Sun, 24 Jun 2012 18:21:12 -0400 | nemo | These 2 need masks now | file | diff | annotate |
Sun, 24 Jun 2012 09:12:53 -0400 | nemo | Another take at prettier crate appearance | file | diff | annotate |
Sat, 23 Jun 2012 22:39:00 -0400 | nemo | Second part of the change. Make collision check use the new mask bit. | file | diff | annotate |
Sat, 23 Jun 2012 21:37:47 -0400 | nemo | Step 1. Add current hedgehog as top bit of bottom byte. | file | diff | annotate |
Sat, 23 Jun 2012 22:44:11 +0400 | unc0rr | - Fix cake bug introduced in r2ccfc93c6b5e | file | diff | annotate |
Sat, 09 Jun 2012 17:05:16 +0400 | unc0rr | - Fix damage calculation in TestSniperRifle, aim a bit lower to compensate initial angle shift in sniper rifle. As a result, AI seems to never fail sniper rifle shots. | file | diff | annotate |
Fri, 08 Jun 2012 14:30:46 +0400 | unc0rr | Check for gstHHDriven instead of damage check, so ballgun stops when turn ends in multiattack mode | file | diff | annotate |