project_files/HedgewarsMobile/Classes/HedgewarsAppDelegate.m
Sat, 30 Dec 2017 01:22:11 +0100 antonc27 - BIG CHANGE: Convert iOS project to use ARC ios-develop
Fri, 06 Nov 2015 00:12:37 +0100 antonc27 - Appirater: ios-revival
Thu, 13 Aug 2015 13:41:50 +0200 antonc27 - Fix for main view orientation problems ios-revival
Mon, 10 Aug 2015 22:49:52 +0200 antonc27 - Fix for hiding launch window after launch and not blocking SDL window on engine anymore ios-revival
Sat, 08 Aug 2015 23:01:02 +0200 antonc27 - Fix for launching with SDL ios-revival
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Sun, 22 Apr 2012 04:48:11 +0200 koda ios: turn on more warning messages and start correcting them
Mon, 09 Apr 2012 03:25:17 +0200 koda ios: convert audio operation from class to instance, plays better with memory
Wed, 28 Mar 2012 01:56:42 +0200 koda dates are no more!
Mon, 26 Mar 2012 03:24:50 +0200 koda ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Sun, 05 Feb 2012 15:52:26 +0100 koda BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
Sun, 13 Nov 2011 19:32:42 +0100 koda modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
Sat, 12 Nov 2011 21:59:10 +0100 koda in class methods you can call [self alloc], as per objc specifications
Mon, 31 Oct 2011 03:08:16 +0100 koda unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
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