2017-10-04 |
Wuzzy |
Show selected weapon again when using it in inf attack mode
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2017-09-29 |
sheepluva |
pas2c happiness initiative 2017, continued
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2017-09-22 |
Wuzzy |
Fix charging sound continuing to play on hog damage (#236)
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2017-09-21 |
Wuzzy |
Show “Empty!” when collecting ammo crate with amNothing or 0 ammo
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2017-09-20 |
Wuzzy |
Show “Ammo Type (+∞)” when taking crate w/ infinite ammo
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2017-06-15 |
nemo |
bug #230 - Precise aiming is disabled after firing first Deagle shot (when held down)
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2017-04-25 |
Wuzzy |
Fix sndBoring being played when force-ending turn due to victory
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2017-04-24 |
Wuzzy |
Drop rubber duck like dynamite
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2017-04-22 |
Wuzzy |
Backed out changeset 071a05275798
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2017-04-22 |
Wuzzy |
Fix warning caused in uGearsHedgehog.pas
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2017-04-22 |
Wuzzy |
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
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2017-04-20 |
Wuzzy |
Make health gain message translatable
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2017-04-19 |
Wuzzy |
New Lua call: EndTurn to end turn
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2016-05-12 |
Wuzzy |
Don't play duck drop sound when duck spawns in water
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2017-04-08 |
Wuzzy |
Add sounds for rubberduck drop, destruction and water collision
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2017-04-08 |
Wuzzy |
Add ammotype amDuck for rubber duck
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2017-04-07 |
Wuzzy |
Add support for hog name in home run message
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2017-04-06 |
Wuzzy |
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
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2016-11-23 |
Wuzzy |
Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
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2016-05-09 |
Wuzzy |
Add Lua API function SetAmmoTexts (see issue 82)
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2016-05-01 |
Wuzzy |
Add “boring” voice to voice queue to avoid voice overlapping
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2016-11-19 |
Wuzzy |
Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
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2016-04-30 |
Wuzzy |
Make the timer red when it is the get-away time
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2016-11-19 |
Wuzzy |
Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
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2016-11-15 |
Wuzzy |
Show symbols at bottom right while extra damage / low grav. are active
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2016-09-15 |
sheepluva |
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
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2016-09-15 |
sheepluva |
Lua API: IsHogLocal(gearUid)
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2016-05-15 |
unc0rr |
- Use IntToStr() in preference to Str()
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2016-04-13 |
Wuzzy |
Add sound effects for: cleaver impact, air mine impact, using extra time
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2016-03-28 |
nemo |
RC planes should not pick up frozen crates
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