2014-01-21 |
koda |
partial merge of the webgl branch
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2014-01-17 |
sheepluva |
update copyright to 2014
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2014-01-05 |
unc0rr |
- Fix build via pas2c
webgl
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2014-01-04 |
unc0rr |
merge default
webgl
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2013-12-16 |
unc0rr |
merge default here
sdl2transition
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2013-11-10 |
unc0rr |
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
sdl2transition
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2013-11-09 |
unc0rr |
All I want is to receive some events...
sdl2transition
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2013-11-08 |
unc0rr |
Fix chat yet again
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2013-11-05 |
unc0rr |
Fix broken chat
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2013-11-03 |
unc0rr |
Small refactor
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2013-11-01 |
unc0rr |
- Bring back white dot in the center of crosshair. Crosshair is blurred now!
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2013-10-23 |
koda |
add /history command from chat
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2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-07-07 |
koda |
allow to send chat messages with numpad enter key too (regression?)
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2013-07-06 |
koda |
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
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2013-07-02 |
koda |
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
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2013-06-09 |
koda |
update with default
webgl
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2013-06-07 |
unc0rr |
Fix more warnings (lol @ icegun "consts")
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2013-06-04 |
koda |
update branch
webgl
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2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-04-03 |
koda |
engine to c now compiles with some manual intervention (as of bug 596)
webgl
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2013-04-02 |
koda |
update webgl branch
webgl
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2013-03-17 |
koda |
ingore moar keys
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2013-03-17 |
nemo |
useless test
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2013-03-17 |
nemo |
Key returned 0 for arrows under linux. Sym works, clearer anyway.
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2013-03-17 |
koda |
linux keycodes differ from osx's
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2013-03-17 |
koda |
use a local storage for chat history which prevents mix ups in netgame and simplifies code
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2013-03-17 |
koda |
less cryptic text insertion
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2013-03-17 |
koda |
gather a few common code
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2013-03-17 |
koda |
implement up and down keys to navigate in the chat history, needs testing over network
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2013-03-16 |
koda |
don't display squares when pressing arrow keys in chat
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2013-03-16 |
koda |
formatting
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2013-02-18 |
nemo |
pretty sure esc here is just a holdover from past, and has no use in rearranged implementation.
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2012-12-25 |
koda |
update branch with default
webgl
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2012-11-30 |
koda |
GCI2012 - In-Game Chat Commands
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-10-03 |
unc0rr |
No commit message
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2012-06-25 |
Wolfgang Steffens |
retaining SDL surfaces in order to allow recreating atlases from scratch without
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2012-06-05 |
Wolfgang Steffens |
Removed leftover FFP code: We should now be GL2 GLSL1.30+ forward compatible.
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2012-05-23 |
Xeli |
reimplemented ResetKbd and calling it when exiting gsChat status, this restores behavior from.17: You can now walk -> press t/chat -> type some stuff while still walking -> exit gsChat and stop walking at that moment
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2012-04-28 |
Xeli |
changed uKeys to uInputHandler to better reflect its function
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2012-04-21 |
unc0rr |
- Remove support for variables in command handlers
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2012-04-19 |
unc0rr |
- Track array size to use for High function
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2012-04-04 |
unc0rr |
Normalize RecordFields before conversion. Helps with namespaces problem.
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2012-02-17 |
koda |
the most important commit of the year
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-11-27 |
unc0rr |
Countless imporvements to the parser and countless help to the parser in sources.
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2011-11-14 |
nemo |
Only recreate texture for non-empty lines
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2011-11-14 |
nemo |
reset chat lines too
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2011-11-05 |
koda |
and while we are giving SDLh.pas all this love, let's fix the signature of one SDL_ttf calls
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2011-07-04 |
koda |
little code cleanup (but please test)
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2011-04-04 |
koda |
you can use esc to exit chat when input is empty
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2011-04-04 |
koda |
enable keyrepeat while chatting so you can keep backspace pressed to delete a line (fix issue 111)
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2011-03-01 |
koda |
Happy 2011 :)
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2011-02-05 |
sheepluva |
initialize pointers properly with nil
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2011-02-05 |
koda |
cleaning up how chat is handled on idevices
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2011-02-01 |
sheepluva |
Thou shalt not leak!
