Sat, 15 Apr 2017 07:12:11 +0200 |
Wuzzy |
Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
|
file |
diff |
annotate
|
Mon, 10 Apr 2017 14:15:00 +0200 |
Wuzzy |
Render gear timers in front of water
|
file |
diff |
annotate
|
Mon, 28 Nov 2016 13:46:25 -0500 |
nemo |
add alpha for sd-tint, since CopherNeue thinks the textures might need fading
|
file |
diff |
annotate
|
Fri, 25 Nov 2016 01:20:03 +0100 |
Wuzzy |
Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
|
file |
diff |
annotate
|
Tue, 10 May 2016 01:33:23 +0200 |
Wuzzy |
Make SetAmmoTexts update ammo menu weapon name, too
|
file |
diff |
annotate
|
Mon, 09 May 2016 22:49:31 +0200 |
Wuzzy |
Add Lua API function SetAmmoTexts (see issue 82)
|
file |
diff |
annotate
|
Sun, 01 May 2016 00:09:14 +0200 |
Wuzzy |
Show timer at 999s instead of 1000s
|
file |
diff |
annotate
|
Sat, 30 Apr 2016 23:46:57 +0200 |
Wuzzy |
Make timer gray while the time is not running or while it is paused
|
file |
diff |
annotate
|
Sat, 30 Apr 2016 20:55:16 +0200 |
Wuzzy |
Make the timer red when it is the get-away time
|
file |
diff |
annotate
|
Sat, 30 Apr 2016 20:35:55 +0200 |
Wuzzy |
Turn timer digits green when it's still the ready timer
|
file |
diff |
annotate
|
Wed, 16 Nov 2016 12:26:26 -0500 |
nemo |
Make sd-tint a theme variable so cophernue can tweak his sky tinting
|
file |
diff |
annotate
|
Tue, 15 Nov 2016 03:00:56 +0100 |
Wuzzy |
Show symbols at bottom right while extra damage / low grav. are active
|
file |
diff |
annotate
|
Tue, 15 Nov 2016 01:25:37 +0100 |
Wuzzy |
Remove old Fort Mode from frontend
|
file |
diff |
annotate
|
Mon, 14 Nov 2016 21:33:59 +0100 |
Wuzzy |
Show “More Wind” modifier in mission panel
|
file |
diff |
annotate
|
Sat, 23 Jan 2016 20:58:23 +0100 |
sheepluva |
forgot viewport resize is a thing.
|
file |
diff |
annotate
|
Sat, 23 Jan 2016 19:49:55 +0100 |
sheepluva |
fixing my math... I think ;p
|
file |
diff |
annotate
|
Sat, 23 Jan 2016 10:14:47 +0100 |
sheepluva |
minor code tweaks
|
file |
diff |
annotate
|
Sat, 23 Jan 2016 08:11:14 +0100 |
sheepluva |
Lua API: SetCinematicMode(enable)
|
file |
diff |
annotate
|
Sat, 23 Jan 2016 07:53:57 +0100 |
sheepluva |
adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
|
file |
diff |
annotate
|
Tue, 10 Nov 2015 20:43:13 +0100 |
sheepluva |
merge default
sdl2transition
|
file |
diff |
annotate
|
Sat, 07 Nov 2015 16:15:27 +0100 |
sheepluva |
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
|
file |
diff |
annotate
|
Thu, 15 Oct 2015 22:48:32 +0200 |
antonc27 |
- Workaround for wrong sprite in utility widget when selecting DrillStrike
ios-revival
|
file |
diff |
annotate
|
Thu, 15 Oct 2015 21:58:30 +0200 |
antonc27 |
- Target button added to mobile touch controls
ios-revival
|
file |
diff |
annotate
|
Fri, 11 Sep 2015 08:15:17 +0200 |
sheepluva |
fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
|
file |
diff |
annotate
|
Thu, 10 Sep 2015 18:22:52 +0200 |
sheepluva |
merge branch ios-revival into default
|
file |
diff |
annotate
|
Sat, 08 Aug 2015 22:02:31 +0200 |
antonc27 |
- Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax"
ios-revival
|
file |
diff |
annotate
|
Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
|
file |
diff |
annotate
|
Thu, 09 Jul 2015 13:27:56 -0400 |
nemo |
Fix build w/o S3D and video recording. untested.
|
file |
diff |
annotate
|
Wed, 03 Jun 2015 07:30:12 -0400 |
nemo |
cursor x/y when targeting for mikade's visual effects. this is not synced
|
file |
diff |
annotate
|
Fri, 08 May 2015 15:36:19 +0200 |
sheepluva |
reduce volume a bit more. also fix engine hint
|
file |
diff |
annotate
|