev 7535
Allow JOINED message in lobby
Stepan777 <stepik-777@mail.ru> [Thu, 09 Aug 2012 19:52:21 +0400] rev 7534
fix FindFFMPEG
nemo [Thu, 30 Aug 2012 12:47:41 -0400] rev 7533
I shouldn'tve tracked this really, I should have just rejected that part of the transplant
Jie Luo <lililjlj@gmail.com> [Mon, 13 Aug 2012 21:07:28 +0400] rev 7532
Simplified Chinese Translation update
Stepan777 <stepik-777@mail.ru> [Thu, 09 Aug 2012 03:00:24 +0400] rev 7531
improve html links + small bugfixes
nemo [Thu, 30 Aug 2012 12:46:57 -0400] rev 7530
Final checkpoint w/ campaign.
unc0rr [Thu, 09 Aug 2012 19:35:52 +0400] rev 7529
Check if 'for' cycle body is executed at least once
Stepan777 <stepik-777@mail.ru> [Thu, 09 Aug 2012 01:24:38 +0400] rev 7528
FindFFMPEG.cmake (used only for frontend for now).
+fix for linux (older version of Qt)
belphegorr <szabibibi@gmail.com> [Sun, 26 Aug 2012 01:31:38 +0300] rev 7527
All missions: switched blood needers with meatbags in dialogues
unc0rr [Thu, 09 Aug 2012 15:32:49 +0400] rev 7526
Don't accept room messages when not in room state. Not tested even if it builds.
Stepan777 <stepik-777@mail.ru> [Thu, 09 Aug 2012 01:01:06 +0400] rev 7525
merge
belphegorr <szabibibi@gmail.com> [Sun, 26 Aug 2012 01:22:55 +0300] rev 7524
Mission 3: Added initial FirePunch
nemo [Wed, 08 Aug 2012 20:32:27 -0400] rev 7523
When exiting a room where one was host, server sends a REMOVE_TEAM for the local team. It appears that this loop would not break in that case. Add a log message and a break. (I've hit a frozen frontend twice now)
belphegorr <szabibibi@gmail.com> [Sun, 26 Aug 2012 01:21:59 +0300] rev 7522
Mission 2: fixed ammo menu bug
unc0rr [Wed, 08 Aug 2012 22:08:23 +0400] rev 7521
Keep room till last player quits
belphegorr <szabibibi@gmail.com> [Sun, 26 Aug 2012 01:19:43 +0300] rev 7520
Mission 7: increased distance between Leaks and the princess, fixed EmitDenseClouds typo
nemo [Wed, 08 Aug 2012 11:07:59 -0400] rev 7519
er. more like this.
belphegorr <szabibibi@gmail.com> [Sun, 26 Aug 2012 01:18:35 +0300] rev 7518
Mission 5: fixed a few bugs that came with the update (ammo menu bug and initial gear elimination bug)