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2011-01-04 |
koda |
smaller rearrangement of (non stereo related) variables
experimental3D
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2010-12-06 |
nemo |
trying to unbreak hog speech
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2010-12-06 |
nemo |
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
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2010-11-21 |
unc0rr |
Remove some more circular dependencies
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2010-11-21 |
unc0rr |
Remove uChat dependency from uCommands
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2010-11-20 |
unc0rr |
Introduce uGearsRender
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2010-11-18 |
unC0Rr |
Introduce uRender
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2010-11-18 |
unC0Rr |
Introduce uTextures
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2010-11-18 |
unC0Rr |
Move some stuff from uMisc to uUtils
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2010-11-18 |
unC0Rr |
Introduce uCommands.pas
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2010-11-17 |
unc0rr |
uTeams
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2010-11-17 |
unc0rr |
Move variables from uConsts to uVariables
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2010-11-17 |
unC0Rr |
Move variables from uMisc to uVariables
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2010-11-17 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
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2010-11-05 |
koda |
fix issue 2 - taunts during AI turns
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2010-10-11 |
nemo |
Ok. Let's disable the right one this time. In fact, let's just remove newgrave entirely - no point in half-measures.
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2010-07-31 |
koda |
fix issue #6 (missing nick in chat)
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2010-06-23 |
smaxx |
General:
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2010-05-02 |
smxx |
Engine:
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2010-05-01 |
smxx |
Engine:
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2010-04-29 |
smxx |
Engine:
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2010-03-26 |
smxx |
Engine:
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2010-03-21 |
unc0rr |
In pascal unit is a namespace
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-01-26 |
koda |
complete the replacement of init/free wrappers for every unit
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2010-01-18 |
koda |
replace initialization/finalization statements with custom init functions
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2010-01-05 |
nemo |
Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
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2009-12-18 |
koda |
powerpc and gameserver compilation disabled temporarily
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2009-11-20 |
koda |
revamped file access and debug display
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2009-11-15 |
koda |
fix chat color in ppc
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2009-11-14 |
koda |
fix wrong ttf blending in ppc
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2009-10-17 |
unc0rr |
Don't try to send empty team message
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2009-10-16 |
unc0rr |
- Tweak join/leave colour
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2009-10-03 |
unc0rr |
- Proper /team command implementation
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2009-09-27 |
unc0rr |
- Patch for "Syncronizing" message by Smaxx + some tweaks by me
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2009-09-27 |
unc0rr |
Colorize chat messages in frontend and engine
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2009-09-22 |
koda |
converts some gl calls to gles
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2009-09-10 |
nemo |
Strip trailing spaces
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2009-07-30 |
nemo |
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
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2009-06-13 |
unc0rr |
Some work on zooming. Hedgewars are now unplayable.
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2009-05-28 |
nemo |
mark up with (team)
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2009-05-28 |
nemo |
Please don't take away my checkin privileges - Tiy asked me to keep working on this
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2009-05-27 |
nemo |
Just for completeness, correct formatting on this probably-will-be-reverted-approach
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2009-05-27 |
nemo |
experiment in only sending a message to your clan
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2009-05-24 |
unc0rr |
Fix attack bubbles
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2009-05-24 |
unc0rr |
Finally fix bubbles
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-04-18 |
unc0rr |
Patch by koda:
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2009-02-21 |
unc0rr |
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
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2009-02-21 |
unc0rr |
Patch by koda to better support Mac OS X
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2008-11-09 |
unc0rr |
Fix chat bugs leading to serialized data corruption
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2008-10-27 |
unc0rr |
Draw dark background under chat text
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2008-10-18 |
unc0rr |
Allow /me in chat
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2008-07-27 |
unc0rr |
- Use DejaVuSans-Bold instead of DejaVuSans+bold
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2008-07-27 |
unc0rr |
Try another appproach to render chat, should fix windows issues
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-06-27 |
unc0rr |
- Fix accidental network breakage
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2008-06-27 |
unc0rr |
Hopefully done taunts implementation
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2008-06-27 |
unc0rr |
Further work on taunts
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2008-06-26 |
unc0rr |
Start implementing waves
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2008-06-17 |
unc0rr |
Fix warnings
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2008-06-12 |
unc0rr |
- Fix chat state at start
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2008-06-11 |
unc0rr |
Enable history (bound on ` key)
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2008-06-11 |
unc0rr |
Implement history for chat (27 entries), no key binding yet
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2008-06-11 |
unc0rr |
Get rid of old console
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2008-06-09 |
unc0rr |
Kamikaze weapon
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2008-05-25 |
unc0rr |
Add nickname to message in more appropriate place
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2008-05-25 |
unc0rr |
Use nick from frontend to prepend chat messages
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2008-05-24 |
unc0rr |
Fix chat behavior
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2008-05-24 |
unc0rr |
- 't' key for entering chat message
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2008-05-24 |
unc0rr |
Preparing to have gsChat gamestate
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2008-05-24 |
unc0rr |
- Start chat implementation: chat strings are on the screen
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2008-05-19 |
unc0rr |
Stub for chat implementation
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